03/03/2005

Games Are Good For You (and so is the color pink)

by Matthew Edward Hawkins

Last night’s class was pretty amazing. As mentioned previously, it was another field trip, this time to hear James Paul Gee, author of What Video Games Have to Teach Us About Learning and Literacy. In addition to my students, Eric Zimmerman was there (of course), and Raina Lee as well, who I guess skipped out of class to attend. Plus MK decided to check it out, which was super awesome.

Despite my best efforts, none of my friends seem at all interested in checking out the more academic side of video games, which is a real shame since its so genuinely cool and extremely enlightening. I suppose they think that you have to be some hardcore gamer to get into such stuff, and that’s totally untrue. If anything, I think it’s far more interesting and beneficial for those who have a moderate interest in games, and can really help those who are into storytelling mediums, such as comics and movies, which is basically 99% of all my friends (hence why I go after cartoonists, animators, and filmmakers more aggressively than folks already interested in gaming for my class). I have no doubt that it would help them in whatever they do, despite the dissimilarities. Oh well, their loss.

So MK’s presence, and how she approached the subject matter with an open mind, actually meant a lot to me. And thankfully, she wasn’t bored out of her mind, but, like everyone else, was pretty captivated by what James had to say (at least I think she was).

Gee covered a lot of ground, with most of it centering on how video games can be used as a learning device because they do such a superb job of teaching ideas and notions, and employs a far more efficient methodology than traditional learning institutions. He explained people’s strong reaction to games, which is due to their ability to enable experiences and emotions not possible in real life or in other forms of entertainment. And he wasn’t just talking about the ability to fly or blow things up, but by giving folks what they crave: patterns and identity. He also touched upon the structure of video games, specifically the narrative form, both the one laid out by the game’s designer and the one that the player creates by their actions. One game that he used as an example throughout his talk was Castlevania: Symphony of the Night, a clear favorite of his that he described with total certainty as one of the greatest video games of all time, and I really appreciated his description of playing that title as “producing and living inside a symphony”. The relationship between the player and the character was also explored, and how it not only allows the player to escape but to integrate, how rules are followed and sets of values are adopted, and why (or why not in some instances).

James argued that games succeed when they are pleasurable, and that all games teach, its the core motivation of playing. So therefore learning can be made pleasurable. Unfortunately, the ways schools “teach” subjects renders the whole learning process totally ineffective. Why do kids so easily comprehend complex notions and problems in the context of a game, and welcome challenges, but the same never occurs in a classroom environment. Because school is boring. Well maybe that’s a problem? That being boring isn’t an inherent trait that should be tolerated, but should rightfully be challenged. And as James put it best: “Good games are fair and builds trust… and schools often feel unfair.”

It was a completely engrossing and fascinating two hours, and I cannot recommend the book enough to anyone, regardless of one’s interest in video games.

I got the chance to speak with Jim after the lecture, and he was just as warm and enjoyable as he was “on”. I also need to add that the man knows his shit. He’s a bona-fide gamer, no doubt about that.

Plus I got the chance to speak with Katie Salen, the person behind the event. She’s also the new moderator of the IGDA/SIGGRAPH panel that I’ll be speaking at in May, as well as the person behind the 24 Hour Game Design Jam, so I figured I may as well introduce myself to her. Unfortunately she mentioned a change that was made to the event which will prevent me from being directly involved. Long story short, it might be a student only affair, but she thinks I can be an advisor of sorts to the SVA team. Needless to say, this is pretty disappointing, and not just because I found out today that the cash prize up for grabs is $30,000. Oh well… it certainly eliminates some logistical problems if I were to cover it for Gamasutra…
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In other news in the gaming real quick…

- Coming soon in Japan, the DS is getting some long awaited new colors.

Almost everyone can agree that the white and pink ones look hot. Funny how they sorta look like…

- Also in Japan, it’s been revealed that Nintendogs (or Puppy Times here in the states… both names rock in my book) will have three different versions…

Each will feature its own set of puppies. And to collect them all, you’ll have to trade with other players, a la Pokemon. Well this is Nintendo afterall…

- Here’s a neat little commercial for Pac Pix (from Japan of course).

- And check out the video on this page for the Atari Retro Classics collection. Normally, I don’t like classics getting tampered with, but this looks pretty neat to me.

- One final DS tidbit: here’s a site that let’s you create new GBA cases so they match with the DS ones on a shelf. Neat. Here’s a pic from someone who has some from the GAF…

If you were crazy enough to be totally pissed at Sega for stopping the use of plastic cases for Genesis games and going to cardboard in late ’94, then this kind of stuff is right up your alley.

- So word has it that Wanda and the Colossus will get a name change in Europe, one which will probably apply in America as well. Now it’s going to be called… Nico, which was the original codename for the game (when it was still just a sequel to Ico… or “New Ico”). Hey, that’s understandable. Afterall, when American find out that the lead character is actually a guy and not a girl, the confusion is liable to cause a riot at EBs and Gamestops across the land (though that’s assuming folks will actually pay attention to the game when its released).

- Earlier this week, IGN ran a really awesome interview with Mizuguchi. regarding Lumines.

The good news is that the game features a host of tweaks and improvements, but most importantly, the original music has not been fucked with (and I was pretty close to buying the import version just in case). Once again, the topic of someone playing the game and crying was brought up.

- As for that “other” Mizuguchi puzzler, in the recent issue of Famitsu, Meteos scored a 38 out of 40. That’s pretty fucking impressive since Famitsu, unlike almost every other gaming publication out there today, doesn’t hand out perfect 10′s and 100s like crazy.

Oh the days when getting a 10 was a true event (like when Tempest 2000 for the Jaguar got one).

- Also, it was recently announced that Mizuguchi’s Q Entertainment, along with Game Republic (headed by fromer Capcom director Yoshiki Okamoto… he was the guy behind Street Fighter 2 and even Resident Evil to an extent) will be producing exclusive games for the next Xbox (I guess “Xbox 360″ is not official yet).

Last week it was announced that Mistwalker, the studio headed by Final Fantasy creator Hironobu Sakaguchi, will be making two games for the system as well, which means that already there’s more Japanese games on the system than the first Xbox (or at least it feels that way). At least it nice to see Microsoft finally have their Japanese act together. Maybe.

Well that pretty much confirms me getting the system. Please dear God let the system be backwards compatible. I already have some games and don’t want to buy the system just for Dead Or Alive and a handful of Sega titles.

- Speaking of, the former producer for Panzer Dragoon, who just did Phantom Dust, now has a blog on 1UP. Only one entry thus far, but it’s already an interesting read.

- Finally, here’s a really neat little game that’s totally French. I absolutely love how the game just starts.

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03/02/2005

24 Hours

by Matthew Edward Hawkins

Yesterday was a crazy day…

- I’ve just been hired by Gamasutra to talk with various folks in the New York gaming community. First up, Eric Zimmerman which took place yesterday at the (newly renovated) gameLab HQ.

In a nutshell: the interview went fantastic. I won’t go into what was discussed… everyone will just have to read the final piece when it’s ready. ;)

- But I will say this… after the talk, while chit-chatting, Eric asked me if I was attending a game related lecture at the New School which I had totally forgotten about (the speaker is James Paul Gee and he’ll be talking about video games as a societal good). Eric even suggested that I take my class along as another field trip, which I was actually thinking of, but didn’t realize that it was the very next day (tonight) and asked where I could find info on it online (Eric and I knew about it from Greg Costikyan in one of his Gamoids mass emails). And with that, Eric chuckled and said (in reference to my upcoming role as NY IGDA web admin) “Well that would be your job actually!” Which is true… one of the main goals would be to list all the game related events in the city so everyone could better know about such things.

So I had to hurriedly track down the specific info (I still have the email, but on my eMac at home, and I was at SVA), and once that was done, pass it along to my students. I’m still not sure how they totally feel about a second field trip in a row, and a surprise one at that. But it should be good (many folks are pretty psyched about it… I know Raina Lee is pissed that she can’t attend due to class).

- Also, I had to talk with Barry, my editor on the book project I’ve been working on. I forget if I’ve mentioned what it’s about, but it’s basically an Anime and Manga encyclopedia. Basically, the proposal was finished recently and has been shopped around to various publishers ever since then. There’s a couple interested parties out there, so a deal is pretty imminent, so my editor and I are looking for contributors to the project. I made the call recently on the GAF, and not surprisingly, a bunch of Ziff Davis guys answered, which I was both expected and hoping. It would be nice to do something with at least one person from GMR that I never got the chance to directly work with.

- Plus I went to a PSP event being held at Grand Central in late afternoon before having dinner with friends. I went simply because I was expecting to see a huge PSP hanging in the center of the main terminal, sorta like this. But instead, they just took a train and decked it out all fancy like inside, with bulters serving cocktails and a PSP on every posh seat. Here’s a (blurry) picture from the inside…

… which was right before some teamster goon told me no pictures allowed. Actually, I got the okay from a Sony rep beforehand, but they seemed too scarred by their own hired thugs to say correct the guy. All of the Sony folks were pretty weird actually, like how one ultra perky PR woman (who was dressed sorta like Laura Croft) commented while I was playing Ape Escape, “Wow! Ape Escape sure is an awesome game, isn’t it? Hee-hee!” Ummm, okay.

- As for dinner, it was great, but since I hadn’t eat the whole day, the two beers I had upfront made me nauseous the rest of the evening (plus I didn’t even drink any water throughout the day, plus the burger I had was super greasy). So by the time MK came over my place last night, I wasn’t feel so hot.

I finally gave to her my birthday presents; I felt like such a dick that I didn’t get a chance to finish my drawing on the gift bag. Plus I was pissed that I didn’t get a chance to get her a Donut Pub t-shirt, but that really wasn’t my fault. For weeks I’ve tried getting one, but everytime I show up, I always seemed to miss the manager, and when he was in, the guy didn’t have want I wanted on hand. But thankfully, she really dug the Little Bee shirt, from a cute little French breakfast place in the city. And I got her the Ed Wood special edition DVD plus both Bill and Ted’s; watching Excellent Adventure did a great job settling my stomach and making me feel real good.

- Earlier in the day I got us both tickets to see The Cat Returns which is playing at the New York International Children’s Film Fest this Sunday. I actually wanted to catch Steamboy, the new Otomo flick, but it was sold out (and I think tickets went on sale that very morning). It just shows that I should really buy tickets to stuff I really want to see first, then wait to tell the whole world about it online afterwards.

Then again, since Steamboy’s premiere is being sponsored by New York-Tokyo, I might have known in advance, but I no longer have a head’s up since my valuable contact within the organization left recently. No big whoop since its opens later in the month, though it would have been sweet to attend the Q&A with Otomo. At least I got the chance with Miyazaki a whiles back.

- On the night before, New York-Tokyo is holding another Gamers Nite Groove, this one a Tekken 5 tournament that I was curious about, but MK isn’t too keen on spending her Saturday night in a room filled with screaming Tekken fanatics. Gee, I wonder why? Oh well… at least its nice to know such a thing’s going on, and hopefully there will be more in NYC in the future.

- Want to know about a weird thing about yesterday? Twice I saw Burnout 3 in the strangest of places. Okay, maybe seeing it at the gameLab office wasn’t so weird since they play all types of games there, but it seemed totally out of place, sticking out of some business guy’s jacket pocket. I dunno, I thought it was weird. At the very least, highly random.

- Also earlier in the day, I found out Simon, my editor at Gamasutra, used to do chiptune music. Whoa! Plus he passed along a really funny pic of Drx and Nullsleep taking each other’s pics with Game Boy Cameras from last week’s chiptune show

… Christ I love the Game Boy Camera.

- Lastly, something I forgot to mention from before: I’ve just been drafted into “Team SVA” for the upcoming 24 Hour Game Jam competition. Teams will have exactly 24 hours to create a fully playable 2600 game. And the winning game will actually be sold to the public as part of an upcoming Atari Flashback console. Neat!

The specifics were revealed at last week’s IGDA and some folks from SVA, including Nelson, the guy who would be working on Spready Bear is I could find the time to get some level designs done, have asked me to join as the designated team designer. And once the Computer Art Department’s chair (and my boss), John McIntosh got wind of everything, it pretty much finalized everything, with this “Good luck. You WILL win us that competition.”

24 hours to create an old school Atari game. Sounds easy? Well it won’t be. That fucker is hard to program for. How do you think stuff like E.T. came to be?

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02/28/2005

Pizza Strikes AGAIN!

by Matthew Edward Hawkins

First off today is… oh hell….

HAPPY BIRTHDAY MK!

MK has been spending the day with her mom and dad, but the real celebration kicked off on Saturday with a visit to the mall. The purpose of the trip was to check out the AIBO at the Sony store since MK’s working on an essay about robots, so it was mainly for research. Plus I really wanted to play with a robot dog. And I did.

I also spent a good deal bothering various Sony sales rep with dozens of tech heavy/hardball questions, the kind I highly doubt they get from your average Paramus Mall shopper. Thankfully my investigative skills came in handy and I got about a solid 15-20 minutes of Q&A before the sales guy realized that I wasn’t going to buy one and that I was just some techno-dweeb. I forgot to mention that Robin, Morgan, and Andy also came along, and they found it all quite boring. Boo-urns to them.

Andy and Morgan then split to attend some fancy dinner, so the rest of us went back to MK’s house where Robin got to finally see the Basil Warriors. And again, the urge to do a sequel (either Five: What Ever Happened to the Basil Warriors? or Basil Warrior Vs. The Rock Figher) grew even stronger. Then we all watched more of that DVD that MK’s brother got when he purchased some knunchuks. The second disc features the same fat guy as before, but instead of chucking knives vikings, he throws spears at fake animals. But he still beats the hell out of car parts, rope, cardboard men, and slabs of meat.

Since it was her birthday celebration, MK decided that we should all go bowling, so once Morgan and Andy’s shindig was over, we went to Morgan’s house to pick them up. I was actually at the place the night prior, where we all just watched TV, and I also got a tour of the place. I just love how everyone’s parents in New Jersey is a psychotic packrats. If there’s one really good thing about being poor and living in a small apartment, its that it makes sure that you don’t waste money of stupid shit that can clutter your living space. The basement was easily the wildest; there wasn’t anything mindblowingly cool, like a Santa and Mrs. Claus wrapped in plastic, or an old Donkey Kong arcade unit, just an insane amount of useless crap. Christ, and I thought my mom was nuts for holding on to old Spiegel catalogs.

Anyway, we all got to an alley just in time for midnight, glow in the dark bowling. Its so nice to bowl with folks who are just as bad as you. Actually, I love to bowl, and used to do it all the time with Dave, but it just got too expensive after a while (even going to the Port Authority’s lanes was somewhat costly, but the sights and sound of our fellow bowlers at the bus station more than made up for it). And this time I totally didn’t suck. In fact, I ended up winning the first game! By the second round, everyone had fallen apart due to the beer, with the exception of MK who wasn’t drinking cuz she was driving. So no surprise, she won the second game, and we both tied with cumulative scores from both games. Awwww….

Unfortunately there is no Wawa’s near MK, so we had to settle for just chips at the 711 (hey, I’m a hot dog person, and used to live off the Big Bites when living at Bay Ridge, but I didn’t want to run a risk with the wieners that night). But I was still hungry when we got back to her place, so I fired up some microwavable pizzas to eat during a really late night viewing of Weird Science. I didn’t bother to check the expiration date… I just assumed that they were from this year (or the last), and it’s frozen microwavable pizza for fuck’s sake! Anyway, I got super sick that night and was throwing up till dawn. Man, I just have NO luck with pizza sometimes (and there wasn’t even any meat on them this time).

The next day, it was decided that the fridge would be my next target toclean out, so I tended to that while Robin and MK took care of the cupboards. Almost immediately they uncovered sauces and the such that had expired two years ago, with the high (or low) point being some BBQ sauce that dated back to 1996. Yikes. Meanwhile, I had plenty of expired meat, expired mayo, and dirty rotten fruits & veggies to contend with. After about an hour, it wasn’t exactly as spic and span as I would have liked, but I ran out of glass cleaner due to the inch thick layer of dried blood in the crisper, and at least I got rif of about 90% of the contents (all of it way expired). And again, MK was quite pleased with the cleansing. I wonder if her mom is gonna bitch about this one too (though Robin’s smarmy note to her… though completely justified… certainly won’t help).

Then we all watched Barbarian Queen, a crappy flick from the 80s featuring… you guess it…. chicks with tits and swords. The best part was hearing MK make fun of the ditzy broad of the group, whom MK affectionally described as “the fat chick” which she would be if it was set in high school, somewhere in Cali cira the 80′s (it’s assumed that there probably weren’t too many fat chicks in the middle ages due to disease, lack of Krispy Creme, and the constant need to run away from rapists.

Afterwards, the three of us hopped in the car, drove to Hoboken (with a trip to Callahan’s on the way… like I said, I’m a hot dog guy), got on the PATH, and went to city for…

I had been super psyched for this event because, like Joe, I truly loath the Oscars, and all that it represents. Aside from from video games, robots, and cute girls, there’s nothing else I like more than complaining (especially when its about those three things), and I always have a total blast bitching and moaning with Joe, simply because he complains about the stupidest things imaginable as well. Plus its always fun to mix Jay into the action since he plays such an excellent straight man to both of our inane bitching and moaning). And even though Joe and I were both very loud, crude, and definitely offensive at certain spots (hence why I have chosen to be light on the details as to what was said), I just hope Mk and Robin had a good time. Though there’s no questioning that Jay did, cuz all Jews love Jew jokes, especially mine. I mean, what’s more entertaining that watching Joe recite all the lines from Mad Max Beyond Thunderdome? Certainly not some snooze educing acceptance speech from a horse faced women (no, not Julia Roberts).

Speaking of which, yeah, the Oscars sucked big time, perhaps more so than imaginable. No stupid joke on my end could ever sum up the entire evening any better than Sean Peen get all pissed off with Chris Rock’s Jude Law jokes. Though I have to say once more that it was fucking ridiculous that they didn’t even bother to play any clips for the animated categories. They the show did a great job of economizing time, like having many of the winners of the “non-important” categories give speeches by their seats… and of course, all that saved time was totally blown by the next Karate Kid.

But who cares, I just had a blast yelling at the TV while getting drunk and eating Joe’s delicious deviled eggs, which no one else wanted to touch, Once again, boo-urns to them.

As for today, it’s been relatively low key. Been following up on some game related business (of course) that I will disclose later, plus finished up some last minute birthday present shopping. And also, I came across, a hilarious cartoon about Bill Cosby clones, some person’s attempt at recreating the A-Team, and an awesome pic of Keanu Reeves puking his guts out.

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