03/31/2009

It’s 2009, Maybe Time To Retire The Term “Nerd”?

by Matthew Edward Hawkins

Well, GDC 09 is finally done and over with. But instead of diving headfirst into all the highlights (a few remaining reports are still being filed, the small stuff that assorted reporters can finally talk about, with all the major headlines out of the way), along with all the other video game related tidbits that popped up during the past week, how about…

This past Saturday night I attended a midnight show at the Upright Citizens Brigade Theatre. It was my first in literally years. Back in the day, myself along with Dave Roman and John Green practically lived at that place. Well, the old location at least, on 22nd Street, and mostly for their wrestling/comedy spectacular, Piledriver. Along with assorted shows starring now legendary troupes (well, at least in the world of UCB) like Respecto Montalban, the Swarm, and Littleman. Yet for whatever reason, after it moved to its current 26th Street digs, my interest in the scene in general began to taper off, not sure why. Oddly enough, when I moved back to Manhattan at that point, I figured that I’d be there practically every night, since heading back to Jersey City or Brooklyn after each late night performance was such a pain in the ass. I suppose the loss in interest was a direct response to my favorite performers being no longer around. Many went on to pursue other projects, mostly television work, which I never bothered to follow-up on. Mostly because I was never an avid VH1 viewer (most are those “who the hell is this guy?” that people foreign to the scene might recognize on shows like I Love The 80s and Best Week Ever), though I did try to catch SNL because of Rob Riggle. Their inability to do anything meaningful with him was the final straw we me for that show. I know that he’s often on Human Giant with fellow Respecto alum Rob Huegel and Paul Scheer, which I always figured was an awesome show, but I’ve never seen it since. Once again, no cable.

And I know I’ll sound like such a douchebag for saying this, but I think I stopped caring because the UCB was becoming such a scene. For a while, I was seriously thinking of taking a few classes and maybe getting up on stage, and several of my friends actively encouraged me to do so, but somewhere along the road, I had to say forget about it. Mostly when I realized that my secret desire to perhaps landing a gig on Late Night with Conan O’Brien was something that EVERYONE who takes classes/performs there also wanted and in a not so subtle way. Not helping was at a certain point, each and every amateur showcase (which featured recent graduates) was flat-out not funny. Like way too many “hot chicks” who felt the key getting laugh was by cursing a lot and making fart noises (basically, Jenny McCarthy wannabes) and that no one had the guts to say “sorry, but you’re just not very funny”, mostly because dudes were afraid of ruining any possibility of banging them. Note: the UCB is not to blame for this, they’re ultimately a business, and simply cashed in on their surge in popularity. If people want to take classes to try and learn the tricks of the trade, who are they to deny them? I guess being exposed to the behind the scenes of the comedy world in general was another turn-off. Though from what I’ve heard, it’s not nearly as bad over in Cali, though people on both coasts still do WAY too much coke. And as for the scenesters, as annoying and creepy as indie comic and video game dorks can be, comedy dorks are almost worst than both combined.

Anyway, what led me back? For Game Bros. LIVE! a show that features “a comedian’s look at video games”

So, how was it? Here’s the deal: I’ve often wanted to go on a tirade and rant about the term “nerd” and how, especially in the year 2009, its become so completely meaningless. Which I know is sure to offend and annoy many out there, even some friends, that love to go and on about how “nerdy” they and their exploits are. And to each their own, but fact: hardly anyone is a nerd anymore. Virtually everyone is internet savy, virtually everyone is into stuff like Battlestar Galactica, Lost, or some similar crap, and virtually everyone plays video games, or grew up playing Nintendo and can hum the theme to Super Mario Bros, to name a few.

To me, being a nerd is like being in Fight Club. You don’t talk about it. Mostly because there’s no need to. For example, this past Friday night was spent at home, along with Katie, playing Halo 3 with Dave Mauro and Joe Salina. Which I guess might be “ultra nerdy” in some people’s opinions, but to us, it was just another Friday night. Perhaps my perspective is skewed, because I spend so much time with like-minded people; whenever I hang out with buds to play games, discuss anime, or to spend the whole night watching the best parts of assorted Ian Holm movies, not once do we all of a sudden scream “OMG WE ARE SUCH NERDS!!!” to each other. Then again, aside from the intense need to feel that they are part of something, to belong, many people also love to overstate the obvious (which I’m more than guilty of as well).

Then again, I guess my beef is also with people who love to proudly proclaim that they’re nerds, but really are not, perhaps in hopes of being considered part of the aforementioned club. Since nerds are still chique as far as I can tell. And to those of us who might be “the real thing”, we often find such behavior condescending and obnoxious, mostly because of what is presented as proof. Oh hey, you like Star Wars and have seen it a zillion times. Congratulations, so does 70 million other people, it’s a major franchise, and is always on TV. The fetishizing of nerds is a whole different world, which I suppose I’m guilty of, at least in the past. Like when I was single and I would often be found saying that I like nerdy chicks. That was until a good friend of mine, who shall remain nameless, pointed out “No, you like girls with glasses. Because REAL nerdy girls are totally disgusting: unkempt, retarded…” The not so kind list goes on. And while I do realize it was intended to be an exaggeration, and a mean-spirited one at that, I also understood his point, that being everything is idealized. Though for the record, I’d much rather take a shy, even goony acting girl that’s into manga than some broad that loves to “club it up” any-day. Though it once again needs to be pointed out that the current fashion trend among hipsters in Willamsburg is to dress so out there and dorky like that they basically end up adopting the same exact fashion sense as actual people with developmental disabilities. And speaking of nerdiness being stylish, I also find it insulting when people wear glasses when they don’t have bad vision. Yes, I know that they can be ultra fashionable, and I myself find them very aesthetically pleasing, as just illustrated, yet I also find them fundamentally wrong. If I was deaf, I’d probably be insulted by people wearing hearing aides despite having perfecting hearing, simply because they’re the in thing.

Though ultimately, it might be just me. I’m guilty of many things, and taking stuff for granted is definitely one of them. Okay, what exactly is the point of all of this nonsense? To set up my other points, so going back to Game Bros. LIVE! Again, how was it? To put it bluntly, not very good. Yet I was definitely in the minority; everyone else appeared to enjoy it immensely. To be honest, it’s my fault for not reading the description in the email blast that I received, which is how I learnt of the show in the first place; I was expecting some big, wacky sketch driven explosion, sorta how wrestling was handled in Piledriver. Meaning a bunch of video game stereotypes, perhaps even characters themselves in wacky outfits, interacting on-stage and maybe even with the audience. Instead, what you got was a basic monologue driven show with some guest interviews. Which can be more than decent if handled well. But not here. I also ignored the warning sign before the show as well; there was this girl near me, talking to her other friends, how when she explained to her co-workers that she was seeing a show about video games, and how they “freaked out” over her level of nerdiness. Yeah, right. I’m pretty sure freaked out is an exaggeration, and then again, maybe not? Other than two bona-fide gamer dorks (two quiet looking, almost surly looking dudes), they were most definitely not my people in attendance. I should have realized that this show would not be for me.

Game Bros. LIVE! was hosted by Kumail Nanjiani and Thomas Middleditch, who at the very least had a decent rapport. I found Nanjiani to be super charismatic and therefore the most enjoyable, while Middleditch was simply okay. He reminded me of my pal Travis Nichols, though the dude is NOWHER near as cool. But neither of the two was at all offensive, thank goodness. Both kicked things off with a rundown of what’s going on in the world of games, or at least that’s what was promised, so I expected something about the GDC, albeit in a format that a non-hardcore gamer audience (which it was more than apparently the case here… at least at Piledriver, you definitely spotted more than a few wrestling nerds) could digest. But nope. Instead, they talked about how the box arts for X-Blade are different between the Xbox 350 and PS3, and then showed a wacky trailer from the new 50 Cent game, Blood on the Sands, courtesy of IGN. Which prompted Middleditch to go into some god-awful Tracey Morgan impression. Sorry, but there’s never nothing worse than seeing some stand-up comic/comedic personality on-stage do someone who is such a close contemporary, for perhaps obvious reasons. There was also a clip of Noby Noby Boy shown, and while II fully realize that some long-winded explanation of the game and its background would bore any audience to tears, the “OMG, THAT’S SO WACKY JAPPY!!!” was rather obnoxious.

Next was a segment on games based on comic books, which brought out the special guests for the evening. It was two dudes who do a similar show that takes place at another improv comedy club; Pete LePage and Alex Zalben from The Comic Book Club. I never seen the show before, but given what I know from hearing of it in passing, particularly their guest list, I have a strong feeling that it services a slightly more serious/hardcore crowd that Game Bros. Anyhow, Nanjiani and Middleditch simply played a bunch of clips from crappy games based on comics, including Superman 64 (of course) and Aquaman and that crappy Catwoman movie starring Halle Berry, which mostly led to our two hosts asking the comic book guys a bunch of comic book questions. Overall, not very entertaining, and I know it’s silly to demand more video game content, and that the two dudes prepare a bit more, since it’s supposed to be improvisational and all, but when you go through the effort of editing a bunch of movie clips together, you’d think that some bullet-points would stick in one’s mind.

Afterwards they had Zalben play some Marble Madness. Apparently, each guest has to play the game; there was a list of every previous score, with the highest going to some guy on SNL I think…

… It was by far the best part of the whole thing. Much like Tetris, its one of those games that works even when you’re not holding the controller, and the crowd was totally into every lucky move and missed opportunity. I forget Zalben’s score, but it was enough to rank him third overall. Not bad! Then Middleditch went for a spin and did really well, which I suppose was to be expected since he bragged about being an expert player with the game. Now, if the show had ended right then and there, I would not have minded. But it went on…

Some additional video clips followed, including the crazy woman auditioning for that the banned Xbox 1 commercial, which I would have to assume everyone and their moms has seen by now (hence why I’m too lazy to even find it myself and add a link). Yet again, maybe I just take for granted that everyone has seen everything like myself. Once more, the show wasn’t for people like me, a hardcore gamers type, but those on the fringes (as well as people who believe they are hardcore), so perhaps I’m being too judgmental. Maybe being a nerd still means something, to someone. Perhaps that girl from before was not joking when she stated that her co-workers were freaking out. I still call bullsh*t to that one, because we live in NYC, which I would like to believe is a tad bit more progressive than that. I realize that things are not the same across the country, and how everyone has different standards (as Katie loves to point out, I view the world with an entirely different “set of rules” as opposed to 99.99% of all other human beings). Then again, much like when people show YouTube clips on cable access, I can’t imagine anything lazier. Seriously, if you let me on stage with a laptop as well, I’m more than certain that I could collect ten or so clips that will have an entire building howling with laughter.

Next was the review segment of the show, which centered on Street Fighter 4. When Nanjiani stated, “This is the part where we make fun of a game for something, but there’s honestly nothing wrong with the game” I had to seriously stop myself from groaning. Note to self: next time I go to a show, any show, don’t sit in the front row where the people on stage can see you at all times, hence any negative reactions will clearly come across, unless you want that to be the case. At least he did segue to a clip showing all the wacky end statements that Ryu makes during the course of the game. That, along with all the quips that were made, were at least pretty funny, maybe the funniest thing the entire show. As for Middleditch, his favorite game of the week was dealing with Error Core 74, and the subsequent phone calls with Microsoft’s absolutely inept tech support over his broken Xbox 360. Now that was funny because it was true!

Finally there was a drawing for a free game, but the winner had to answer a trivia question first. Nanjiani asked the dude if he was familiar at all with Street Fighter, and the person said yes, with part 2 quite confidently. And then he couldn’t figure out any of the new characters’ names that were introduce in Super SF2. Talk about an epic fail. I guess that more than anything summed up the show. I guess you’re interested in what gaming culture is all about and ultimately know nothing about it (which I would have to assume encompasses nobody that regularly reads this site), perhaps the show might hold some educational, in additional to entertainment value. Actually, not even. There’s countless other ways one to compose a show that would appear to both seasoned gamers and total strangers to the world, whereas this one, unfortunately, was perhaps one of the absolute worst shows I have ever seen at the UCB.

One last thing: this past Friday, Dave Roman instant messaged me with “Sorry to hear about Anime Insider.” I was like, huh? I had apparently missed the news earlier that morning, how the plug was just pulled on the magazine. Which some might recall, I JUST started writing for! So I’m my first issue was it’s very last…

… Oh well. That’s how it goes with the world of print these days. So yeah, grab it while you can! I’m kind all over the place in that issue. And because there’s no one to send angry letters and emails to, please pass along all critiques and complaints (as well as praise for including so many awesome games that most, especially in print, tends to ignore) to yours truly directly!

2 comments

Well the Game Developers Conference is finally upon us, and I’m certain that a steady stream of awesome and intriguing headlines are just waiting in the wings. Along with perhaps a few cringe-worthy ones as well…. I’m talking about Bob’s Game here specifically.

I’m still not sure if I’ll post and comment on stuff as they pop up, or simply wait till the end of each day, or perhaps this week. But due to my usually tight schedule, more than likely the latter (though with most of my editors in the thick of things, I’m sorta taking it easy this entire week, which will be most wasted on surfing various news sites and message boards, looking for said headlines). But since things have just gotten underway, here’s just t a few notes from the weekend, plus some odds & ends…

- Nintendo was kind enough to invite me to their big North American launch festivities for Pok?mon Platinum this past Saturday, so that morning was spent at their flagship store in Rockefeller Center, among the many Pok?-diehards that hard braved the cold, some of whom had been waiting in line as long as 8pm the night prior!

Speaking of, almost didn’t even make it in the first place thanks the night before. Went out dancing with Katie and Mooney at some bar that once a month spins 60s records, mostly stuff from France (which meant is was damn awesome). And then it was a super late night dinner at some diner on Houston that I believe is where Meow Mix used to stand (which was this lesbo bar that used to be a staple of the area a few years back, the one I got kicked out and banned due to a karaoke mishap… I’m certain I’ve shared the story here before). We all came to the conclusion that the WUW would be heading in a far better direction, at least creatively speaking, if it was under the guidance of myself and Mooney. Man, the storylines we could come up with! And no more generic dudes, everyone would HAVE to have a wacky gimmick or character, period. I forgot to mention in my previous report that one of the dudes at the battle royale had this gigantic and stupid looking Batman logo tattoo clear across his chest. He went by his normal name, Bob whatever. Guess what? In the new WUW, he’s f’n Batman, period.

- Back to Saturday, those of you who are absolute hardcore into Pok?mon might already be aware of the controversy that went down at the Nintendo World Store, which was reported by PKM Database, and later on by GoNintendo. Basically, a person dressed up as a member of Team Rocket was supposedly caught and ejected from the event for distributing a “mystery gift” to people in their games, via WiFi, using a hacked Pok?mon cart. I actually ran into the guy myself in question and took a picture…

… I even tried to ask him a few questions about his get-up (hey, I always like to chit-chat with cosplayers), but was not talkative at all. In fact, I kinda got a creepy vibe. He asked me who I was, so I explained that I was a freelance journalist, then gave me a weird smile, followed by “I am too”. And then he just walked away. Not pictured is the tattered looking Duane Reade bag he was holding, with the a big 2 liter bottle of Diet Coke he must had been using as fuel while waiting in line all night. And perhaps a DS with the hacked Pok?mon game in question as well?

Though if you check the comments section of the PKM report, you’ll learn that it was actually some other person that was caught and kicked out, who was also dressed as a Team Rocket personality! As the for the guy above, he’s just some super fan that always shows up to such things; it’s been a while since I checked out a Nintendo launch thing, hence the main motivation for checking particular one out. Going further down, one can find further information behind the hack, and why it was not such a nice thing, though there’s also this video. UPDATE: Well that was fast; it’s been removed. Heh. For details, simply head down to the comments section.

Otherwise, the event went along nice and smooth. Plenty of kids there, some in costumes as well, engaging in all sorts of fun activities, like dance off’s and trivia contests. Even though it wasn’t implicitly stated, you could tell that most of it was for the tykes. Which was why it was both sad and hilarious when you had 17 year olds desperately trying to get in on the action. Also, I tried taking pics of said children, but it was tough, considering how I wasn?t given anything to indicate that I was a member of the press, so I just afraid of looking like some perv (and the aforementioned wacky cosplayer unintentionally made things worse).

I ended up chatting it up with some fellow who writes for Gay Gamer, who ended up asking the same question that pretty much everyone, especially our age, asks: how in the hell has Pok?mon lasted this long in popularity? To be honest, I really can’t say. But as evidenced by that morning, plus hearing of the latest release’s insane success in Japan, that cash cow is still going strong for the big N. Anyhow, Nintendo ended up giving me a copy of the game, which I only just started playing, and thus far, it’s fun! The last one that I really spent any real time with was Pok?mon Yellow; been meaning to dive back in, but I was always waiting for the ultimate version, and while I’m certain that the successor is well under the way, I’m confident that now is a decent enough time to see what I’ve missed.

- Been super busy with the DS as of late. In addition to Pok?mon Platinum, EA also passed along Henry Hatsworth In The Puzzling Adventure!

I forget if I’ve mentioned it before, but its both an action platformer and Tetris Attack-style puzzler. How it works is like this: you defeat bad guys on the top screen, they fall down to the bottom, where they turn into blocks, that must also be eliminated, otherwise they come back to bite you in the ass, literally. Thus far, the game is flat-out superb, and it’s more than a little obvious that the whole thing’s a real labor of love; Henry Hatsworth was basically a side project by the people at Tiburon, the folks behind all those Madden games. I’m guessing this was what they worked on to blow some steam and not worry about football for a little while. I only have one gripe, though it’s a pretty big one: there’s hardly ANY music in the entire game, at least thus far. Not sure if the game was behind the schedule and something had to be scarified or something. Anyhow, it really detracts from the experience I’m afraid.

There?s also Avalon Code from XSEED, which also just arrived, along with Rune Factory Frontier, but I’ve only managed to crack open the DS title thus far. Can’t say much other than it’s simply gorgeous. Can?t forget about Suikoden Tierkreis, which I don’t even know when I’m even going to be even power up, due to all the other RPGs I already have on my plate. Yet I might just have to forget about Star Ocean 4, which I’ve yet to return after being frustrated by the tutorial. Anyhow, I’ll try to do my best to whip reviews for at least a few of the things I’ve just mentioned.

- Sunday, yesterday, was when myself and Katie, along with Hilary, were all going to head on out to Mitsuwa, our fave Japanese super market in Jersey. That was, until the cat shit the couch…

Yesterday I woke up to discover a gross looking stain on one end of the couch, and while pointing it out, Katie alerted me to the far nastier sight on the other end. The theory is that our dumb cat Josie accidentally ingested some candy that was left out, over night; after doing real well on her final, Katie decided to treat herself to some celebratory candy at the fancy sweet shop nearby the French Institute, some of which was not packed away afterwards. We’re guessing that Josie had a bad reaction and crap immediately flew out of her anus. Or something like that. So instead, Katie and I had to head out to Jersey for an emergence trip to Ikea instead, to replace the couch cover. Just as well, Hilary was too busy anyway, plus I’ve had a hankering for those Swedish meatballs for some time now. So yeah, that’s basically the highlight from yesterday, so moving on….

Oh wait, almost forgot: yesterday was also when Katie won a particularly noteworthy eBay auction: for a legit copy (one that was given out to Emmy voters) of the movie Riding The Bus With My Sister! Yes, that made for TV movie where Rosie O’Donnell plays a retard. Now we have just enough to throw a party, which will more than like called “A Very Special Evening” in which nothing but movies and documentaries featuring mentally challenged people. At the moment, we’re trying to find other stuff to fill the night with… I also forgot to mention how on Saturday night, while I was messing around with the DS, Katie watched some movie on Netflix starring Juliette Lewis, also as a retard. Both it and Riding The Bus are astounding, simply because of how they get basic facts about such people wrong. Anyone that’s actually familiar with actual mentally challenged individuals will know that, among other things. A) they are not complete imbeciles, they actually know a lot, B) they don’t run head first into everything, and how most know how to actually walk, and C) most do not always wear nothing but primary colored outfits. Yet it is true that fashion sensibilities between a retarded person and your average hipster is fine line indeed. The only real difference I suppose is how that Alf shirt a handicapped person is wearing is perhaps one that has been worn for ages and is a true sign of being a fan, whereas the one the hipster is wearing was just recently acquired at some trendy second-hand boutique on St Mark’s and is supposed to be ironic or some other b.s.

- Time to wrap things up, but here’s something that I’ve neglected and kept forgetting to do for some time now, and that’s dip into the two very popular spots in the fort90forum! First up, some of the very best the awesome random pictures thread has had to offer…

- Next stop, the awesome random videos thread! Including…

F*CK YOU starring Al Padecheznous and Robert de Negro.

Life is life.

Even more proof why I heart pro-wrestling.

Those magnificent Japanese gangsters and their gravity-defying hair.

Meanwhile, people in Osaka apparently love to pretend to be shot.

… You know, the “Handy Goddess” actually provides some useful information, though I have to wonder about how she’s delivering it.

Oh to dream the impossible dream.

Pretty much the craziest dance party ever, if that’s what you want to call it. I just love how athletic everyone is!

… Every God fearing teacher’s worst nightmare: Susie Smartypants.

Easily the best pro/anti drug advertisement ever.

… Despite not being able to stomach nerd rock or rap, this is pretty awesome.

How to smoke smarties. So is this a new popular thing with little kids?

Here we have Charlie Schmidt’s “cool cat.” Which I discovered from the tail end of this video.

… And finally, The URL pretty much says it all!

5 comments

03/18/2009

It Is Now Day 95

by Matthew Edward Hawkins

Time once again for yet another spectacular assortment of random video game related nonsense, some old, some new, and all totally worth your time. But first, an announcement!

As of today, there is exactly ONE MONTH LEFT till the deadline of the Persona 4 Fan-Art contest. In the past couple of weeks, the entries have been slowly trickling in, and oh man, there’s been some truly amazing stuff. Yet there’s still plenty of time for those who haven’t had a chance to put pencil to paper. And for those of you that need that extra push, I’m happy to announce yet another awesome incentive, otherwise known as the…

ALTERNATE GRAND PRIZE: A SEALED COPY OF THE PERSONA 4 OFFICIAL DESIGN WORKS FROM JAPAN!!!

For more pics, simply go here. What you see above, as well as from before, is my personal copy, so once again, one very lucky person will be received a brand new, still sealed copy of this flat-out wonderful compendium, which includes over a hundred pages detailing the beautiful artwork that is found in the game. No Persona 4 fan can be without it!

So here’s the deal, and it’s because I’m such an indecisive person: I will choose two winners whose work I deem to be the absolute best, the cream of the crop (which ain’t gonna be easy, I can see that already). And then I will RANDOMLY choose one of the two to ask which prize they would prefer, the Social Link Expansion Pack or the Design Works book. Whatever that’s not chosen will go to the other person. Simple enough?

But don’t forget the still very much awesome runner up prizes! My cache of other, assorted games keeps getting bigger, with even more neat stuff in the pot than ever before. A few companies as of late keep messing up and sending me doubles of stuff, which is great for all of you! And just so everyone is super clear, I’ll say it one more time:

THE DEADLINE IS APRIL 18!!!

Actually, I have yet another announcement, also on the subject of video game fan art: I’m now an official part of the Life Meter Comics crew. Was asked by Dave Roman and Zack to help out on the blog, which needs a little love, and of course I said yes! Though more on that when the time comes. In the meantime, back to business…
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- Next week is the GDC, and once again, I’m not going. And I’m still fairly bummed out, though the more I speak with people, either A) they’re not or simply cannot go either, or B) it’s just as well because people like myself are somewhat the reason why the show, in many people’s eyes. Many are afraid that it’s becoming another E3, which is to say, just another loud and mindless trade event.

And it’s true; in recent years, game companies have began using the platform to make all sorts of announcements (something like this) that would be far better suited for a place like E3, instead of an educational summit, which is what GDC is truly all about. As a result, all sorts of press people, including plenty if dim-witted bloggers (which I guess I am as well, to a certain extent) are responsible for clogged exhibit floors and sessions, much to chagrin of people who are actually there to learn and conduct business. And the very idea of some poor kid, who just spent over $2,000 of his own hard earned money to make it out to San Francisco and to learn the tricks of the trade from professionals, to help full-fill his dream, not being able to attend a vitally important panel because some jerk-off with a blogspot took the very last seat, really depresses and pisses me off.

At least it’s not as if the problem isn’t being addressed. This time around, the organizers are being pretty stingy when it comes to press passes. Perhaps I shouldn’t admit this, but even I couldn’t get one and I’m like best buds with Simon, who is one of the dudes in charge! Basically my blog isn’t on the same level as a major news outlet… and he’s totally right. Again, wanting to hit all the crazy parties shouldn’t be a prime motivation for going to an educational anything. As for all the goodness related to indie gaming, which is the actual real reason for me or anyone else to go, I’m confident that Simon’s band of reporters, along with folks like Brandon Boyer, will help pass along all the best bits.

- Another very neat thing about the Game Developers Conference is hearing from, duh, game developers. Mostly about the creative process, the ups and the downs.

On a related note, the man that built the house of N, Shigeru Miyamoto, recently revealed in Famitsu how he wasn’t a very happy guy during the GameCube era. Oh, and I’m glad that the author of the 1UP write-up, Kevin Gifford, points out Nintendo’s so-called failed attempt at “connectivity” was WAY ahead of its time, something that virtually no one has picked up on.

Maybe Namco should try to remake Pac Man Vs, this time utilizing the Wii and DSs?

- Something else the GDC always manages to shed light upon are things that never came to pass, like on the technological side. Like how last year everyone learned that the Wii Fit balance board was originally supposed to take advantage of all these N64 controllers that Nintendo had just lying around!

So on that related note comes this recently discovered patent that Sony filed some time ago that would have given the PS2 very Wii-like functionality…

… Eh, if I’m not mistaken, Sega also came up with a similar idea, but a few years even further back.

- Sticking with Sony, and back to big companies parlaying the conference, everyone’s expecting a big price drop regarding the PS3, and perhaps even one for the PSP as well. Though now some are thinking they might wait till E3 proper. Well, the sooner the better since it’s not like they’re flying off sore shelves at the moment.

Though once again, here we have another potentially awesome game for just $10 that I’d have to spend $400 to play. In this particular case, it’s called Gomibako, which is more or less Tetris mixed with… garbage? I’ll just wait for the inevitable PSP version, thank you very much.

- Last time I mentioned some of the stuff I’ve been playing. Well one game that I’m not, but can’t wait to get my hands on, is Game Center CX 2! That shipment from Play-Asia can’t come soon enough.

BTW, remember how Simon passed along some infomercial for the game, and I was in it? Well I tried my best to upload the whole thing on YouTube, but it wouldn’t let me. I even chopped it up in different, smaller bits, as well as re-encoding it, and nothing worked. All I can say is that YouTube simply hates me. I’ve actually had plenty of similar problems with it in the past. Anyhow, here instead is a screencap of said appearance…

… Don’t ask me why my backpack strap is all the way up to my neck. And the dude next to me? Kind of a funny story, that’s perhaps best saved for a later point and time!

- Back to the DS, another title I’m aching to play but cannot, simply because it’s not out yet, is the sequel to Picross, 3D Picross! At least, I think that’s what it’s called…

Hey, apparently this game came out already, earlier in the week. So I already know what I’m using my $5 off Play-Asia coupon for when it finally shows up. Oh, and there’s this other version, which is actually a browser game that’s intended to be played via the Wii. Haven’t checked it out yet, so can’t say if it’s good or not just yet (since it’s not an official Nintendo thing, I doubt it, but you never know).

- Then there’s Dream Club, which just got a homepage! Remember, right? It’s that game where you play some shlep that’s so in love with the girls that work at some cabaret club that you have to work all these menial jobs so you can afford to go there again and again and again, in hopes of wooing one of the chicks eventually. Anyhow, here’s some additional screenshots…

… As also previously noted, a good part of the gameplay is going “yup” and “uh huh” a lot, during conversations that really don’t mean anything because they’re paid to pretend that they like you! And take a look at the background of that last shot; that’s yet another dude trying to get one of the other girls drunk so that he move courtship process along faster. Which once again, is part of the gameplay.

One very subtle thing is how the girls all seem to vaguely resemble characters from various other games, something that Sankaku Complex has also picked up on!

-Here we have something else that’s somewhat along the same lines; it’s called Kira*Kira Rock’n'Roll Show and appears to be a combination of Guitar Hero and Princess Maker. You basically follow along the exploits of a up and coming all girl band, with assorted chances to molest them along the way. I think. This is Japan after all…

… The story according to Nation Console Support goes something like this: a bunch of high school pals decide to form a band and plays at the school festival, which ends up on the internet and thus superstars are instantly born. Talent agents all of a sudden appear to sign them up on a tour, and thus the adventure begins. It’s supposed to be an all girl group, but the bassist is actually a boy in disguise. Again, comical mischief ensues. So yeah, I have no idea if the player himself (dudes are clearly the ones playing this title) initiates the sexual escapades, or if he simply follows along (and masturbates to) the events as they simply unfold.

- Speaking of NCS, today shump fanatics can pre-order the third line of Shooting Game Historica gashapon toys

… I’ll be honest; they looked much cooler when they were still all grey, in their prototype phase. Still gonna pick them all up, don’t get me wrong. But again, here’s hoping the next run will include the Radiant Silvergun and Ikaruga ships!

- Though on a totally coincidental note, I recently stumbled across this: a whole slew of pics taken at last year’s Wonder Festival

… My God, they are gorgeous. For those that don’t know, Wonder Festival is this once a year event in Japan dedicated to fan-created model kits, usually based on characters and vehicles from games and anime. Because of the insane degree of intricate details, most cannot be mass-produced, so only extremely limited numbers of everything are on-hand.

They’re by 13B/Specter, and here are some slightly better pics of their other ships, via their homepage

… The first ship is from Silpheed and the second is from Philosoma, both designs I’ve been in love with since forever (and which most people either don’t know or have ignored… mostly because the games they come from are not that great).

You know, all these mind-blowing kits definitely makes me feel not so bad for missing out on this Vic Viper model, from Sky Girls, which looks completely pedestrian in comparison. Though I was already less than interested when I discovered that you have to assemble and then paint them yourself.

- Back to Wonder Festival, if you dig deeper into that person’s visual report, you’ll find two different Chie statues! I like the one of the left the best myself, but both are pretty awesome…

- Moving onto the world of designer, urban vinyl toys, comes these clearly inspired by Metal Gear Solid 3 figures by Michael Lau

- Yet another oldie from Kotaku Mike, for those that might have missed it the first time around: a brand new way to play Super Mario 64, albeit 13 years later!

- And I have to admit: that’s some impressive Metroid cosplay

- As mentioned last time, Space Giraffe has been getting some play once again as late. Too bad I flat out suck at it; there’s a certain point where there’s just too much going on to figure out what the hell is what. Though as Braid creator Jonathan Blow mentioned, at last year’s experimental gameplay session at the GDC (one major thing I’m going to sorely miss), later on, you basically have to give up on what’s happening on screen and rely on the visuals. Huh. Anyhow, here’s a music video for Tiga, created by Llamasoft, makers of Space Giraffe and Tempest 2000/3000.

- And as also noted, I’m currently playing through MadWorld, which besides being hella fun, looks GREAT on my standard definition set! lol. But as for how it sounds…. eh, not as much. I can only take goofy j-rapping so much. Though I was thrilled as could be when I found out that the insanely catching music from Let’s Tap would be coming over, totally intact!

- Unfortunately, Sega has also seen it fit that the world apparently needs more of Sonic the Werehog. Christ.

- Plus, as everyone knows by now, Virtual On is coming back, headed towards Xbox Live to be exact (though I’m a tad bit more excited for OutRun Online to be completely honest), so to mark occasion, how about some new Virtual On figures?

I guess the reason why I grew so cold towards VO was the Dreamcast version, which was an uncontrollable mess. Whereas the Saturn version, despite looking so horrific in comparison to its arcade cousin, controlled like a dream with the stock controller… if you gave it some time. And no, I never got a Twin Stick controller because my dorm room at the time was small as it was. I’m guessing the two analogue sticks of the 360 controller should help things out quite a bit, yet I figured the same was true for the PS2 edition, Marz, which I heard is complete b.s.

Hence this possible solution from some random dude in Japan, who is apparently expecting the worse!

- It’s Mega Man crossed with Paper Mario! And I’m guessing it’s some kind of proof of concept? I’ll be emailing the creator shortly (he’s from Sweden), though I’d have to imagine by this point, his inbox has to be blowin’ up.

- Attn: Katie. I know how much you love Guile’s theme from Street Fighter 2. I also know that you’re going to be DJ-ing your friend’s wedding later this summer. Well I would suggest picking up this.

- Hey, the homepage for Persona PSP has been updated with even more remixed and revamped tunes from Shoji Meguro!

- Some might recall that Shadow of the Colossus-esque title for the Wii called Kizuna that I talked about a while. Well, here’s a trailer. Looks okay I guess. I was a bit more impressed with the still images to be honest. Then we have this pair of two television spots. Just hang in there for the second one.

- We’re all familiar with i am 8-bit. Well, get ready for ich bin 8-bit. Basically the same that as before, but this time everyone’s doing their stuff on Post-It Notes, which is being refereed to as “the ultimate pixelated canvas.” Hey, at least it’s something different. Not be a hater, especially since I now represent Life Meter, but honestly, it’s kind of been the same thing, year after year with that group. Perhaps this’ll be the shot in the arm that everyone needs.

- Gotta say, there’s nothing I love more than fake, classic game covers. Especially when they adore real game cartridges!

- Moving onto video game fashion, as most people already knows, at least those who would care about such things, the first wave up UNIQLO’s game oriented clothing line was recently revealed. My two cents? What a letdown. Most look straight out of any Hot Topic in the US! I expected better from such a source.

Hopefully the next wave will be better, but I’ll laugh my ass off if their Phoenix Wright shirt ends up being no different than all the fan made stuff I’ve seen for years now at assorted comic and anime conventions. I still have my fingers crossed for the ones based on Tekken and Ridge Racer.

- Now HERE is how you do retro gaming shirt, courtesy of Cospa

… Unfortunately, still haven’t been able to figure out how to order one myself, let alone find out if they deliver to America. If anyone reading this is in Japan, and wouldn’t mind ordering one for me, to then send to the US, I’d greatly appreciate it (and totally make it worth your time of course).

- Meanwhile, over at Way Of The Rodent, which never disappoints, comes this splendid Asteroids shirt…

- I can’t believe that Dreamcast stuffed into an iMac only managed to fetch a measly $217.50! WTF…

- I hate Gamestop with a burning passion, as do quite a few people out there. Yet there’s no denying that this is pretty hilarious, which I found over at NeoGAF…

Here’s some more examples. And yes, they’re not wacky Photoshops, each one of them is true!

- Yet another wacky pic from NeoGAF, though I forget which thread it’s from. I believe the one on wacky mods that I highlighted a few posts back…

- Sticking with Gaming Age Forums for a moment, one of the more interesting topics is where people attempt to create better game ads. It’s true; most of what’s out there really is piss poor and does nothing but disservice what it’s trying to sell. As for what your average Gaming Age member produces… well, some of it is quite nice, and some not so much, but that’s to be expected on any major message board. Though this one completely hits it on the nail, simply because of how TOTALLY accurate the entire thing is…

- Naturally, I like to stop by the long-ass Persona 4 discussion hotspot from time to time, where tons of strategies and insight are tossed back and forth, by people who make me feel positively weaksauce for only beating the game once. Some people appear to be on their 8th or 9th play-throughs… yikes. It’s also where you’re going to find something like this: fan-art merging Persona and Ouendan…

- Yet another favorite destination of mine is simply a place to check out box art from Japan. Man, I kinda want to play this one…

… And yes, I fully realize that there’s been way too much animu girls in this update, even for me.

- Hey, remember Bob’s Game? Believe it or not, that trainwreck is still going strong! For those who have completely lost track, here’s a handy little recap:

Summary:

Robert Pelloni (“Bob”) announces Bob’s game, a homemade game by a single person developed over 5 years and 15,000 hours. He releases a couple trailers. He is interviewed in various magazines. He claims to be contacted by various publishers. The final trailer ends with Bob himself convening the “interdimensional bob’s game championship.” Inside “bob’s game” there is a game called “bob’s game” which has not yet been revealed. At the end of the game, you will face Bob himself in a match of “bob’s game” as the final boss fight.

Nintendo refuses his application to purchase the DS software development kit. He starts a “100 day protest” against Nintendo on “live webcam” in which he will not leave his room.

Bob’s posts become more and more insane, and he rants about destroying Nintendo.

On day 30 of the protest, he flips out and smashes his entire room, destroying his computer, desk, etc.

On day 31 he claims he faked his death, the police showed up, and so on.

On day 32 he is in a “new room,” with red lighting instead of green, which is obviously the same room, which he obviously never really destroyed. Without spelling it out for us, he pretty much reveals here that the whole thing was a joke.

On day 50 he vandalizes the Nintendo world store on video, putting his game on the shelf, littering, etc.

On day 90 he reveals a new video, “The Legend of Bob.” It basically retells the story of the past 90 days of a developer named Bob who was rejected by Nintendo due to a vast conspiracy, was driven insane, and became a super villain. The entire blog was apparently viral marketing to set up the character “Bob” in the game as an insane super villain, who you will fight as the end boss. He reveals that the game involves collecting various game cartridges [that] you will play inside the game, essentially mini-games within the game. The “Bob’s Game” within “Bob’s Game” is the final mini-game.

On day 93 [a new video shows up, on Something Awful, which is now marked private] revealing that he didn’t really do a lot of that stuff at the Nintendo world store, a lot of it was staged.

It is now day 93. On day 100, Bob will appear at GDC for some new reveals. Bob says he will be releasing the game on DS, even if he has to manufacture the carts himself. I assume this is illegal.

… That was actually two days ago, so today makes it day 95. Which translates to “stage 95″ and yet another video.

Looking back, perhaps I should feel like an idiot for alerting both Kotaku and NeoGAF of both the existence of ?Bob? and his ?game.? Well, if I hadn?t, surely someone else would have. All I ca say is… ilovebees.com it most certainly is not. But my biggest beef at this point is how the game simply looks boring as hell. All this effort over nothing.

- I keep meaning to post highlights from my own neck of the internet woods, but I’m lucky if even one person has managed to hang in there for this long. Still, I can’t help myself and pass just this one last thing along…


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One final thing: I’ve been playing the new Metal Gear Solid Touch for the iPhone since last night! That’s when press “copies” were distributed, and was also told that the official launch wasn’t till tomorrow, which was also when reviews would be allowed. So the plan was to have mine ready in time for day one, which I?ve never managed to make happen. Though for whatever reason, it came out earlier this afternoon, and because I?ve yet to beat it (gee, I wonder why), plus won?t be posting for at least a couple of days, to give folks enough time to digest all the info I’ve just put forward (that is, if anyone actually chooses to go through all of it), I’ll simply state the followed, based upon the first five or so missions…

I like it! A lot! Much more than expected. Like many others, I somewhat pointed and laughed when the game was first revealed to the world, but I must admit, it’s actually fun to play and even a bit challenging. Though whether it actually has leg is yet to be determined; since I’m still in the middle of my first play-through, so I really can’t speak of replay value, which is pretty vital for any iPhone game, especially one that costs eight bucks.

Controls work well enough but they’re rather tricky. Most iPhone games allow for a certain degree of sloppiness and imprecision, but not so much here. The story is basically MG4′s but supremely stripped down. I wonder how much better if it had been for them to simply draft an original tale, but whatever.

The unlockable wallpapers are neat, though speaking as a person whose made 100 himself, and how I believe you have to play quite a bit to build them up, they’re somewhat negligible. There’s also a few annoying bugs, but I’m sure those will be fixed after a couple of updates.

It’s definitely something that you just have to play. The physical act of zooming in and out with one’s weapon, weighing all the positives and negatives in the heat of the moment, in addition to choosing either laying low or sticking one’s neck out for the kill, is actually quite enthralling. All of which is completely lost in this video which makes it look like the lamest of lame Flash games. Oh well.

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