11/07/2005

“Dancer wins!”

by Matthew Edward Hawkins

On Friday night MK & I went birthday present shopping for Marc and I ended up getting Soul Calibur 3. I had always planned on picking it up eventually, but MK’s insistence finally drove me to fork over the $50 for a copy. She also wanted to get Stubbs the Zombie, but I had to remind her that we’re both on tight budget these days.

At the same Best Buy where I picked up SC3, they has both a DS and the new GBA SP on display. Holy shit is the new SP screen nice! Its even brighter than the DS’s! Which sorta sucks… I was planning on finally getting a DS once my bonus check arrived, but now I’m conflicted (word of the Famicom GB Micro doesn’t make things any better). Didn’t spend too much time with either system; the SP was playing Donkey Kong Country 3, which as you might know, sucks, and the DS had Metroid Pinball, but I never got the chance to try it out (but MK did, and I think she liked it). Also stopped by a Target to see if Lumines and Ridge Racers was $20 as I had heard at Gaming Age, but it wasn’t (nevermind that I don’t have a PSP yet).

Once we got to Brooklyn, MK & I tore into SC3, which we wound up playing all weekend. And each session only ended once her thumbs began to hurt. As for that night, after Soul Calibur, MK still wanted to play something, but a title that was far less taxing on the thumbs, so she gave Animal Crossing for a spin while I dug into my assortment of Genesis titles emulated on the Mac. Finally played Golden Axe 3, and I honestly don’t understand all the hate it got (both EGM and Gamefan back in the day bashed it all to hell). Its not like Golden Axe 1 & 2 were that much better. Or at least, its aged poorly enough that its now at part 3′s level. At least they’re all ber than Altered Beast. Dear God…

But while MK & I were relaxing at home with video games, my roommate was in the midst of a subway ride from hell. Long story short, upon entering a station in Manhattan, she stumbled across a guy jacking-off and later ended up in the same train as the perv. The whole time the guy kept harassing her, and it was one of things where everyone was watching the whole scene, but no one bothered to come to Steph’s aide. Except one guy, some teenage gangsta type who stopped the guy from exiting the train to follow her. Its really nice to know that there are some good samaritans out there in the city.

As for Saturday, I decided to skip out on playing poker at a cemetery in Brooklyn. Instead we played more Soul Calibur and then watched MST3K on DVD during the day and went out to Marc’s birthday dinner in the evening. It was at some Italian restaurant (or course) and Marc had us all play an after-dinner game (of course). Plus he also gave us all party favor bags, and mine include one of those ultra cheesy and cheap DVDs that has public domain cartoons and horror flicks, the ones that you see at the drug store for 99 cents. I’m actually afraid to watch min. BTW, Marc’s BD present was Katamary Damacy; I’m pretty sure he’ll like it.

After dinner was karaoke (Marc’s favorite thing) at the Chelsea Bar & Grill. Since it wasn’t until much later in the evening, we most of our time drawing on the paper table clothes (mostly Godzilla characters, inspired by our talk about Godzilla Final War and how fucking amazing it was). Later on, Marc sang some Garth Brooke song, and I did “You Might Think” by the Cars. And the ride home was a total headache; I forget how many exactly times we had to switch trains. It all started with a train breaking down on the bridge, which meant we had sitch to a train that… went on the bridge, and it was all downhill from there. Once again, things would run a thousand percent smoother if the MTA had a plan for when trains break down, especially considering that it happens every five minutes (literally).

MK & I got in around 2 and it seemed like the ideal time for a movie, so I popped in the Blues Brothers. Its easily one of my favorite flicks of all time, and MK finally had to see why.

And on Sunday, MK & I got in the car and took Stephy plus our friend Adam along for the ride. First stop was Rocketship where MK & I picked up some books, and Adam played the stock “holy shit, comics sure have changed since I stopped reading so and so years ago!” person. I ran into some folks on the streets, two former students from SVA, and they gave me that strange look I get whenever anyone sees me out of the context of school and its somehow hard to compute for them.

We didn’t ride around Willamsburg making fun of the hipsters like last weekend (nor did I get the chance to ogling hot Hasidic chicks); instead we went to Ikea to do some shopping and feast on fine Swedish meatballs. Everyone (except for myself) seemed to enjoy overhearing a conversation in the dining area between two big nerds. It’s a scene we’re all familiar with: there’s a one big fat nerd, or the alpha nerd, who’s bald and is wearing glasses, plus a black hooded sweatshirt, usually something wrestling related. And he’s going on and on and on about something, in this instance movie related, and making quips like he was Denis Miller: “The Highlander 3? Why?” plus very loud and clear, for the whole world to hear, so they can properly recognize his genius. And with this huge dominant nerd is a smaller, far skinnier nerd, one who doesn’t say much but grins and nods his head in agreement. Plus the guy has a long, leather trench coat, of course. Though thing is, I encounter these types of folks so frequently that the novelty has long since worn off.
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… I guess I should comment on Soul Calibur 3. Basically, its pretty awesome. I know Dreamcast diehards are still convinced that part 1 is still king, and they’re entitled to their opinions (hey, I’m not saying that its not a game that still hold up its own today), but 3 builds upon what was established in 2 to great success. Basically, the graphics are even nicer (3 does seem to one-up 2, even though I was playing the Gamecube version, albeit by just a very small margin), the new characters are cool (can’t wait to unlock Owl Guy!) and the new backgrounds are some of the best yet (and seeing old SC1 stages again, but revamped, is pretty cool). But its still more of the same. Yeah, I guess. But the best part has to be the create-a-character feature, which is one of the greatest things ever, especially when playing head to head with randomly generated opponents (even if most of the time the women are bald).

The only downside is the single player mode where the AI is pretty cheap, with the constant hits while you’re down. That and the occasional ground tearing apart effect when you fall makes it feel a bit too much like Tekken 5. So its either multiplayer or bust it seems….

In other game news real quick, the word on the street is that the Generation NEX, the “brand new” NES system, pretty much bites. There’s reports everywhere stating incompatibility problems, even with Super Mario Bros! What the hell? And for a while, I honestly thought this would be the one thing to help really re-ignite the NES scene.

Also, many of you folks are probably familiar with i am 8 bit art show which I covered early this year (that one post alone is the reason why 95% of you folks found about this site, right?). Well, there’s now a store up and running. I’m totally gonna get the shirt, the buttons, and perhaps a print.

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11/04/2005

I Feel So Old…

by Matthew Edward Hawkins

So I sorta feel like bad for not going to that Ubi Soft thing last night, for no other reason than that I’m the type of person that loves to be where the “action” is. But these days, I just don’t have the drive or energy that I once had. God I feel so old as of late.

But there’s something else, a real reason why I feel so apathetic these days…. not sure if I’ve already addressed this directly or not (I tried searching past entries, though as some of you might already know, the search function on this sites bites) but I’m actually quite frustrated with video games at the professional (and local) level at this point. Much of this has to do with the fact that Spready Bear is, more or less, dead in the water.

I won’t go into specifics, but I will state that it’s pretty much the icing on the cake on a particularly difficult year in terms of working in the game-space. Plus its yet another reminder of how much more I would love to be doing, but can’t, simply because of present location which severely limits my access to vital resources.

And not just in terms of making games, but writing about it, and even teaching the subject as well. There is a gaming scene here in New York City, but its small… too small. I have managed to carve myself a very comfortable niche, yet its just enough, and my inability to take things further is driving me absolutely fucking nuts.

This frustration, as well as my inability to effectively deal with it, has left me not only severely disenfranchised, but has seemingly placed mental blocks, which in turn leads to apathy, which in the end makes everything a thousand times worse. I recently had a client who has asked for a game that I basically blew off because I just didn’t have all together mentally. And what makes it worse is that I personally know quite a few folks who would kill to be in my position. And here I am now, at a point I’ve been working hard to be at, squandering it all away…

A growing part of me just wants to go “fuck it” and walk away, but I’ve invest far too much to just give it all up. And while I’m quite adept at starting from scratch, I’m just feeling…. you know…. too old to start over. I suppose its one reason why I want to return to drawing and making comics, but I’m also afraid that I won’t be able to “catch up” to my peers, one’s who’ve been consistently drawing since college, and have gone quite far in their respective fields because of it. Plus anyone who’s a fan of anything that also happens to have a creative bone in their body, there’s just this desire to make something, to contribute to the pile so to speak, that one simply cannot ignore, even if one wants to (which is another reason why I’m returning to comics).

And then again, as Jason has stated in the past, I too want to be just a fan again.

I think I might have to take MK’s advice and give myself a break from the creative end for a while, aside from fulfilling my teaching commitments. As for the journalism side… well I’m ready to throw in the towel on that end as well, but without the residual guilt, unless I get something more regular. Some might be content writing for free or don’t particularly mind the freelance cat and mouse games when applied here, but as stated before, I find no glamour in the game journalist’s lifestyle, and… wait for it… I’m too old for that shit anyhow.

It also doesn’t help that the whole field, as I’ve mentioned numerous times before, is a total clusterfuck. I’m getting tired of getting laugh at, sometimes literally, for stating that I’m a video game journalist. Case in point: remember that spazzy nerd girl I mentioned that Robin & I met at the chiptune show two weeks ago? When I told her I was a game journalists, she thought it was funny.

Though a good reason why I might want to get away from writing about games is that I don’t want to end up one of those assholes that write about games because they failed as a game designer. I don’t think I’m at either at those points… yet. I just hope I get that book that the book about Sega which I want to write is done when all is said and done.

Okay, enough bitching and moaning… its not like I have that much to complain about. Aside from the apparent trivialness of it all (which I don’t think is the case, but I can certainly see why others might feel as such), one of my long awaited freelance checks finally arrived this week, plus I’m finally getting an assitant (of sorts) at SVA. But hey, it felt good to complain, and that’s what the internt is for, right?
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Real quick…

- The Montreal International Game Summit recently took place. From what I’ve heard, it was quite the event, though Warren Spector’s keynote seems to be getting the most attention, I guess mostly due to his anti-Rockstar sentiments.

And I can’t help but agree to a large extent. For the longest time I’ve been calling Grand Theft Auto a “coffee-table game” in which people only play for a few short bursts, when friends are over, just so they can go “You can shoot cops and bang hookers?! Video games sure are crazy these days!” I know I’m somewhat unfairly characterizing the game and not proper acknowledging its breakthrough advances in sandbox gameplay, though I have to roll my eyes when someone whips out the social commentary spiel.

But here’s something which someone said at the GAF which really puts a new, far more accurte, spin on the social commentary angle, one which I have to agree with:

“GTA is an absolute pitch perfect exaggeration of modern America; anyone who thinks otherwise is either wearing blinders or are completely oblivious to the nonsensical violence and hatred that drives, not only the US, but much of the Western world. One can play through hours of GTA without killing a single person, and still have a ton of fun. Yet most do not. This is the reality of our world.

And what better game than GTA to display the significance of freedom of choice; there are literally hundreds of other games out there that cater to a multitude of varying tastes. A large amount of people choose to play GTA because our culture loves violence. Plain and simple.”

- So Mother 3 (Earthbound 2) is more or less on its way. Again.

I just wanted to state that, as much shit I give 1UP for its overuse (and abuse) of bloging, their 1UP Show is really, really good. Its really everything G4 should be.

- So the Famicom Game Boy Micro is coming to the US? Weird…

- And the Colecovision is coming back with a new version of the classic console? WTF…

- Finally comes the official word that Bumpy Trot (now Steambot) is coming stateside. Hooray!

- Earlier this week Insert Credit brought attention to Cloud Game and I finally got the chance to check it out. All one does is fly around and collect clouds, but its more than just that. The game has this overwhelming sense of calm and peacefulnees. .. its pretty amazing. If you have a PC, its well worth the try.

EDIT: For those who don’t know, I have a LiveJournal mirror, so to find out more about Spready Bear, just go here.

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11/03/2005

A Dead Man’s Game

by Matthew Edward Hawkins

- So its now November, and it looks to be just as crazy hectic as September and October, and I honestly don’t have the energy anymore. I’ve barely touched my drawing pad in the past month and I haven’t seen some friends even longer, so I guess I’ll have to put my foot down and say no to stuff.

Though ultimately I just think I need a vacation. Katie came to the same conclusion after hearing about just one of my recent very weird dreams (that I believe is stress related), which in this case consisted me being confused with the person who does the cover art to all the Harry Potter books and being asked to participate at some panel at a Barnes & Noble, while the whole city is overrun by that giant steamrolling robot boss from Mega Man 2, and while running away among the rest of the city I run into the White Stripes, and then I’m run over and flattened like Judge Doom from Who Framed Roger Rabbit, and hence why I was able to roll up and placed at the book panel where I made a total ass of myself (fellow panelist Albert Einstein looked at me the whole time with utter disgust). Anyway…

Later tonight, after meeting with a student, I was going to go check out Semper Ubi, Ubi Soft’s behinds the scenes look at the art of games on the behalf of Gamasutra, but now I think I’ll just call it a night. I guess if there was more of a focus on Beyond Good and Evil and less on their Tom Clancy games, I might be more tempted. Then again, I am curious to maybe run into some old coworkers.

Them there’s a chance to play poker at a cemetery in Brooklyn on Saturday. Basically its an ARG, or “alternate reality game”. Simon attend a very similar event and covered it here. Sounds like it could be fun, but my main problem is that I absolutely suck at card games. I’d post specific info, but since I learned about it via the Gamoids email list, perhaps its best that I keep the details, so if anyone (in the New York area of course) is interest, drop me an email and I’ll pass along the info.

Plus the vgXpo takes place next weekend. I’m not sure about taking a trip to Philly next weekend, but I did have fun last year at the Philly Classic (same folks are running it I believe). Hmm…

- Yesterday I interviewed Tommy Tallarico for Nick Mag. The man is interesting to say the least.

I also got a chance to finally pick up Mega Man Zero 4, as well as Virtual Tennis. Both will have to go on the huge pile of games waiting to be played (Gunstar Super Heroes believe it or not has been relegated to that pile… not sure how that happened) while I occupy myself with…

Shadow of the Colossus: Believe the hype. I roll my eyes whenever I hear the term “its not just a game but an experience” as well, but in this instances, it most definitely applies here. I unfortunately haven’t had much time with the game since getting it last Friday… I’ve only taken down two…. but I’m in no rush, and am choosing to take my time and to savor every minute of it all. Granted its not perfect; the controls and especially the camera is too loose which can lead to trouble, hence why I think I’m having problems with the third colossi, but the overall feeling and scope is mesmerizing.

We Love Katamari: The sequel is every bit of fun as the first. Granted, the newness is now gone, but in its place is clever plays on established themes. And I love the tighter presentation; everything just goes further than before. Its true that the music isn’t as good as before, but it would be both impossible and fruitless to even attempt to top it, plus what’s there is still damn good. Plus I bet Keita Takahashi is happy that he finally got an oblong Katamari into the game.

Burnout Revenge: First with the good: everything that was great from before is doubly so. But the same goes with the bad; its nice that the game rewards every little action with some sort of unlockable, but the piss poor presentation makes everything impossible to keep track. If there’s literally 200 things to unlock and I can’t keep track any of it, let along really know what action I take unlocks what, its not just overwhelming and annoying, but completely kills any incentive to improve one’s skills.

- As for gaming news, I really haven’t been keeping track. I do know that a Gradius compilation is coming out for the PSP, which is most definitely hot. As much as I’m sick of old games being rehashed on newer systems (at least for something like the PSP, which desperately needs some originality in its library), its fucking Gradius. Plus I’m confident Konami won’t slap on a shitty new look like Capcom is doing with their Mega Man reduxes; Irregular Hunter X (Mega Man X) looks like a bad Sega Ages game.

Also, Castlevania is getting the film treatment. I know… we already have VanHelsing. And Paul W. S. Anderson is directing it. Hey, at least its now Uwe Boll, right? And I still think the first Mortal Komabt film was decent.

And for those who’ve only heard of but haven’t seen it, and for all the desperate, lonely types (or those who just want a good laugh), here are the girls of gaming in Playboy. NSFW, obviously.

- I know I’m forgetting something else, so in the meantime, enjoy these pics from Pulirula, an obscure Japanese arcade/Sega Saturn game which someone at insert credit pointed towards. I hear doesn’t play all that hot, but its still fun to look at. Dude, you have to fight a huge pair of women’s legs! Wacky jappy indeed.

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