07/17/2006

The Missing

by Matthew Edward Hawkins

So Friday night I had drinks with dhex, a.k.a. Mike O’Connor, and Steve Totilo, a.k.a. the guy who writes about video games for MTV News, and it was loads of fun. Mike coined the quote of night when I embarrassingly admitted to being drunk after just three beers, and he responded with a very warm and jovial, “Dude its cool, you’re Asian. Three beers for you is like five thousand for a white guy!”

Many important things were discussed, much of it related to video games of course. Steve totally sold me on Sly Cooper 3 which he described as being one of the best games ever, so I guess I’ll have to track that one down (what he told me did sound pretty neat). Another highlight of the evening was when we were sitting in the KGB bar and we spotted a man and woman who looked to be either King of Fighters or Guilty Gear cosplayers.

And Saturday was the Siren Music Fest. And long story short, yeah, it pretty much did suck.

I got there first around 1-ish and while waiting for the rest of the crew to show up, walked around a bit and ran into, of all people, Kenny. We’ve been trying to drag to the show for years, but he’s never available; Kenny had to work later in the evening, no surprise, but came early to check out the first band, which was the only heavy metal act on the card. And his usual crowd of Japaner punkers was sadly absent. Not too long afterwards Robin showed up, then Joe along June and Jay. We had our traditional pre-show lunch at Nathans’s then decided to check out some music. As stated previously, the line-up of bands this time around looked abysmal (nothing but stupid looking hipster acts, all of whom either from Brooklyn or Montreal pretty much), but I’m willing to give anything a chance, so when June suggested we check out Man Man (they at least didn’t look like total pussies compared to most everyone else player), I figured why the hell not. And they were pretty decent! I actually ended up enjoying them, despite the fact that they looked like tools when they first hit the stage; everyone was all dressed in matching tennis playing attire (the Royal Tenenbaums look is SO is fucking pass? at this point). And that’s the thing; more than they sound, I hate how most hipster bands carry themselves; most try way too hard to be cool, either wacky cool or angst-ridden, emo cool. Anyway, their first song sounded almost death metal-ish, with some saxophone, and I was sorta sold on them from that point on. I’m pretty awful when it comes to describing bands, so all I can really say is that they sorta sound like some noise-punk/folk fusion ensemble. I really enjoyed how they all played very close to each other, so in that sense, they really reminded me of the band from the Muppet Show (sans a human equivalent to Janice). I also really dug the technical aspects of their sound; much of it sounded really polished and almost studio-produced, production wise.

Afterwards we tried checking out Celebration, but they sounded as bad as they looked, so all lost interest pretty quick. Then we tried tracking and down Kenny, but that didn’t work, though we did eventually meet up with Richie (from the Beer Drinking Fools), but then it began to rain. So we headed to the El Dorado and I got to play some Ms. Pac Man (as Jay said “I think they keep that machine around just for you.”), including another head-to-head game against Robin. I’m still pissed that the old classic skee ball machines have been completely overtaken by the plastic-y, purple pieces of shit they have now (and I ain’t paying fifty fucking cents for one game either), so instead I tried out Quackers, in which you try to roll a rubber ball down a ramp and try to get it into one of numerous holes, each with a different point value. The point is either to get a really low score or a high one. It sounds really boring, and I guess it is, but it was fairly compelling (in a “hey look, shiny things!” kind of way). Though it was a bit too underwhelming for Robin who decided to head out at that point. But soon it stopped raining, so we headed to the boardwalk. By then some of us were hungry, and I knew it was time get a corndog. I also noticed that pretty much every hipster was munching on one, and when I tried ordering mine, there were all sold out! WTF?!?!?

After we all witnessed some fire out in the ocean (never figured out what it was… did some luxury liner have an incident?), June and I both braved the bathrooms. Thank God I only had to take leak throughout my time there because the bathrooms at Coney Island are fucking disasters. When I went to the one near the beach, there was about fifty women in line for theirs (which is the average), so as I entered the men’s room I saw assorted women walk out of it (those who just said “fuck it” and didn’t want to wait forever in line) and each one had a look of absolute abject horror (like they saw dead bodies or something). And yeah, the bathrooms are a nightmare because unlike every other disgusting NYC men’s bathroom, beside all the urine and feces all over the places, there’s also a ton of sand everywhere. Best part is how there’s always some dude shaving at the sink. Anyway, by the time I got out, Jay was gone; we went to check out The Cribs, so we later joined him there. And since they really weren’t doing it for the rest of us, Joe suggested we check out She Wants Revenge, which he said I would dig. And they too turned out to be fairly decent. Like Joe said, they are sorta Joy Division-esque, though I noticed bits and pieces of old school Killing Joke in places.

But man, the crowd (it was near the end of the fest, so naturally the place was super packed at this point) was fucking annoying; there were like two sets of dumb underage and drunk hipster girls getting into argument with each other (“No, you fuck the back off bitch!”) and this one annoying guy behind Joe was constantly laughing, but he was obviously a fan since he knew all the lyrics to their songs. Near the end of the set we decided to bolt and track down the Jay. The problem was this: Jay doesn’t have a cell phone, so we walked around to spots where we figured that he might be waiting for us (our unofficial “if anyone gets lost, we’re meeting here” spot is at Nathan’s) but no such luck. Though Joe got his funnel cake, as he does every year. I finally got a corndog, along with some gross and soggy fries. Plus Richie and I witnessed some guy drop his shrimp on the ground because we though he got shoulder-checked, and totally get pissed (though sadly no fight ensued). We then went back to both stages and caught bits and pieces of both Scissor Sisters and Stars, but no sign of Jay. We’ve lost Jay before, but always managed to find the guy (like how I got on the shoulders of one person with us to get a better look and to ask everyone if they had seen our friend at the very first Siren Fest… that was funny). After looking and waiting and waiting and looking, Joe, June, and myself (Richie left earlier to catch Moosehead and the Blackout Shoppers at Continental) headed out… yes, we left a man behind. MISSION FAILED.

So yeah, the show really sucked. Its funny how the more popular it gets, and the bigger it becomes, the smaller everything feels. When it first started, Siren really felt like this big event; you had the main stage with the primary musical acts, but there were all these sides acts, like really small-time bands, comedy, circus acts, freaks, weirdos, midgets, wrestling, etc. And with each passing year, the show looses more and more of cooler side acts and emphasis is increased on the main musical acts, which is cool and all (especially when they added a second stage), but at least there used to be some variety. Now its literally nothing much lame hipster acts. Like many things that start out small and awesome but just gets ruined by popularity, the whole thing has just become so corporate; I knew it was going to be bad news when I first showed up and passed by the tents set up by sponsors and I fucking saw a Goddamn Tekserve set-up. It also doesn’t help that stuff is getting more and more pricey at Coney Island in general; they just jacked up the price of the Cyclone to $6, re-rides are like $5 (its an awesome ride and all, but come on), though I think the bottom line is that its no longer for “us” anymore, and as Joe stated, maybe we’re getting too old for such things.

Want to know the best part of the whole thing? There was this crazy crackhead that we ran into twice at the show. First at Man Man; he was just standing there, right in front of us, sorta dancing to the music, though mostly flailing his arms. At one point he looked as if he was dancing with June, or trying to, then he found some paper airplane on the ground and played around with that. Then later on, while looking for Jay in the Stars crowd, we caught him sitting at the curb, clapping away like a blissful retard, much like before. Though he wasn’t taking sips of gin like earlier in the afternoon. I snuck in some pictures, and this one’s my favorite…

As for the rest of the weekend, it was pretty chill. After the show, I went back to the city with Joe and June with the plan of seeing the new Pirates of the Caribbean flick, but that never happened, so instead we watched Team America on cable (I had forgotten how good it was) and some videos by local NYC bands. And yesterday I just chilled out at home (literally, with the AC cranked on high) and worked on the book, plus played some games. To supplement my current addiction to KOF, I’m now on a PSone kick; played Ridge Racer 4, Xevious 3D+G, and the Misadventures of Tron Bonne, among others. Plus I played a bunch of stuff on the DS Lite to see what they looked like. As a few others have pointed out, the ultra bright screen is nice and all, but the colors are bit too saturated, leaving some games looking less than perfect (New Super Mario Bros is a prime example of this). It makes total sense since designers were originally taking into account the original DS’s screen specifications. On the plus side, Wario Ware Twisted has never looked better.

Now that it’s Monday, I’ve got other things on my mind, such as where in the hell is my Play-Asia order. My copies of Zombie vs. Ambulance and Kuru Kururin Paradise still haven’t arrived. God I hate mail delivery in Brooklyn (normally I have all package deliveries sent to my work, but there’s construction going on, so receiving mail is a hassle for the foreseeable future). And speaking of construction, another thing to worry about is the work being done on my house. Long story short; the day after my belated birthday bash, the concrete wall from the house next door started to crumble, with shit falling into the alleyway next to my home. So the landlady next door hired some folks to repair her home, and in the process, they fucked up the side of ours. When my roommate spoke to the contractor, he offered to put up new vinyl siding, but the colors would be off (it was obvious that he didn’t want to go out and buy and any just use shit he had lying around… he later said that they didn’t have the right color at Home Depot, but whatever, they have tan everything there). Then he claimed that his workers didn’t do anything and the damage was already there (also bullshit, obviously). This all went down on Saturday, when my roommate was on her way to Connecticut to spend a few days before going to Florida, so needless to say she was pissed to had have missed a whole day because of such nonsense. The contractor is a greasy fuck, like all people who deal with real estate in New York City (which is an unavoidable fact), and eventually promised to do the repairs later today, and I have to check up and see if that actually happens (my roommate pleaded with the women next door to not pay the final installment of their contract, to make sure they wouldn’t run off not having finished their jobs and change their names, and she agreed, but we all know that no neighbors actually look out for each other, especially in my part of Brooklyn).

Another thing I’m concerned over is how in my roommate’s absence (she left yesterday morning), I’m supposed to take care of the cats(there’s three: Brantley, the fat fuck that tried to slash everyone’s ankles out, Nova, the one with feline AIDS, which when gets a laugh out of everyone when they hear it, and for good reason, its totally silly sounding, and Mr. Lopez, the really fat but ultimately lovable one that I seems totally gay for me… I can pet him to the point of orgasm), and one of them, that being Mr. Lopez, is missing…
Plus, as anyone who’s in the northeast knows, its fucking HOT outside. Everyone’s AC is cranked up to 11, and for good reason, though when that happens, I get very concerned over the potential for a power outage.

Oh, back to video games, for those who are really into Sega, here’s something…

The cover story was written by (John) Szczepaniak, which is all about the rise and fall of the Sega Genesis (if that cover wasn’t clear enough for you), and I helped out by supplying information regarding the American side of things. Some of you folks might recall me wanting to do a book on the history of Sega, well I guess you can seen just a bit of that in action (at least I think… I hope… I haven’t seen the piece yet). Unfortunately, my name is not listed because John forgot to include it! Hey, mistakes happen. Anyway, check it out if you can (its a UK publication, so for those of us in the United States, I believe Barnes & Noble and Borders carries the publication).

Finally, remember me talking about SEGAGAGA, that crazy Dreamcast game, one of the very last to come from Sega, where you get to actually run the company, and there’s a ton of wacky Sega references all throughout? Well courtesy of Sixfortyfive comes some other vids from the game, including…

- an ad for the Dogma (that’s the evil company you compete against, who’s logo looks remarkably like Sony Computer Entertainment’s) system, the Pyramid

- chapter 8 part 1 (somehow, Shining Force CD is involved… I guess you create it in the game?)

- chapter 8 part 2 (this one’s battle heavy and features many special moves with elements borrowed from other Sega titles, like After Burner, Space Harrier, and other stuff)

- chapter 8 part 3 (make sure to check out the surprise guest star at the end)

- chapter 9 (basically the same stuff from before, just in one vid)

- ending and closing credits (you just gotta love that Fantasy Zone ship)

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07/14/2006

Poundin’ Beers While Playing Pokemon

by Matthew Edward Hawkins

Wednesday night’s movie night movie was Time Machine. The original, which was a favorite of mine as a kid (and I’d imagine for loads of other folks), and not the piece of crap remake with Guy Pierce and Jeremy Irons (as the head Morlock with a huge brain on his back). I guess my biggest beef with the movie (aside from the fact that it flat out sucks, from top to bottom) is the fact that, much like Mission Impossible 1), they gave away the best damn part of the whole thing in the trailer. In the Time Machine redux’s case, its the shot of the moon, with half of it blown to bits. They literally showed all of that one single shot in the trailer! Its actually worse than how Mission Impossible’s trailer featured the very best parts of the final action sequence.

Anyway, yeah, Time Machine is still pretty amazing. As a kid, various stuff freaked me out, like the lava and the books crumbling (which I still find sorta creepy, for assorted, perhaps deep-rooted psychological reasons). I hadn’t seen it in years, and in my youth I never fully realized how good leading man Rod Taylor’s acting was, or noticed how when the doctor finally instills some self forth and identity to the humans in the future, his girlfriend all of sudden becomes concerned about her hair. And the dopey kids at the dinner table before all that is basically today’s teenagers to a t (though that could be said for ever generation of youngsters).

Beforehand Jeff showed some behind the scenes stuff from How The West Was Won since he had been passing along info all week regarding Cinemarama, which popped up during our 2001 discussions the week prior. We also watched the first episode Slings & Arrows, which is about the drama that takes place behind the scenes of a theater group. Its from Canada, features Mark McKinney (you know, one of the Kids in the Hall), and was pretty good, as well as amazingly on-spot in its portray of theater folks.

Yesterday was a pretty day, video game-wise. In the morning was a meeting was Konami, but due to the DNA, I really can’t talk about it. Later in the evening was Nintendo’s “family night” which I explained previously. Since girlfriends and the such were welcome, I wanted to bring along MK, but she ended up going home early because the power died at work in her building the previous day which still wasn’t fixed, so I went solo.

The thing started at six and I arrived a little big around then; I hate being early at a party, but I had another appointment later in the evening, and it was too damn hot outside for just walking around and killing time. But the Nintendo folks were very friendly, in within a minute I had a beer in one hand and a DS Lite in another. I started out playing the new Starfox title (I’ll get to that in just a minute), and not long thereafter another game journalist arrived. Now, Nintendo had advertised the evening as being purely a DS-centric affair; they had the Wii running earlier in the week, but that was by appointment only, and had been since packed up. Apparently the guy didn’t get the memo, so when he found out he couldn’t play it, he got super pissed. At first everyone thought he was joking, but then he went on, loudly bitching and moaning, for a solid two minutes about how had busted his ass all the way to play the Wii and how he normally doesn’t waste his time for such things and so on. But the reps was nice about it, said sorry, and eventually got the guy to shut up.

Then, just as I had switched to Yoshi’s Island 2 (again, I’ll get back to it), about ten college age hipsters showed up. They were all really loud and obnoxious, and I simply couldn’t figure out who the hell they were (at first I figured they were some teens that were wrangled up by MTV, or maybe one wrote for some site and just decided to bring nine of his or her friends… the Nintendo folks had no clue either). But the thing is, I totally recognized the head girl, though for the life of me, I can’t remember from where (my guess is that it was some chick I tried flirting with via Fiendster or MakeOutClub back in the day). Anyway, yeah they were all pretty dopey and acting all hi (best/worst part is when one girl screamed “OH MY GOD, DO YOU REMEMBER NINTENDO CEREAL!?!?!?!” and then proceeds to hum the Super Mario theme (and yeah, I’m pretty sure the guy who works at Nintendo has heard about the Nintendo cereal by now).

But anyway, the most important thing was the games, and they had a whole bunch on-hand, including…

- Starfox DS: I had heard some complaints at E3 about the control (all ship movement is done entirely with the touch screen and stylus) but I liked it, for the most part. Maneuvering was actually quite easy, though I am not a fan of the bomb deployment; you touch and drag a bomb onto the touchscreen map, which really felt awkward). The graphics were decent, albeit a bit sparse, but maybe the game is just super early. If it still to the skies, I’ll be happy (like most I loathed the on-foot missions in Armada, but also unlike everyone else, I really disliked the tank missions from 64 as well). Though I’ll really be happy if I can finally get a portable port of the original.

- Yoshi’s Island 2: As a diehard fan of the first (I still sincerely believe that its one of the top five platformers of all-time), I’ve been aching to get my hands on it since first seeing it at E3. And the game feels great! It’s not terribly different (it’s pretty much EXACTLY like the original), but then again, you just don’t mess with perfection. Well, its not totally the same: I got to play around with Baby Peach’s mechanics which added a tiny bit of spice. The one thing I was really concerned was the animation; I was sorta disappointed with Yoshi’s walking cycle from the footage I had seen, but after finally seeing and playing if first hand, its really not that bad and doesn’t at all take away from the game. I simply can’t wait for the release (Christams is gonna be totally nuts).

- Final Fantasy 3: Didn’t spend too much time with it, but what little I played was very enjoyable. As I also sorta hinted at previously, I’m starting to get into old-school-y RPGs, and FFIII certainly fits the big. What I played was pretty early (30% of the FMVs were missing or incomplete), but everything just looks beautiful.

- Castlevania Portrait of Ruin: Needless to say, I was both shocked and elated to see the Konami title present. I know the series has gotten a lot of shit as of late for it’s “Metroid-vania” gameplay (some people prefer to call it “Castle-roid” and those people idiots), but I totally love it (though I really could have done without Dawn of Sorrow’s touchscreen usage). And this new one has a second character that can follow along, for a slightly Sonic & Tails vibe (well, more like Ninja Gaiden 2, by having another character nearby dealing damage, though the other does their own thing instead of purely mimicking your action). Graphically its quite nice, with a color scheme that reminds me of Harmony of Dissonance.

- Pokemon Ranger: I’ve played my fair share of Pokemon over the years, so it was nice to see Nintendo try to do different things with the franchise. Instead of RPG-style battling, you use the stylus to capture the pocket monsters by circling around them multiple times to create some force field or something. It was fairly decent, though I’m certain the younger set is going to eat it up; where as in the arcades, kids have this tendency towards slamming the hell out of the buttons rapidly, on the DS, kids just want to scribble and scratch the touchscreen furiously, and this game encourages this.

- Pokemon Mystery Dungeon (Blue Rescue Team): Didn’t get too much time in with this one, but this time around you actually control the Pokemon, which is sorta neat. And instead of them saying their name over and over again, they engage in “real” conversations. I just find the idea of its accompanying game, Red Rescue Team, being on the GBA really cool, though I can’t explain why.

- Elite Beat Agents: I know I played it already this Tuesday, but I wanted to check out another stage, so I tackled the harder of the two. And it most definitely just every bit of a challenge as the Japanese original was.

I think I may have played something else, but I can’t remember (blame the Heinekens on an empty stomach). Unfortunately, the new Zelda DS game was not available, nor Mario vs. Donkey Kong 2, but I was there playing games for over an hour and a half solid, so I can’t complain too much. Though I was pretty disheartened when I asked about the bitGenerations line and the possibility of them coming out here (the first wave just came out yesterday, actually), and the main Nintendo rep I dealt with for most of the night hadn’t even heard of them (and this guy knew his shit, like who Dimps was).

… Anyway, best part of the whole evening? When I tried changing games, I didn’t know how to turn off the DS Lite. So when the rep asked me if I had one already and I mentioned that I only had the original, he asked one of his folks “Hey, let’s hook this guy up with a Lite.” And they did!

On the way out (I had to get my system in a separate room; there was concern that if the hipster kids got word that they were giving away DSs, a mini riot would ensue, and that was totally understandable), I ran into Perrin Kaplan, the vice president of marketing and corporate affairs for Nintendo, as she was emailing the head office, so we chatted for a bit. I asked various things regarding the Wii, primarily the Virtual Console. I wondered if a game like Mega Man one, which is regularly re-release by Capcom in the form of various compilations, and they might be willing to pass along the game for the VC, and Kaplan’s basic answer is “We’re working on it.” Basically, its up to Capcom.

Aftewards I headed uptown to have dinner and a meeting. I’m going to forgo the specifics and the naming of names for the time being (though personal friends will know whom I’m referring to) and simply state that its a brand new client for whom I will be designing web games for. I went over my initial concepts and ideas for the project as a whole, plus stuff related to the production schedule, the budget, and all that jazz. I’m still doing research into the subject matter, but hopefully I’ll get things rolling in the next month or two.

As for tonight, I’m going drinking with Mike O’Connor and Steve Totilo (who said some really nice things about my GameSetWatch report earlier this week over at MTV News… once again, much appreciated Steve). And tomorrow is the Siren Music Fest, which everyone and their mom has been telling me that I shouldn’t bother with since the line-up absolutely sucks this year (plus its going to be like 100 degrees or something). But I’m still going. Why? Tradition. Every year I go with Joe and the rest of our merry little gang to make fun of sweaty hipsters and emo dorks (who, despite all the heat warning will still show up in three layers of suede), eat hot dogs, ride the bumper cars, and get drunk. Its just another excuse to hit Coney Island; the music itself is simply secondary. Seriously, this year’s line-up looks fucking atrocious; I want to punch almost every single person pictured on the site (and you know its bad news when each act has some blurb from goddamn MySpace). I sorely miss the days of Vic Trill and female prison wrestling.

Oh, btw, Joe just got back from the Warped Tour which this summer features a cast of colorful characters all created by Mr. Simko himself. So we went with the tour for a few dates to see some of his work, and you can check out some pics right here.

Oh, before I split, a few random game related stuff…

- Starting things off, a pair of couple itmes I originally came across via GameSetWatch. First, some info on Rush and Fire Megadas, a long forgotten game by the short-lived eclectic game developer Warp. And as a diehard Kenji Eno fanboy, I need to play this game. Its looks so bad that its good, then becomes bad again.

Second, check out this dude’s out of control video game collection.

- Speaking off collections, someone passed along pics from his visit to a second-hand game store while vacationing in Japan, and they absolutely have to be seen to be believed. Some of my favorite are…

Practically everything single thing you see is old and often quite rare. Note that how every single used game is stored and displayed with meticulous care. Really shows how totally pathetic Gamestops and EBs are, eh?

- And speaking of used games, once again, the possibility of people being unable to play used, rented, or borrowed games on the PS3 came up again earlier this week. I think I may have covered this before, but again, I can sorta understand where Sony is coming from since the used video game market, at least the way its established here in the US, is really hurting publishers (I also simply hate the way Gamestops and EBs conduct business; it seriously hurts both the game companies and the consumers). But the whole idea of someone not being able to play a game they bought at on a friend’s system is pretty ridiculous. Hence why all the Sony defenders are places such as the Gaming Age Forums (and they do still exist, $600 price point and all) are saying that its totally ridiculous and that Sony would never dare attempt such a thing. And all I can say is that they are doing just as crazy things right now. Not because I totally hate them and want to see their system tank, but I would actually love to see it happen. Plus, its going to eventually… it’s only a matter of type before the current means of selling games is completely changed. Things will be purely downloadable, there’s no doubt, like it or not, its just a matter of how long it will take.

- Oh, and some might recall a rumor going around that Microsoft was going to introduce a third, more “powerful” config of the Xbox 360, one that would included a HD=DVD drive built in, along with a larger HD (which would replace the current the “premuim” config, and what we have now would be the new “core” package). But I saw recently at the NeoGAF that it has been officially denied by MS, but we all know how well they keep their word…

Though to be totally honest, I am becoming more and more curious by the stuff I see being developed in Japan, especially with a new Silpheed game on the way, or that new RPG from Namco where you assume the role of a famous 19th century pianist. Question is, will any of it come out here?

- And speaking of commerce, at least one person in the business of making games seems to think that episodic gaming is bad business.

- Someone else at the NeoGAF passed this along: its a look at the upcoming Animal Crossing anime. And… I dunno. Rather generic and crappy, IMHO.

- Plus, here’s a slightly mislabel video that’s still very video game-like: it’s a send-up of the suburban life in Japan and video games, plus it has a hella cool flat-shaded polygon, meaning retro, look.

- And finally, another YouTube vid, though not game related, and courtesy of MK: the world’s cutest instructional video on how to poop.

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07/12/2006

The Sega PlayStation?!?!

by Matthew Edward Hawkins

First off, didn’t see Stranger With Candy on Monday night. Had to cancel out because I wasn’t feeling too hot, plus MK was ultra tired (she was up really late the evening prior) so we just went back to my place. MK decided to take a short nap but ended up falling sound asleep at about 7:30. I always have stuff to work on, but I just wasn’t feeling it, so I ended up spending the whole night playing games, mostly KOF (I’m still on that kick, as described earlier).

Oh, so I’ve been playing Grand Theft Auto: Liberty City Stories (the PS2 build) as well. Anyone who knows me is well aware of the fact that I’m hardly a GTA fan, but LCS features the return of the one redeeming aspect of GTA 3 for me: Chatter Box, which is a fake talk radio show set in the fictional city. So now I completely ignore the missions in favor of simply driving around the city and listening to the radio. Hell, I’ll even observe the laws of the road, by always stopping on red and never speeding, just to make sure nothing happens so my listening goes uninterrupted. And it’s just as awesome now as it was before; Chatter Box is the name of a fake call in show in which totally crazy types call and bitch at the host Lazlo, about such things as cannibalism or the evils of the internet (the game takes place around 1998, so aside from frightened times warning of the evil the world wide web has in-stored for the world, which is rather cute, but there’s a lot of crazy pre-Y2K hysteria, which again brings back fond memories). The only real downside is that there seems to be less of it compared to GTA 3′s. Once again, I’ve never been the biggest fan of the game’s content, but its presentation at times is quite excellent. In fact, I really dig all the fake (or at least no-name) musical content on all the radio stations; I know everyone went ga-ga over the music from the two previous games, since it’s all popular/famous songs from the past, but to me it simply proved that people will buy fucking anything if it has 80′s music in it (as in the case of Vice City).

And I will admit that delivering Chinese food is also fun. Anyway, (coworker) Steve passed along all of Chatter Box from the first game via mp3 format and I can’t wait to pop that in during the next long car trip.

Then yesterday, because Nintendo’s in town, I finally got my hands on the Wii (at least proper like; I did play that Spongebob Squarepants game a few weeks back, but it was a real Wii title). Overall, I really like it! But that’s hardly a surprise… Though its something I’m going to have to get used to, and its definitely for folks who aren’t traditional gamers, meaning those who are might have a steep learning curve ahead.

First up, I tried out tennis in the Wii Sports package. It’s funny how the Nintendo reps insisted that we hold onto the cord that connects the controller to the system (though that will obviously absent in the final version) because people it seems have a tendency to let go of the controller while swing it (I’ve actually heard plenty of stories of Day 1 at E3 of the Wii-mote flying this way and that). So I guess they’re going to produce some sort of wrist strap attachment (instructions for it were in the start up screen). Anyway, it was simple and fun, though I didn’t do nearly as well as Gordon (the head art and layout guy for Nick Mag) who isn’t much of a gamer, but does dabble in sports in real life. And while some of us more traditional gamer types struggled during the home-run derby segment, Gordon was knocking them out of the park each and every time.

Next was ExciteTruck. Can’t say I’ve been terribly excited for the game since first seeing it, but after playing it, it is sorta neat, entirely due to the controls. You tilt the Wii-mote right or left to steer, and it?s not nearly as awkward as it sounds. But once again, as a big time racing fan, I didn’t do all that well with such non-traditional controls, while a guy from Nick Jr who I believe doesn’t play that many racing games kicked ass almost immediately.

Third up was WarioWare. It’s basically the same mega micro-gaming formula, expect with new control mechanism, and as expected, it was totally brilliant. This WarioWare fanboy completely approves (and its easily my number one reason to get the system on day one).

Then there was Metroid Prime 3. As a big-time fan of part 1 (and my blind lust for the series is strong enough to make me overlook all the annoying aspects of Prime 2), I was pretty eager to try it out, especially since everyone loved it at E3. Its funny how the Wii controls brings it a bit closer to traditional FPS controls than the first (which is why so many people absolutely hate it… and precisely the reason why Metroid Prime is the only FPS I can actually play without getting nauseous). But it still works quite well (I can’t say that I got the hang of it, but given time, I’m sure I could get used to it). Though I will admit, even though I’ve been a staunch defender of the Wii’s graphical abilities since day one, and while 3 looks really nice, I did wish the graphics were a bit “more”.

Unfortunately, there was no Super Mario Galaxy of the Twilight Princess for the Wii (double damn). But they did have Elite Beat Agents (the American iteration of Ouendan) and its a totally worthy successor to the Japanese original (though I still have to get it). There other DS games on-hand, but we ran out of time, though Nintendo’s having a “family night” tomorrow in which they’re asking journalist to come by with their kids and the such, so I should be able to give them a try then as well (which is absolutely perfect because Thursdays is when I have custody of my kids).

Afterwards, when I went back to work at SVA, the AC failed school wide, and naturally that made things a humid, sticky nightmare. Later that night was class, and I so wasn’t in the proper mindset to teach. Best of all, only two people showed up! When only one was person was there at 6, I figured I’d just wait till 6:30 for others to appear, and if not, call it a night (my original plans hinged on everyone showing up since I had a group activity lined up). But we ended up just chatting till 6:45 about the cheesy dating sim that I made years back (Heart Breakers, which anyone can check out on my resume page), when one other person showed up, but still with far less people than necessary for my original plans, I had to sorta wing it (my game plan has been off for a while now since I’ve been testing out stuff from the book, plus the field trip two weeks ago, and the holiday last Tuesday hasn’t helped). Originally I was just going to cut things short, but I ended up going the full regularly scheduled time (hey, those two made the effort, so should I). But since I talked most of the time, my throat was killing me (still is).

Oh, I guess I should also mention that… remember how MK is going to Otakon next month to promote her new book? Well I’ll be going to the show as well. Aside from supporting my woman, I’ve heard way too many train-wreck stories to miss out. Such as fellow ICer Balzac’s recollection of the previous show..

-Going to a hotel party and hearing two people get into a 45 minute discussion about “The Mystic Knights of Tira Nog”. Meanwhile some drunk guy kept shouting “HE’S MY FAVORITE CHINK” over and over again. Much Guitaroo Man was played.

-Attentending the game development panel for laughs and getting trailed by a 13 year old indian kid whose parents dropped him off there and “needed a friend”. Ditched in short order.

-Playing “Twinkle Star Sprites: La Petite Princesses” for three hours straight in the game room, and beating the steady stream of competition. Its the type of game that seperates the boys from the smaller, girlier boys.

-Watching two furries fight on all fours over a cosplay prop or something.

-Getting trailed by some insane girl who I couldn’t shake off no matter what I did. Go into the rave? Right behind me. Play Tetris Attack in the gameroom for 2 hours? Watched intently. Witnesses some young kid get yelled at by his parents for running off? Breaks down in tears. I made my escape shortly after and never looked back.

-Until two of her friends somehow notice me the next day and strike up conversation. I was then treated to a half hour explanation of what exactly makes yaoi appealing. Complete with sketchbook pictures.

Speaking of Insert Credit, someone passed along this: Ultimate Ghouls’n Ghosts”>a super wacky promotional video for Ultimate Ghouls’n Ghosts. Though as awesome as it is, I’m staying far away from the game: I’m simply flat out suck at Ghouls’n Ghosts, or Ghosts’n Goblins, or whatever it’s called. The only game in the series that I’m even half-way decent at is the old Genesis version (back when Yuji Naka was still a brilliant young programer with some awesome ideas and not what he is now).

And real quick, on the subject of Sega’s glory days, check out this interview with one the men that made Sega what is today, a true forgotten pioneer, Tom Kalinske. Most interesting part has to be how Sony and Sega almost joined forces to create a console. A Sega PlayStation anyone?!

But back to the PSP, I also found out yesterday (and this is pretty old news actually), that Tokobot, one of the primarily reasons why I haven’t completely written off the idea of owning one, is coming out for the PS2! What the hell Sony? Okay, the real reason is perhaps because the game wasn’t exactly a sales phenomenon (it basically tanked big time in every territory), so Tecmo simply wants to make some money back. But still!

Along with Lumines, I seriously only have one single game which makes me even remotely interested in getting Sony’s handheld, and that’s Exit (okay, that and Ever Extend Extra, but I haven’t exactly heard the best things about it). I would have totally eaten a second Mega Man redux, for part 2, but the first one bombed so hard that Capcom ain’t even bothering. As for the new Sonic game coming out, according to ShaperMC, it plays like crap, and I tend to trust the guy, plus it would explain why NO ONE is talking about the game (then again, everyone really seems to be sick of Sonic at this point). I know that it’s popular to bash the PSP, but man, Sony has so fucked up that system big time.

Though I especially feel like a total idiot for buy PSP games in advance, two of them being Tokobot and Lumines! What can I say… I was afraid by the time I actually got the system, the games I wanted would be hard to find (which is a problem I’m always running into… and once again, I avoid eBay like the plague whenever possible). Though I hear that the PS2 version of Tokobot is a side-story or sequel or something. Can anyone confirm/deny?

Anyway, back to Insert Credit this time, here’s another YouTube video I’ve had bookmarked for a while and forgot to pass along: an absolutely amazing music video created with an old PC-Engine.

And sticking with music from game systems, here’s something that Jason gave me the heads up on. All those wannabe chiptunes musicians now have an alternative to getting Nanoloop or Little Sound DJ or hacking your NES: there’s now a plug-in for GarageBand that emulates the sounds of the NES. And its from the much loved Japanese chiptunes outfit YMCK. Here’s some more info, and best of all, its in English. Though in the end, I have to wonder who accurate the sound reproduction is. Though that’s something which is best answered by someone like Jeremiah

Over at my current favorite place for new related junk, GameSetWatch (not that’s I’m biased or anything…), comes a head’s up regarding the latest development from the world of GRRRLL gamers. Remember guys, these girls demand to be taken seriously! They’re nut some puny little pushovers, they’ve got swords and guns and shit!

And just because I think its interesting, and thing other might find it as well, here’s a discussion regarding the real Super Mario Bros 2 from Japan.

Finally, I finally found the site of the people that make Tetris-shaped furniture. And… it’s pretty expensive. I think I’ll let MK make them for me as she’s suggested.

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