11/06/2009

“Can a cat have Down Syndrome?”

by Matthew Edward Hawkins

In this post:
1. I can’t believe I made the same mistake twice.
2. My conversation regarding how to run a video game lounge continues.
3. Saw John Woo’s latest.
4. A bunch of things revolving around friends, zines, and chiptunes!
5. Plus I got a new gig.

Man, what a crazy week. Mostly lots of social engagements…

I Can’t Believe It Happened Again

On Tuesday I had lunch with Raina Lee; she’s been traveling the world as of late, mostly speaking at various game conferences across Europe, but decided to make a detour in the Big Apple to simply catch up with friends before venturing off to the biggest leg of her tour: she’s heading to Napal to climb the Andes and see what yak meat tastes like.

Anyhow, it afforded us the chance to catch up, talk shop, plus exchange gossip. Quite a few folks have told me so over the years, but Raina’s always been high up on the list of those adamant that my wacky life should be a book one day. And granted, that’s what UNLUCKY is for, but I guess there are some stories that just can’t properly contained in a 8 page comic. 80 page maybe. Oh, and it also provided me with the chance at last to pass along a copy of Vib Riboon, which Raina has been jonesing to play since forever. And yes, I made a bootleg of a video game, based on an original that I own! That and the game has been long since out of the print, plus was never released here in Japan, and the only person I’m “hurting” is some eBay seller. Whatever. Oh, and I also passed along some Love Love 2!

After a hearty bowl of ramen at Rai Rai Ken, we parted ways, and I went to the Kinkos at University Place to take care of some paperwork. That’s when “it” happened yet again; while trying to figure out how to operate the fax machine, some sketchy looking guy hip-checked me in a rather suspicious manner. It’s not like there was a crowd of people had to maneuver and therefore bump into me. A couple of minutes later, I went to grab my iPhone in my back pocket (strange place to put it, I know) when it was gone. Holy sh*t, for the second time in two days, my iPhone was missing!

Though I also had to wonder if I had been stupid enough to leave my phone out on the counter, unattended, where this same person was also nearby the entire time, who could have easily scooped it up when I wasn’t looking. The dude was still in the store, and hardly looked to be the type who was friendly enough to call a found phone’s original owner to happily return the thing, but more like a petty criminal who goes after poor saps and their electronic ticket to their lives. After-all, I pegged this guy to be a thief, though I had absolutely no proof, hence why I felt less than confident about just walking up and pointing a finger. Plus, I didn’t want a punch in the face, and he totally looked to be the type to do so.

It was then I decided to ask the person at the counter if they had found a phone. And wouldn’t you know… yes. The woman noted how calm I was, but I was way too embarrassed to state that the same exact thing happened just 48 hours prior. Also, the only thing that was keeping me relatively calm, despite the fact that my phone was in far more dangerous hands, was how I had password protected the thing. Which as noted last time, is a double-edged sword, since if I had done so the previous time, I would have never gotten it back. But unfortunately, not everyone’s a good samaritan.

Afterward I spoke to Tom about my ordeal earlier that afternoon, and he jokingly noted that I should create an iPhone case that’s connected to the user, like a chain wallet. Not a bad idea! If I knew how to put something like that together, I would. But I’m sure someone’s already done so on Etsy. And speaking of Tom…

Creating A Place For Gamers To Hang Out (Part 2 of ???)

Tom and I had another phone call, this time to discuss his most recent findings. He was able to get a hold of the owner of that aforementioned Jersey joint that operates a similar venue. Though initially he was hesitant since he had assumed that the owner might not want to share his winning formula, and lo and behold, Tom had a certain degree of difficulty of grabbing someone’s attention. Eventually he spoke to the man in charge, who was more than happy to answer any question, but it was his wife that had been blowing Tom off, who actually had the tell no secrets attitude!

Among other things, Tom learned of iGames.org, which sanctions game lounges world wide, though they’re technically classified as LAN centers. When you think of the term, one instantly envisions a bunch of folks huddled around a PC playing WoW or Counterstrike, not lounging around on comfy couches in front of a gigantic flat screen to play SF4, which is what Tom had in mind. And what this other guy does already. As noted, it’s presence reaches across the globe; 90% of every game center in China is a member. The primary benefit is being allowed to charge customers to play one’s games, so it all comes down to licensing… similar to how you can’t charge a group of people to watch a major motion picture on DVD your purchases from, say, Best Buy (remember all that FBI warnings before every movie?), the same goes with playing a game.

There’s an upfront $200 application fee, and then it’s $45 a month for small upstarts, even more when the operation exceeds a certain size. Seems rather costly, but Tom felt it was a definite deal, mostly because they help parties get things up and running. Plus they offer assistance when one wants to run a tournament or even get their hands on exclusive software, stuff that’s still in the works, to provide a sneak preview to their local market. The reason why all this is possible is because iGames was founded by all the major game publishers… EA, Nintendo, Sony, Microsoft, etc… though I had personally never heard of such an operation previously, as bas as that might sound. But it certainly sounds good, and reassuring that the industry is willing to help those who want to get involved at such a level.

Moving on, Tom asked this already established game center operator who his target audience was, specifically what the age and gender breakdown was. The answer? Just “gamers.” Basically, everyone plays games; he supposedly has 70 year olds who come in to play WW2 shooter, along with young girls who love Wii Fit. Which led to Tom asking himself what a gamer was. Which means figuring out who they are, what they do, where they go, how much money they spend, all that stuff. So for starts, he’s getting an Xbox 360 to see for himself. Or at the very least to get his feet wet. Also, I recommended that he checked out NeoGAF last time, for whatever reason, and thus far loves it! Though in the same way that Katie does I suppose. Once you spend enough time there, and realize that many of the folks who troll there are your contemporaries… it starts losing its luster.

This other person noted that most of his business comes from birthday parties. Though he felt that business would be much stronger if the location was better. Shortly after my first post about Tom, Adam from Attract Mode mentioned how there’s a game lounge near him that’s always packed, mostly since it’s in a mall, and this other person did note how he wished he was at a shopping center. Instead, they’re at some strip mall, next to a yoga studio, mostly because his sister runs that operation, and they can keep an eye out for one another.

Aside from the phone conversation, Tom tried brainstorming various incentives to draw people in. After all, why go somewhere else to play Halo 3 when one can already do so at the luxury or home? Free snacks, like chips and simple stuff like that is one such idea, though something far more substantial will also be available, like hot dogs and chicken wings, for purchase. Also free drinks, but just one an hour; anyone whose still thirsty could always buy additional sodas and the like.

Tom’s also trying to figure out what to draw in women, to avoid the entire place being a sausage party. It was here that I had to mention that women make up a vast majority of gamers out there, and not surprisingly, when I started throwing out numbers, I got a big fat “Seriously?!?!” in return.

He also threw out the idea of having random giveaways. Each day someone would get some small prize, but once a week there would a flat screen television thrown into the mix. And not just some 19-incher from some no-name company, but a nice, massive high-end one from Sony or such & such. Yes, one a week. My attitude was that it was a bit on the insane side (as well as extremely costly). The idea was, you never knew when one was going to be given out, hence the need to stick around as long as possible. But my attitude is, if having a glorious display is one of the selling points of hanging out, why give it away? To play games on a beautiful display, it should be at Tom’s place, not at the home of one of his lucky customers!

Though a far more sensible idea was to have regular challenges. Meaning, getting a grade A expert in whatever game and invited the public to test their mettle against the person, perhaps for a prize. Not a bad idea.

Then there’s the notion of making it the HQ for fantasy footballer. But the idea of reserving the televisions for watching a game instead of playing them, especially when it might come at the cost of a birthday party, is just a bad idea IMHO. Mind you, I know that fantasy football is popular, but I have no idea how that translates to revenue, and while all possibilities for profit should be explored, one also needs to keep their core brand in mind.

On that note, I suggested that Tom check out a few places in NYC, like Chinatown Fair and even Barcade, which we might be doing sometime next week! I also might be checking out this other game center in Jersey with him first-hand. So definitely more to come.

The Best John Woo Film In 17 Years

On Wednesday I was invited to a special screening of Red Cliff, the new film by John Woo. Hilary came along for the fun as well. So how was it? First some background: John Woo has been one of my favorite directors since forever, so his crap output in Hollywood has been especially distressing for myself. Though pretty much every Asian cinephile wants to hang themselves when they hear the name of the man who more or less kick started the entire HK cinema movement that still exists today in connection with Face/Off. Eventually he returned home (thank God) in order to direct a film version of the events that went down at Red Cliff, a pivotal moment in ancient Chinese history, which was immortalized in the Romance of the Three Kingdoms and thusly became the source of countless folk tales, operas, novels, movies, television series, and of course, video games. The end result is a sprawling epic that’s been characterized as a Chinese version of The Lord of the Rings; two films, Red Cliff 1 and Red Cliff 2, were produced, both of which was embraced by critics and film goers alike in Woo’s native lands. And the upcoming American release of Red Cliff actually combines both films… which clock in at over four hours combined… into one slightly slimmer package that’s close to two and half.

While Hilary found all the action to be a bit overwhelming in the end, she still enjoyed herself, whereas I absolute loved it to death. And it’s true, there’s a LOT of action in Red Cliff, but all of is simply superb; perhaps I’m biased since I’m a total sucker finely choreographed, epic battle scenes. In that sense, it truly is like The Lord of the Rings, but without all the goofy fantasy elements getting in the way. The fact that the events in the film are somewhat (kinda) rooted in reality does make a tiny bit of difference, especially when it comes to rooting on the good guys when they attempt to overcome such insurmountable odds. Cuz in LotR, I was just waiting for whatever wizard to just conjure up some ultimate dragon and get it over with. Though it needs to be noted that events of the Three Kingdoms era has been heavily romanticized, hence they title!

Though I fell in love at the five minute mark (maybe less) because it’s immediately made known that you’re watching a John Woo movie God dammit. And all the wonderful flourishes that he’s so well known for is strongly displayed throughout. But unlike, say, Mission Impossible 2, which also had plenty of neat camera tricks (I think, it’s been a while), the story and especially the acting here is what keeps it all together. Because no matter how awesome the action is in The Killer and Hard Boiled, when you strip away all the eye candy, you’re still left with a compelling tale. The story this time, which again is rooted in history, tells of a ruthless prime minister to the north, Cao Cao, and the shaky alliance that is formed when southern warlords Liu Bei and Sun Quan attempt to stand up to the man and his vast army, along with his very dirty tricks. Because Liu Bei is a war torn vets whose best days might be behind him, along with Sun Quan’s complete lack of experience, its up to Liu Bei’s strategist, Zhuge Liang, and Sun Quan’s viceroy Zhou Yu to lead the charge. Takeshi Kaneshiro plays the part of Zhuge Liang brilliantly, as the devilishly clever soul that manages to come up with the most simple yet brilliant of plans when all options appear to be exhausted, whereas the always amazing Tony Leung, whose does the stoic in the face of insurmountable and unthinkable odds. There’s plenty of other compelling faces, like Sun Quan’s spunky younger sister who ends up sneaking behind enemy lines, along with plenty of other generals on everyone’s sides, like the one whose a former pirate! Unfortunately, most of them don’t get as much screen time as one would hope, though the thing is, most of them are fleshed out much more… just in the original four hour cut.

But all things considered, whoever did an amazing job cutting down both massive films into just one, in which everything and everyone flows together just nicely. It’s never confusing, and aside from two little things that left both Hilary and I scratching our heads in the moment, one might have never guessed that a large part of the story is absent. What’s left is one high-impact battle scene after another, which features an amazing assortment of incredible stunts, jaw-dropping fight choreography, effective use of wirework, intense sword clanging, impressive explosions, and even smarter use of CGI. Half the fun is watching these brilliant military minds (much of the strategies developed are still being utilized today, and not just when it comes to warfare but everyday life itself) coming up with their plans and seeing them being executed. All of which is sure to satisfy most folks, ESPECIALLY diehard Woo fans, whereas many might be included hunt down the two complete films to fill in the blanks. Which is certainly the not the worst thing in the world! Here’s hope that the New York Asian Film Fest can get their hands on those next summer!

The film opens in theaters on November 18th, but it’s available via Video On Demand, including Xbox Live, this very moment!

Odds & Ends

What else?

- Yesterday I had lunch with Dave Roman. Which was mostly n first time we ate somewhere other than Times Square in… Jesus… quite a few years. Because his tenure at Nick Mag recently wrapped up (God rest that wonderful magazine’s soul), he’s now an unemployed bum just like me! So after lunch, we just sat around Union Square, shooting the sh*t. Mostly about cell phones, since I know a few things about them. And Jimmy McMillan! Both him and his wife Raina voted for the guy. So that’s three votes at least! Though I foolishly neglected to apologize for my lack of Life Meter blog posts. So if you’re reading this Dave (and you too Zack), sorry! Next week, I promise.

- Immediately afterward I met up with Katie for some drinks with Fitz and Martha at Ginger Man, the latter of whom was celebrating the passing of the bar! And right after that was even more drinks with Raina, who was having a go away party, before that aforementioned trip to Nepal! At both soir?e, the subject of Katie and I’s cat came up, and which the following photo proved to be an instant hit once again; I’m fairly certain I’ve shared it before, but once again…

Oh, and here’s a pic of myself and Raina, aka her last know photo before she plummets off the side of Mt Everest to her untimely death…

.,. Obviously, I don’t want any harm to befall Raina and figured that making such a joke will insure that misfortune will not occur. Or at least I hope! She’d better not die, since she plans to seriously get to work on 1UP Zine #4 when she returns home.

- Speaking of, guess who also has a video game zine up his sleeve? Mathew Kumar! It’s called exp. and it looks (and sounds) pretty hawt…

… Unfortunately it’s already sold out, though that’s a good thing as well! Luckily for me, my copy is already on way; Mathew and I trading zines, just like you do at shows! Speaking of, I think he’s gonna try to get a table at TCAF, and I’ve thought about doing the same. And hopefully he’ll let Katie and I crash on their floor while in Toronto. You hear that Mathew?

- Meanwhile, and sticking to zines, the place to go for my stuff (along with a host of other splendid goodies) aka Attract Mode, is sponsoring the first leg of a west coast micro chiptunes tour! And it’s tomorrow night, so if you’re in the Los Angeles area, it’s time to move your ass to the sounds of Game Boys!

- And speaking of 8-bit music, this year’s Blip Fest is coming up, though it’s going to need a little bit of financial aide to make it’s magic happen yet again. Which is where Kickstarter comes in, to help raise the $5,000 it needs, which thankfully has worked wonders! They’re just $514 shy of their total, and if I had the cash, I’d totally thrown down the $500 pledge amount for all the amazing extras, especially the LSDJ cart that’s pre-loaded by compositions from the Blip Fest performers themselves! Along with the extra $14 of course!

- Going back to Attract Mode for just one second, my good pal Mike over at Kotaku recently wrote great piece on a favorite subject of mine, that being video game clothing. Specifically the story behind the starting up of Meat Bun. And when mentioning other places to get neat-o gaming attire, he was nice enough to randomly mention my stuff, even though I have nothing to do with shirts, so thanks Mike!

- There’s actually tons more to go over, including all the stuff I’ve been playing as of late, like Forza 3, Tekken 6, Space Invaders Extreme 2, Wii Cheer 2, Boy And His Blob, and Lego Rock Band. Though I want to mention real quick that I finally got the top score among my friend’s leaderboard in Pac Man Championship Edition the other night, when I finally beat Heather Campbell’s score of 280,950! My new high score is 295,730! Which immediately went back to number two after added a few new folks to my Xbox Live Friends list and one person has something in the 317,000 range. Oh well.

Plus there’s all the stuff that’s been happening in the world of games as a whole, which has been quite a lot! Not surprisingly since it’s always crazy near the holidays. Though one place you can check on in the meantime is Heavy.com. Why? Because I’m the new video game blogger there! I’ll be posting several times a day, alongside K Thor Jensen. I just started, so I don’t have much stuff up there, but thus far we have…

An early peek at the Daytona USA HD revamp, which thus far ain’t looking so hot.

Quite seriously the awesomest video game trailer, ever.

A rundown of some supposed Wii 2 specs that were leaked by someone at Nintendo of France.

And a look at upcoming racer that appears to be the perfect combination of Burnout Legends and Stuntman Ignition, hence why it’s already one of my anticipated games of 2010!

Oh, and Joe Salina went to an NYU event last night that hosted both Cactus and Messhof, where they both spoke about their work. Joe promises that he’ll be passing along a report on that, plus a brand new indie arcade that opens up tonight in Queens, just a few blocks away from his apartment! So stay tuned…

9 comments

11/02/2009

“D-D-D-D-D-D-D-D-D-Dodgeball!”

by Matthew Edward Hawkins

In this post:
1. What I did for Halloween!
2. And how I embraced myself the following day.

Man, the past two days have been totally nuts, especially today. LOTS of stuff going on, and most of it good! In addition to a new steady writing gig, which I won’t be going into just yet, but soon, I’ve finally been making some decent inroads as it relates to the consultation space. All of a sudden, I find myself involved in like 20 projects, and who knows how all of them will pan out. Remember that animated series I was working on earlier in the year? lol. But hopefully, fingers crossed, a good deal of them will actually reach fruition.

That being said, there’s not much time to spare at the moment, but I really need to pass along the following since the longest one should wait to post Halloween pics is two days after the fact, before folks officially don’t give a sh*t anymore.

A Big Bottle Of Fake Blood, But With Nothing To Make Bloody

Me and Katie’s Halloween hijinks actually kicked off the night prior with our cat Josie; it was finally time to put on her costume that we picked up at Target a few weeks prior…

… Was it hard getting the thing on? Not really; these days, she’s just this big flurry turd that just sits there and takes whatever punishment we dish out.

The next day was the big day, so we went over to Joe and June’s in the afternoon to get our gear on, as well as get our drink on, nice and early, to save ourselves from dealing with a heavy bar tab later that night. Plus we further got into the spirit of things by watching the 80s classic Cat’s Eye! Which isn’t super scary or anything like that, but still far more appropriate for Halloween than The Room, which was Katie’s original idea. Though Tommy Wiseau is a pretty scary dude…

Anyhow, here we have Katie as Little Red Riding Hood…

… And myself as Hipster Andrew Dice Clay…

Remember how Katie was originally going to be B. B. Hood from Darkstalker? Well here she is doing her pre-fight pose, along with June as a mime and striking a pose herself…

… Which she would do for much of the trip downtown…

The original plan for the evening was to hit the parade in the West Village like the previous year, preceded by a stop at Otto’s Shrunken Head to see the Beer Drinking Fools, whom I hadn’t seen in almost forever! Pus, Katie’s never seen them once. Unfortunately, we got there right after they had wrapped up, which was lame to say the least. Seriously, when was the last time a punk rock card had its bands hit and exit the stage on time? Anyway, here’s front-man Richie Rheingold…

… Who thought was I was the Terminator, which hey, whatever works! And here’s Joe along with Mike Moosehead on the right, with the lead singer of Green Hell in the middle…

… Who had a big bottle of fake blood with him and was aching to empty out. Including onto Katie’s basket, which we had to deny him the pleasure of, simply because it was borrowed from her job.

Oh, and here’s a pic taken by Joe, of a guy dressed as a rat getting drunk at the bar…

Since we missed BDF, that just left some punk rock poet chick (oh boy) and the aforementioned Green Hell, which is a Misfits cover band that Mike’s in. When I asked beforehand if Where Eagles Dare would be played, Mike responded with “Oh sh- I don’t think so!” So when they opened up with that, I’d like to think either it was added for my benefit, or my leg was just being pulled. More than likely the latter. Since that would be like a KISS band not playing… whatever the one song they’re best know for. Sorry, can’t say. I don’t like KISS. Oh, and here’s a pic of Richie playing guitar to the side; he’s not a member of the band, but just decided to play along…

Unfortunately, that’s when the rain really kicked into gear, which more or less forced a change in plans. Plus, we had to stick around a bit longer than planned because Katie’s pal Sally Bloodbath was running late, due to the F shuttle train debacle that I myself got caught up in the weekend prior. Cuz, you know, the MTA couldn’t stand to have things run normally on a Saturday that everyone knows is going to have a crazy amount of people using the trains, even more so than a normal workday. Anyhow, here is she is as Velma…

With the downpour and our time-frame messed up, we made a detour into a bar that served pizza with each drink purchased, and it wasn’t half bad!

… The pizza wasn’t nearly as gross as one Brooklyn bar’s equivalent. But you know me, I think Brooklyn pizza is the absolute worst. Once more: pizza from Queens >>> pizza from Manhattan >>> pizza from (certain parts of) New Jersey >>>>>>>>>> pizza from Brooklyn, usually.

We then decided to just hit the one place we were going towards after the parade anyway: Grassroots. The place was packed, not surprisingly. I ran into not just one, not two, but THREE Flashes!

… Actually, there was a third, who didn’t make it into the frame. Meanwhile, there was another mime, which led to an inevitable showdown…

Unfortunately, the night didn’t last long; Katie didn’t feel too hot, which necessitated an early turn in, though the rain pretty much screwed up the entire evening from the get go. But still, much fun was had, plus it afforded me the chance to get plenty of rest for the next morning. Which was…

You Know, The Uni-Bomber Sorta Had A Point There

… Dave Gilbert’s wedding. I was one of the lucky few to be invited to the mostly family-oriented and rather intimate affair. And I was there for a grand total of fifteen minutes. Why? The following is fairly embarrassing, but for whatever reason, I feel the need to share the following with everyone. Actually, I can think of one: it’s called narcism.

First off, in the past I’ve joked about how much I love technology, but how it also seems to hate me. Well, the feeling isn’t exclusive to video game consoles, but tech as a whole. Virtually every single moment of my life these days is spent with technology of some sort, and because every single moment is either a struggle or just a disappointment of some sort as a result, I’m somewhat of a miserable person.

Take the computer I’m on for instance, it’s an iMac, last year’s 17-inch model to be exact. Never mind how my OCD has barely been able to forgive me for purchasing a computer with a screen ratio of 1680 x 1050, and how I simply haven’t had the time to properly convert the hundreds and hundreds of desktop wallpapers that were mostly designed for a 1600 X 1200 display (those 80 extra pixels unfortunately make a bid difference), let alone 1280 x 960, which was the native resolution of my previous machine, an eMac. Yes, I’m one of those kind of folks. Or my severe annoyance and utter disdain with a great deal of Mac users in general, like my now constant war of words with the douchebags that run and are loyal to Tekserve. Though a very real problem is all the issues I’m facing with the latest version of their operating system, aka Snow Leopard, aka the absolute worst version of OS X ever. It quite frankly boggles the mind how they got everything so right with 10.5 and screwed it all up (plus then some) with 10.6. Thank God I wasn’t hit with the CPU overheating bug that afflicted many when… get this… the clock went back late Saturday night. No joke. But Preview and Spaces being broken is seriously destroying my workflow to the point that, unless they’re address and fixed in the next update, 10.6.2, I’m going to downgrade to 10.5, period.

… Seriously, regarding Preview being broken, that thing was working perfectly since 10.0. How in the hell do you break an image viewer? Ask Apple I guess…

But my primary source of frustration these days lie squarely with the iPhone. I’ll spare the long-winded diatribe, since anyone who follows me on Twitter is already bored to tears with my constant bitching and moaning. Yet once again, the only reason why I put up with such nonsense to begin with is for purely developmental reasons. Otherwise, I?d have switched to Verizon a LONG time ago. Hence why I can’t wait to finally get a damn game out the door, to finally justify such madness. And for the record, the problem is two fold: first there’s the pathetic service that AT&T still has the gall to charge people $30 bucks for each month. I honestly can’t remember the last time I had a conversation that didn’t develop into a massive headache from me straining to decipher what is being said through all the static and noise. Though Apple needs to share the blame as well, for constantly gimping the phone with each subsequent firmware update, making it slower and slower. Thank God I also don?t have an iPhone 2G at least. Also, gotta love that inability to multi-task; heave forbid you’re listen to music, checking your email, AND get a text at the same time! Even crappy Nokias circa 2006 were able to handle all that at once. Though the iPhone is an important element to the following. Since I’ve already killed everyone’s patience with big blocks of nothing, gonna simply describe Sunday?s events in numbered fashion. Why? Why not:

1. After an even slower than expected train ride, one that ended prematurely due to track work (yay), I was running late. So I hopped into a cab to finish the strip.

2. Once I left the cab, to enter the restaurant where the ceremony and reception was taking place, I almost immediately realized that I had left my iPhone in the taxi! Which led to me running after it, but to no avail.

3. Rushed inside and immediately spotted my friend Jenna. I apologized for being unable to chitchat and asked to use her phone, because it was a bit of an emergency. Which I guess it was?

… The thing is, with the phone, anyone could easily access my email, or whatever other site I frequent, like Facebook, and then simply lock me out by changing the password to then wreck whatever havoc. Which is a definite headache to be sure, but all that pales in comparison to the real damage that could be done by accessing my bank account and other equally sensitive areas, which again is easily manageable via the device, as silly as it sounds. Long story short, it’s okay to have your computer at home remember all your passwords, but when that computer is in your pocket… not so much. Hence my quiet sense of panic. But mostly it was anger, directed at myself for being stupid enough to misplace the thing in the first place.

4. Tried calling 311, which is the general help line for NYC. When something happens, like you lose something in a cab, that’s the number you call. Unfortunately, the process of filing a claim is fairly lengthy, plus not much can be done on a Sunday. Great.

5. Next tried calling AT&T, to get my phone shut off remotely, a feature with the iPhone that Apple loves to tout. Unfortunately, trying to make calls with Jenna’s phone, which was a Motorola slider from Verizon was damn near impossible to do. As much as I want to hate the iPhone, it?s by far the simplest and most logical cell phone to operate, hands down. One main negative of Verizon has always been the ugly-ass interface they?ve forced upon all their handsets.

6. Had to use Verizon’s directory assistance, which I know must have cost her $5. But here’s the thing: once connected, the people at the AT&T store couldn’t hear me. Splendid. I tried again and again. Their service sucks so bad that even the phones in their own stores don’t work! Oy vey.

7. Finally got through after my seventh attempt. Another great thing is how disinterested and usually rude the folks who work at AT&T stores are, especially in NYC. Was told that the ability to shut one’s iPhone remotely was only available to Apple’s MobileMe service. I’ll skip the explanation, other than to say that it’s completely useless and only the most gullible of Apple zombie actually waste money on such a thing. My only option was to go to an AT&T store in person and have my account deactivated or something.

8. Went upstairs where the wedding was about to start. Gave Jenna back her phone and wondered how much of an a**hole I would look if I split right then and there. Was asked what was the matter, and I said it was an emergency… nothing severe, like my girlfriend’s falling down 20 flights of stairs… but an emergency nonetheless. Though I was mostly too embarrassed to speak the truth.

9. Caught Dave, just a few minutes before he was going to exchange the vows. Told him that, I’m REALLY sorry, but I had to jet. Again, cited a mini emergency, but this time I had to tell him the real deal; the look on his face was of confusion and disappointment, which was heart breaking. Can’t blame the guy, my plight was pretty ridiculous. But he understood.

10. Then it was a mad dash to find a cab and race home before whomever had found my phone could do damage. Granted, if I could only just call Katie, who was at home recovering, to log into my email and bank account and change info as a preemptive strike, no panic would be necessary. But once more, when you put your entire life inside a small, portable device… There used to be a point in which I memorized every girlfriend and best friend’s phone numbers. Those days are long past me.

11. Eventually found a cab, but got stuck in traffic almost immediately. The west side looked to be completely tired up, so the cabbie decided to try the east side instead. Meanwhile I asked him if I could use his phone, to call my bank. Told them what happened, and was going to suggest that they turn off my bank account for the time being. But I didn’t have much cash with me and would have to use my bankcard. Which wouldn’t work if my account was shut off, right? So I had to pray that by the time I got home, my account wasn?t completely emptied. All of you outside of NYC have to understand, stuff works lightening fast around here!

12. Unfortunately, the ride home took forever, due to a stupid marathon that was going on. I love running believe it or not, but there’s ways of doing it without getting in everyone’s way. While sitting in a stationary cab, on the FDR Drive, somewhere around 135th street, is where my brain began to go into overdrive. Basically, all those identity theft, nightmare scenarios started racing through, and I hadn’t even pissed anyone off on 4chan to set things off!

13. Once the meter had reached close to $40 (its usually $25, tops, to reach home from where I had begun my trip), the cabbie turned the meter off and apologized that it’s costing me so much. Really nice guy, a real Niko Bellic type btw, who totally didn’t have to do that. Wasn?t his fault. I obviously gave him a nice tip. But in the end, it took almost an hour to get home, when it honestly should have taken 20 minutes.

14. Once I rushed in the door, got a fairly classic “what the hell? what are you doing home so early?” look from Katie. Quickly explained what happened as I rushed to the Mac to see if I could still access my email. I then asked Katie if she had gotten any call from me, but not me, and noted that there was a voicemail. It was Joe! He had gotten a call from someone using my phone, with instructions to call it.

15. Called my number it was some dude named Lee. He had found my phone and wanted to give it back. Thank God for good samaritans! And as much as I bitch about the Big Apple, truth be told, it’s filled with some really nice people here. Anyhow, I got his address and immediately went out the front door yet again.

16. Lee lived very close to where the wedding was taking place, the one I was missing. I felt kind stupid for panicking in the first place, but what was done was done. I guess I was just happy that my phone was in safe hands and that I wouldn’t have to go through the hassle and costs of getting a new phone. Another thing that I kept thinking about when I was kicking myself is how I should have password protected my phone. But then again, as Katie pointed out, the kind stranger would not have been able to use my phone to call friends. Valid point.

17. Once I got off at the World Trade Center stop, I made my way towards Lee’s residence. Or at least tried to. Problem was, I wasn’t too sure where his street was. Asked some cops for directions, and they totally led me the wrong way for about 15 blocks. Wonderful. F’n NYPD, I normally think they get way too much flak, but not this day. But once again, I used to have such a keen sense of direction. Which, thanks to being overly reliant on things like Google Maps, has all been destroyed.

… Back to that anger at myself from before. It wasn’t just me being stupid enough to misplace my phone, which was an honest mistake, but how I’m so reliant upon it in the first place. Which speaks of my dependence on technology in general, and how what’s supposed to make my life so simple and full-filling makes me want to run head first into a concrete wall 90% of the time instead. Despite the fact that Escape From LA was a pretty wretched movie, the best part was at the very end, in which Snake (sorry for the spoilers, but like you were gonna see it anytime soon) decided to let the terrorists win and destroy all technology across the globe, by flipping the switch himself. And as much as I love the internet (as everyone who knows me is well aware of), I think it would be kinda cool to wake up one morning to find out that all of it… and I mean ALL of it… was magically wiped out. Hence why I believe technology is killing is all, or at the very least, making us all a bit too lazy or tense than we need or used to be. Since I clearly can’t be the only one.

Which is why I’m making minor efforts to give myself some breathing room. As I headed towards Lee’s place, without my iPhone, which I always use as a music player, it was the first time I had walked the streets of New York City without something blaring into my ears. And must admit, it was actually nice to hear the city for once. Sure has been a while. I guess I also need a reason to read more comic books and regular books as well. Hence why I will NEVER get a Kindle, screw that noise…

18. Lee had told me beforehand that he was on his way out, so he left my phone with his doorman. I introduced myself to this person, and a moment later, my phone was back in my possession. Since I’m kinda poor at the moment, with that big cab ride from earlier in the day certainly not helping, I couldn’t pass along a reward like I wanted to. Besides, by the looks of where he lived, Lee clearly didn’t have any money issues. So I just gave him some of my mini comics as a thank you gift.

19. Afterward I thought about going back to Dave’s wedding; I knew the ceremony had to be over by then, but the reception was probably still in full swing. But I was simply too embarrassed. Instead, I went to a Japanese joint whose curry I?ve wanted to check out for a while now, and I’ll be writing about it for Americurry next chance I get, since a new review from me is long over due.

So if you’re reading this Dave, real sorry man. Hope I can make it up, somehow. And for those of you who think I’m an idiot, just do me a favor and tell me something I don’t know!

Alright, time to wrap things up. Gotta burn a copy of Vib Ribbon and Love Love 2 for Raina Lee; she’s in town and we’re having lunch tomorrow! Also, I want to try and clear Tekkan 6′s ridonkulous scenario mode before I got to bed if possible. So I’ll be back next time with a review of that, or maybe something else, as well as go over what’s happening in the world of video games in general. Though in the meantime, simply head on over to GameSetWatch, where a couple of my game related Tweets made it over there today alone!

5 comments

10/30/2009

Accidental Cannibalism Was Actually Low On The List

by Matthew Edward Hawkins

In this post:
1. Yet another scary movie that I bet most of you folks have never seen, let along heard about!
2. My re-cap of the Doomsday Film Fest.
3. Another gallery opening for Sweet Rot.
4. My change in Halloween plans.
5. Seriously, the worst Wii game I have ever played.
6. I’m just trying to help to make a place where gamers can, you know, hang out.
7. And meet The Dudleys!

Time once more for yet another “stuff that happened this past week” rundown…

A Comic About A Horny, Zombie Girlfriend

- Immediately after filing my Capcom Fight Club report last Friday, I ventured into Queens, over to Hilary’s, for some dinner and yet another scary movie. Brought over a bunch of fairly obscure choices from Asia, and much to my surprise, Hilary totally went for the true-life account of some crazy guy in Macau who rendered the flesh of his victims into pork bun stock for the restaurant that he ran. And which the local detectives would often dine on, unwittingly of course, as they attempted to crack the case. Again, based on a true story! It’s called The Untold Story and stars Anthony Wong as the crazy, in a role that managed to nab him the Honk Kong Oscar for best actor! And here we have Hilary’s illustration from that film…

… Believe it or not, accidental cannibalism is one of the less crazier things that happens. You also have rape with chopsticks and children getting beheaded, among other heinous acts. We also spent the evening going over our plan of attack for the following weekend. Because…

- The Doomsday Film Festival & Symposium went down this past Saturday and Sunday, where I spoke about “stuff”. Day one was the Doomsday In Video Games panel, which was preceded by a screening of the 80s video game cinematic classic WarGames. I can’t believe I haven’t reviewed it for GSW by now. I had also forgotten how hot Ally Sheedy was at the time. Though before all that, had lunch at the Chinatown bakery that Katie and I always frequent, where they have the absolute best pork buns imaginable; needless to say, the previous night’s viewing had little effect on me (maybe since I’ve seen the movie so many times), whereas Hilary flat out refused to have Chinese for dinner afterward!

And how did that go by the way? Eh…. Alright I guess. Definitely not one of my best appearances, that’s for damn sure. Basically, I wasn’t as prepared going on as I normally am. plus there were also a host of technical issues that really got in the way. A word of advice for those who plan on running a panel of any sort: if you’re going to provide a laptop for your presenters, for God’s sake, please make sure that the right and left mouse buttons are set to normal. They were switched because the owner is left-handed. Plus the audience just wasn’t feeling it; Hilary did her best to be a plant and throw out questions, but her alone asking would have been just too obvious. But in the end, the event’s organizer loved the presentation, and that’s really what mattered the most.

- After my thing, Hilary and I made our way to a ramen shop in St. Mark’s, since like I said, Chinese was out of the question. Besides, we were in the mood for curry ramen anyway. I next ventured into Brooklyn for MF Gallery’s Seventh Annual Halloween Art Show, at their new home in either in Carroll Gardens or Gowanus. Sorry, I’m not so up to code with my Brooklyn zoning… perhaps Mike can clarify. Won’t dwell on hellish nightmare that was dealing with the F train; all I’ll say is how I remember a time in which the F was one of the more reliable subways. The key annoyance was how the train itself terminated a few stops in, which was then replaced by a shuttle bus, every commuter’s best friend, especially on the weekends. Another thing I have to ask is how, I thought the whole point of a bus that replaces a train was to, you know, follow the same damn route? Anyway, some pics from the show…

… Maybe you spot the lead singer of DETHRACE lurking about. Well here’s Joe Simko and myself…

It was actually somewhat of a costumed affair, since you know, Halloween. Like June here, not just looking like a mime but moving like one too…

As for the show itself, can you guess which one is Joe’s?

And here’s Katie taking a midnight stroll through the forest, on her way to grandmother’s…

… Actually, we were just trying to figure out what where the hell the subway station was, at least one that was actually operational.

- The following day was the Doomsday In Literature, Poetry & Comics panel. And that one went far better than the previous day’s, thank goodness. Bob Fingerman was one of the speakers, whom I was happy to cross paths with once again; the first time I met Bob was about 12 years ago, when he was a guest at Joey Cavalieri’s writing for comics class, in which his first bit of advice for everyone was to drop out of SVA asap! I believe Hilary was able to explain that the school has gotten a tad bit better since then. Speaking of Ms. Flordio, Hilary discussed apocalyptic themes as they pertain to Japanese comics, and one very popular example among the audience that day was this page from a doujinshi in which some college student can’t get his homework done because his horny, zombie girlfriend keeps pestering him for sex…

… I should perhaps re-post the rest of it over at the forum one day. The best part is when her brain plops out during an orgasm!

- Back to Halloween, some bad news: not gonna be Hideo Shimazu this year after-all. I’ve just been too damn busy to figure out how to make the shoulder blades. Plus, Katie’s been bugging me since day one that no one is going to recognize who the hell I’m supposed to, and unfortunately, she has a point. Perhaps a Rival Schools character is more appropriate for an animu convention. Hence why I’m going to be Andrew Dice Clay instead! Actually, Katie and Joe and June all suggested a 1950s greaser, and since that’s what the Diceman basically looks like, plus I do a halfway decent impression of the guy (though it’s nowhere near as excellent as my Bob Dylan or Randy Newman), there ya go. But not only that, I’m gonna be the Hipster Diceman! What does that mean exactly? It means checking out old comedy routines of his, and repeating them verbatim, but with topical names strewn about like Santo’s House Party, Lightning Bolt, Crystal Castles, Brooklyn Vegan, hipster runoff, and the L train.

Though another reason for the switch was how Katie is more interested in just being vanilla plain Red Ridding Hood then B. B. Hood. Oh well.

Nothing’s Scarier Than A Naked Asian Boy… Yup

In honor of tomorrow, I wanted to do something a little special. Some might recall Dave’s neat little essay on horror games last year, and to mark this year’s day of the dead, I felt something similar was in order. So a review of the video game version of Ju-On for the Wii (or Jew-On as Hilary likes to call it) seemed like a no-brainer. But unfortunately… not happening, sorry. I only review titles that I’ve “completed” to a certain degree, and that’s just not possible in this instance.

Here’s the deal: the “game” if you want to call it that (actually, its being advertised as a “haunted house simulator”) is being published by XSEED, which I’m a big fan of. To the point that I’m perhaps a bit biased when it comes to their offerings. Though I still stand by my assertion that Flower, Sun, and Rain is the best DS game this year, hands down! Though I simply dig any company that takes risks and publishes totally off the beaten path offerings from Japan, like The Wizard of Oz: Beyond The Yellow Brick Road, which I’ll be getting into a bit later down the road (please excuse the pun). Hence I want XSEED to succeed, and similar to how fearful I was that all those semi-mediocre releases from Atlus this past summer was going to do them far more harm than good, I’m equally concerned by XSEED’s decision to bring out the game in question. Not saying that this one crappy title has the power to completely destroy the company, but I can easily envision some poor, hapless soul wasting his or her hard-earned money of Ju-On and immediately responding with “F*ck this game and the folks who put out this piece of sh*t! I feel like driving down to their offices with a bomb strapped to my chest.”

Despite my penchant for bitching and moaning about pretty much anything, I was initially going to adopt a “if you can’t say anything nice, don’t say anything at all” stance. Yet upon reflection, my mind is still blown by how completely horrendous my time spent with the game was, to the point that I genuinely have the need to warn others. With the ugly truth being that the levels of wretchedness this game manages to achieve is so absurd that it simply defies description; after my one and only play through, Katie noted how she simply couldn’t wait to see what I had to say. But I find myself for a loss of words… it’s like asking why does the sun feel good on the skin? Why is the purring of kitty cat so soothing? That kind of stuff. Which is why I’m essentially stalling, since I just can’t come up with the proper words to properly convey my sense of anger and betrayal. At not just towards XSEED and the actual developers of the Ju-On but video games as a whole. Though I one thing I can say with absolute certainty is how it so perfectly encapsulates every single negative stereotype that the Wii is known for. For all the Nintendo haters out there, who are convinced that the company is killing the medium and how their system has set gaming back however many years, good news: you finally have a smoking gun.

The game starts with it asking what your sign is. Okay. Then you choose a gender. But what’s the point? Each level features a different character with a preassigned sex anyway. Episode one kicks off with you chasing after your dog, easily the ugliest, worst animated canine ever in a video game. It wanders into some creepy, abandoned building, and you follow suit. Gameplay consists of stumbling around in the dark with a flashlight. That’s it. There’s no combat, no nothing. Well, you have to go through doors, most of which are locked, so the primary action is actually looking for keys. That and batteries for your flashlight; once it’s lights out, the game is over. Often a key is clear across the other side of the room, which wouldn’t be such an issue if not for the fact that your character moves REALLY slow. I mean, to an agonizing degree; you’ll be screaming at the television to go faster, guranteed. It’s to the point that you will also lose half your battery power walking just 20 feet. Controls itself is laughably bad; the Wiimote mimics the flashlight, which is fine, but there’s lag, plus it sometimes just goes in a direction all by itself. At times you will literally find yourself spinning around in circles. So half the struggle is to get your flashlight to point towards the direction you want to go, to then hit the B button, which is allows one to move forward. I love how when walking up a flight of stairs, there’s more sounds of footsteps made than are actually being employed. The sound design sucks, with effects lifted straight from a royalty free CD, or so it feels like. The visuals are actually not all that bad, simply by virtue of not being offensive. It’s just serviceable, or at least the environments. As for the spooky stuff… oh boy.

Here’s where the game gets really sh*tty: occasionally you’ll open a door or go down a hallway and a pale girl with really long black hair will pop out of nowhere and maybe start crawling towards you. This will be followed by onscreen directions to let you know which direction to shake your Wiimote at, though from my experience, it’s always to the right. If successful, you’ll retreat five feet, but due to the extremely linear nature of the levels, the only option to continue towards where you were going. But that’s okay, because the threat is now long gone. That’s… really not how most horror movies, horror games, and haunted houses work if I’m not mistaken. The important question though is if any of this is scary. Any guesses? The second level pits you in the middle of a hospital where, surprise, all the lights are off. Yet the power still works since you can turn on all the televisions in the empty hospital rooms. Which might be part of some kind of puzzle, who the hell knows, everything in the game is so vague and confusing. I forgot to mention that after the end of the first level (which btw just ends, there’s no boss battle or anything like that, you just find yourself in an elevator with your dog that comes out of nowhere, and that gets filled with hair), you’re rated according to how scared you were. How this is determined, who the hell knows, and I absolutely cannot stand games where you’re judged via unclear criteria, so one has zero idea how to improve the next time. Back to level two: despite the hospital floor being quite small and having just four or so empty rooms, all right next to each other, exploring the space takes forever due to the aforementioned walking pace, akin to an elderly person dealing with arthritics. Perhaps the reason why you’re there is to finally get that broken leg taken care off? All the while, you’ll see a naked Asian boy run across from you, which is hardly scary but more in the realm of hilarious. Almost cute even. Oh, did I also mention that, whenever you get a fresh battery, you still hold onto the dead ones? So you’re this idiot, stumbling around in the dark with pockets filled with empty batteries. After struggling to figure out what the f*ck is going on and what I’m supposed to do for what felt like 20 minutes, I finally ran out of juice and was “killed” by the pale girl. Yay. Sorry, but there is no way in hell that I’m giving that game another millisecond of my life.

As boring as the description was, now imagine playing it. A part of me wants to just get the damn thing out of my sight and run down to Gamestop, to put it towards a copy of New Super Mario Bros Wii. Though another wants me to hold onto the game, for historical purposes. I actually feel like an idiot for spending so much time on it as is; Katie asked if I ever do another top ten list of worst games ever created, will Ju-On be included. And while it certainly qualifies, I almost don’t want to think about it anymore. Though me rambling on about it like a retard is perhaps all the more pointless considering how I honestly can’t imagine anyone wanting a video game adaptation of a movie that already sucked to begin with. On a side note, I still don’t get why white people find the stuff in Asian films, like The Grudge and The Ring, so scary since they play up to Asian sensibilities so much. Or Japanese, since I’m party Korean and I don’t find pale little girls with long black hair scary the least bit. Perhaps it speaks volumes of the sad state of scary stuff today? You’ve got crap like the Saw movies and needless remakes of classic films still making tons of money, and worst of all, folks thinking that crap is actually good. Though that’s a whole different issue which I should have perhaps spent time on instead of this worthless pile. For the record: Ju-On the video game is quite possibly the worst Wii game ever created. Pure sh*t. Period.

Ugh, why am I still talking about this?!?! Moving on…

Creating A Place For Gamers To Hang Out (Part 1 of ???)

Back to stuff that went down this week, on Tuesday I also spoke to a person who dropped me a line after reading my old To Live And Game In NY piece for GSW, which as most people know was recently expanded upon for the latest zine. Let’s just call him Tom for right now, and he wanted to talk about one of the things covered, that being Game Time Nation, the short lived video game lounge that existed in Union Square. Which if I’m not mistaken, is the same exact location where Play N Trade resides this very day. Anyhow, Tom wants to start up his very own home base for local gamers to meet-up and kick back, for his neck of the woods, which is somewhere in upstate in New York. And the purpose of the call was to dig deeper as to why Game Time Nation ultimately failed and if such an operation would thrive today if conditions are slightly different.

I basically tried describing a bit about the game culture here by explaining how that NYC gamers, for whatever reason, are seemingly less than interested in a gather spot that they can call their own. I guess Chinatown Fair is all that anyone needs? It might have to do something with the fact that what’s been offered has simply been not up to snuff; on a semi-related note, for years, various parties have attempted to create something akin to E3 to cash in on the supposed interest of New Yorkers. Yet each has fallen flat on their faces, mainly because they’ve just been pale comparisons to the real deals. Which is mostly due to the inherent costs involved; E3 works so well in California simply due to the fact that most game companies (at least the ones that matter, such as Capcom) have their US headquarters located there, plus its just that much closer to Japan. The New York Comic Con and New York Anime Fest have both done a great job of filling such a demand, mostly since other bases are also being covered, making things far more cost effective in the end. It also needs to be pointed out that most of the diehard gamers who come out are from the outside NYC metro area. Basically New Jersey and Long Island. This is something I still can’t figure out, why native New Yorkers seem almost blas? when it comes to gaming.

Another possible reason that Game Time Nation went belly up was due to cost. Why pay money to hang out in NYC when one can simply sit on a stoop and people watch, which provides hours of free entertainment here in the city? Whereas in the burbs, in which there’s not much to do, I can totally understand the need for a gathering spot. Tom mentioned of a place in Jersey that sounds similar to GTN, but which is seemingly doing quite well for itself. I suggested that he drop them a line and see how they’ve managed to stay afloat, which appears to be for a good number of years now. I also encouraged him to check out. Though it would appear that a good deal of their business is reliant upon parties and the like.

One of Tom’s primary questions was what it would take for someone such as myself, or any gamer really, to frequent a place that he had in mind. My response was that I’m perhaps a poor example, since my tastes are certainly not reflective of the gaming audience at large. Though I personally would any place in which I could easily play games that are not readily accessible for me, that being a wide variety of shumps. And I’m fairly certain that friends of mine, like Dave and Joe Salina, would feel the same way. But again, we hardly reflect the taste of the masses, which obviously needs to be catered with most business ventures, especially this one. Its here that Tom confessed that he honestly has little idea what folks are into, let alone what’s going on. He doesn’t own a Xbox 360, PS3, or Wii. Some folks might roll their eyes upon hearing this, and wonder about the potential of what he’s trying to do, but all I can say is that it’s not all shocking, if anyone knows anything about business. Plus his heart is in the right place.

That being said, I did offer a bit of warning about the current landscape; the idea of having a bunch of consoles in a suitable for hanging out environment is already a bit of a hard sell to begin with, and that’s without one of the most popular facets of gaming today to consider, one that Game Time Nation didn’t have to contend with. It’s true that the internet has become a replacement of sorts of the arcades from the 80s and 90s, but he social networking aspects that have recently become engrained makes this a whole lot more complicated; folks play not just to have fun but to boost their achievement scores or the number of trophies. And that stuff isn’t exactly portable (it’s not exactly easy or even possible in some instances).

But these issues, and others, I hope to help Bob out with in the months to come. I’ve agreed to lend him information or advice whenever he needs it, and in return, I’ll be chronicling his endeavor! Ultimately, I would love to see Tom succeed… the idea of a place for gamers to hang out is still a good one in this day and age, I still believe… and perhaps if he makes all the right moves, it might set an example for others to follow. Yet at the same time, I also don’t want to see Tom lose a ton of money either. Stay tuned.

World 4-2, Dinner Land

Last night I attended the dress rehearsal for a new play called The Dudleys with Dave and our pal Mal. But first, some pics of the location; it went down at an art space in the basement of an office building on Wall Street. As you can see, it used to be a bank!

As for the play itself, it’s essentially a look back at a broken family presented as a messed up Nintendo game. All of the backgrounds were done entirely in 8-bit and projected. Here’s an example early on, during the play/game’s intro…

Those two are the Dudley boys, running through their hometown, located in Utah. The oldest is on the right, whose the most level-headed of the bunch, but mostly by default, and the youngest to the left, who is a bit of a f*ck-up with anger issues. To round out the bunch is the middle child, their sister, who has the brightest future but is also constantly banged up. She’s super accident prone, though it’s inferred throughout that all the wacky reasons behind her bumps and bruises are just smokescreens, that they’re all by the hands of her abusive boyfriends. To round out the clan is mom, whose the new head of the house; the story revolves around them coping with loss of the father to cancer, which leads to a crisis of faith on the mother’s part. Early on she decides to drop Mormonism (this is Utah after all) and become a Jew, much to the shock and dismay of her children. Primarily the youngest child, who had to go to go door to door in Argentina I believe to convert people, which I guess is a right of passage for all Mormons. Then you have the aunt, who runs a non-traditional treatment center for various ailments, including cancer. One that doesn’t work very well quite frankly. Her inability to treat her sister’s ailing husband becomes a prime source of tension, naturally. She has a daughter, who?s a runaway, mostly due to recently surfaced memories in which she recalled her father (who at this point has left the house) sexually abusing her. As well as how her mother allowed it to happen without much interference. Plus there’s the cop, who seems a nice enough guy, though his obsession with paint ball is, among other things, obsessive.

To a certain extent, The Dudleys is your typical family melodrama, one that deals with all the usual issues: along with the aforementioned crisis of faith are ones relating to identity, unfulfilled expectations, as well as misguided ones, coping with the ugly truth, as well as determining its validity, and everything in between. The key difference here being that everything is wrapped in a NES-like package. Every vignette is presented as a different level, with video game-y elements sprinkled about in each scene, either directly or indirectly. In addition to helping to present a person’s memories of the past in a fractured manner, which is often affected by one’s coping mechanism at the time, the labeling of each scene with level numbers like 1-2, 3-1, & 3-5 goes a long way to help keeping track of what’s going on, since everything is presented out of order. In that sense, not only is the video game motif quite ingenious by itself (my primary fear that it would be abused for the sake of nostalgia, which thankfully is not the case) but also extremely functional. And in addition to setting the scenes, the 8-bit backgrounds help to move the action along. Here’s a scene in which the youngest boy and the runaway girl go on a rampage through the neighborhood; while she drives, he hits mailboxes with his baseball bat, that explode right on cue…

The level of interaction with the projected background was far more complex than original anticipated; virtually every element is pulled up on the spot, according to the actors’ performances and not the other way around (which among other things, could have been a disaster). Immediately following the above moment, the two run around a Wal-Mart, breaking stuff all over the place, where they literally run down aisles in scene that is either intentionally or unintentionally reminiscent of the forward scrolling corridor sections in the first Contra. Though my favorite moment are the outside the console ones, like how a scene starts to glitch up, so the director of the play gets up and goes towards the NES, which is set to the side is “running” the show, pops out the cart, blows inside, and puts it back in the system.

There’s also a few song and dance numbers; here we have the boys recollecting that aforementioned missionary trip to overseas to spread the gospel of Joseph Smith. The idea of knocking on doors as guitars is pretty much genius…

The story is compelling, as is much of the acting (the core cast that comprises the family was simply awesome, especially the mother and youngest son), and as already noted, the presentation is outstanding, almost genius at times, with a great chip-oriented soundscape. But it’s not totally perfect… that sister who doesn’t do such a stellar job of curing people of their ailments is constantly reminded of and tormented by her failures via zombies that she must constantly blow away with a shotgun in most scenes she’s in. The symbolism is cute, and certainly fits within the narrative structure, but was still a bit too heavy-handed in the end. It, along with a few other scenes, went on a bit longer than they need to be. Plus, despite the ultra helpful format, things got somewhat muddy and confusing in the end; that runaway daughter goes around town telling people of what happened, so the mother counteracts this by explaining that it’s just malarkey created by the psychiatrists who all want to control us. But then the daughter’s story somewhat changed from her own father being the abuser to the head of the Dudley clan.

I asked this to Dave, who explained to me that it was just a symptom of what the mom was talking about; because the accusations are b.s. there will naturally be inconsistencies. Though I simply chalked it up to the nature of memories being a confusing mess at times, coupled with the fact that the play as a whole is a glitched up cartridge, so not everything should be taken at face value. Speaking of Dave, he was one of the artists who contributed towards the 8-bit backgrounds; here’s his handy work in the final scene, which everyone agreed was most impressive. I just like how very Mega Man 3 it is; remember Spark Man’s stage?

Plus, it’s somewhat pointless to harp on any negatives since it’s ultimately still a work in progress; things are definitely subject to tightening up or to change in general. After the performance, I got the chance to speak with Steven Gridley, the man who came up with the story, created the music, and is basically the driving force behind the entire project; he mentioned that the whole point of the performance was to see what works in execution and what doesn’t (as most dress rehearsals tend to be), though no time frame was given when the next, and potentially final incarnation might hit the stage. Though I asked him to keep me abreast of when that day might be, because The Dudleys was genuinely awesome and something that totally needs to be checked out by everyone, especially those who have a passing interesting video games as a facet of art and culture. Again, mostly as a prime example of how to incorporate elements in an intelligent, successful manner!

Time for one last shot: here’s a closer look at Steven’s set-up, where he pulled up all the music and background elements on the fly. I couldn’t help but keep an eye on his as the play progressed, since he was constantly pushing this button or that, whether it be on a mixing board or Atari 2600…

… And I guess that’s it? Next time I should have another rundown of the games I’ve been playing (hopefully by then I will have managed to beat the ultra cheap last boss in Tekken 6), along with pics from tomorrow’s hijinks of course. As well as the latest round-up of game related links from across the web, though here’s a little something from GSW for right now, since it’s somewhat time sensitive; a bunch of neat-o, game oriented Jack-O-Lanterns!

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