08/15/2004

Party Like It’s 2003? I Don’t Think So

by Matthew Edward Hawkins

Went to a party last night. One of those “black out anniversary” parties you might ask? No. It was a tropical themed backyard BBQ thrown by Brian Klunk, (a.k.a. Brian Ballantine, of the now defunct Beer Drinking Fools). Went with the former band’s premier artist, Joe, plus C.R.A. (or is it finally I.R.A.?) and my once future bride to be came along for the fun.

It was a nice, laid back affair with some good food, plenty of booze, and an interesting mix of folks. There was a large contingency of Brits in attendance who brought some food from the U.K. including pork pie (as much as I’ve always wanted to try out a bit of Hogwart’s cuisine, I passed) and a snack chip called Twiglers which wasn’t bad, but I wouldn’t call it good either.

Former front-man for the BDF, Richie Reingold, was there of course; got to tell him how hilariously shit-faced drunk him and the bassist were at the Siren fest from a few weeks past. Another interesting fellow was this big French dude who could twirl a whole wine bottle in his hand with total ease and grace. Klunk’s girlfriend was super concerned over the potential of red wine getting all over the floor, but there was never any danger of that even coming close, and even tried teaching Joe how to do it.

Overall it was a pretty decent shin-dig, and even if I didn’t have a good time, it still would have been much better than any of those stupid black out parities I was invited to.

But before I get into that, I suppose it’s worth clarifying that yesterday was the one year anniversary of that massive black out that engulfed much of the northeast last year. And I guess I might as well share my experiences from that event, which was actually pretty pleasant. Here’s it is, copy and pasted, from an email I sent last year…

“… I had just gotten home from an EA event in the city. I was at home [I was living in Bay Ridge Brooklyn at the time] when all of a sudden, the power just died out. At first my roommate thought it was just us, but I figured it might be the whole neighborhood; since it was hot out, I assumed everyone was cranking their air conditioners, and boom, a blackout. Figuring it might take a while for things to get patched up, I went to get batteries for a flashlight.

At the corner deli, I passed some guy with a small radio and he said that much of the northeast was also without power. I asked for the exact cause, and his reply was “They don’t know, but it’s a bit obvious. It’s terrorists”. I hate to admit it, but his statement did startle me. I mean, it really wasn?t THAT hot, so the possibility of everyone using their AC’s was not entirely plausible. Once inside, the deli was packed and the mood was a bit grim, yet everyone was extremely polite (way more so than usual). I ended up spending my last $2 on said batteries and I was kicking myself for not going to the ATM earlier in the day. When I realized how VERY quiet it was out in the streets of Brooklyn for a Thursday afternoon, I went home to relay the info to my roommate.

I grew up in a military household, where you learn what to do in times when food and energy is scare or nonexistent, plus my roommate was in the Boy Scouts, so our survival instincts kicked and we immediately set out to get nonperishable food and supplies. Then were the attempts at contacting others, but neither of us had much luck since lines were either down or overloaded, plus my cell phone has always been spotty at best.

But I did manage to get a hold of just one person, my friend Dave, who informed me his place of work in Time Square was evacuated and that the streets were filling with throngs of wandering people. He, like everyone else, was trying like crazy to get a hold of friends and family, and I was the only one he managed to get through. I told him of the news of the northeast being without power, which he passed along to his coworkers who he was still with (and all just as unsuccessful at making outside contact). Afterwards, Dave told me that the news I delivered was met with “that’s bullshit.”

To conserve battery life, I tried calling people from pay-phones. Thank God for calling cards. I spoke to a friend on the West Coast who passed along info she got from CNN. I spoke at a laundromat, which also sold ice cream, and they gave me a ton for free since it was set to spoil soon anyways.

By the time I returned home, my roommate wasn’t there, so I decided to abandoned my original plans of reading comic by candlelight the whole evening and instead search for friends. My destination was about fifty blocks from where my place, and the long trip there was hard but enjoyable. All along the way, people were outside, chitchatting and having a good time. It was like that episode of the Simpson’s where Marge ends up getting Itchy and Scratchy cancelled and the neighborhood kids are forced to go outside and entertain themselves.

When I showed up at my friend Raphael‘s place, he was both surprised and relived to see me. We went to the roof to enjoy the spectacle of a totally darkened Manhattan skyline and he cooked me a hot dog for dinner. Since we were both so enamored and energized by the blackout, we decided to go on a road trip to various other parts of Brooklyn. Ran into Serge, another friend of mine and neighbor of Raphael’s, on the way out. Despite thinking against the idea, I managed to convince him to join us.

We drove to a part of downtown Brooklyn where a lot of young and artsy-fartsy people hang out, and once again, the streets were lined with people just enjoying each other’s company. The best part is that people were talking about everything BUT the blackout, and instead just cheerfully living through a temporary moment of inconvenience. Everyone we encountered on the streets was in high spirits and more than happy to talk.

Soon we reached Prospect Park, one of the largest in Brooklyn. From the outside it totally pitch black, and you could barley see where the tress and the sky met; the scene was ominous, yet also quite inviting (and reminiscent of my childhood). At one point we reached a large grassy clearing, about 100 years wide and completely surrounded by tress. A helicopter came from nowhere up and hit us with a spotlight as if we were escaped convicts. We waved like idiots and they went away, convinced that we were no threat. As the spotlight zipped across the ground, it exposed about six different couples having sex in the grass.

We walked some more, then drove some more. Ended up at a bar under the Williamsburg Bridge where they had a generator running some lights. I drank warm tap water as Raphael tried describing some weird game he played in Japan, which turned out to be Vib Ribbon.

By 2 a.m., we were all spent. After one last pass of the Manhattan skyline (which was partially lit due to auxiliary power unfortunately), I went home. I ate a can of cold Chef Boyardee spaghetti and meatballs (it was pretty gross, but I was starving), took a shower, and ended up reading a comic before falling asleep…”

On a side note, that was from an email I sent to an EA p.r. rep that I had a crush on at the time. Despite the fact that I hung out at the event for over two hours, mostly to have lunch with her, I wish I stayed longer cuz it would have been a chance to keep her company since she was out of town and had nothing else to do… plus she was staying at the same hotel where the event was taking place so….

Well anyway, as you can tell, I had a pretty good time. And I know others have similar stories, and I even enjoyed exchanging them around the time of the blackout, and I suppose I’m not opposed to talking about it today. But that’s as far as it goes. Others on the other hand seem to treat the event as if it was the greatest day in human history and are way too proud of how everyone “behaved”. For Christ’s sakes, it was a fucking blackout. The fact that people have to go on and on about how amazing it was that no one killed each and how proud they are of themselves that they “survived” one day without email is pretty pathetic. As are the all the “celebrations” that took place yesterday to mark the one year anniversary. For the most part, there were quite a few parties going on (I knew of least four or five that went down personally). I understand a few restaurants served food in only candlelight, which I have to admit is at least sounds appropriate (if anything, it was restaurants that were actually hard hit since I know many incurred heavy losses due to food spoilage). But by far the stupidest I heard of was some film festival that took place in Williamsburg which featured movies that all dealt with the blackout. Great, films that explore the woes of not being able to log into MySpace via an Airport Extreme enabled PowerBook G4 from a WiFi hotspot at the local coffee/poetry hang out PLUS dealing with a lack of espresso for a night. No wonder the rest of the world hates us.

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08/12/2004

Its Works Just As Well On Paper Believe It Or Not

by Matthew Edward Hawkins

Last night was Game Night, a invite only gathering of game designers and colleagues from the area NYC, which is organized by Eric Zimmerman and held at the gameLab offices. So what do people who make games do when they all get together? Play games, of course. Video games. No… Board games!

This was my first invite to the prestigious affair, and I had no idea what it would be like going on. I was pretty psyched going in, though to be honest, I did have visions of people in a circle, all in dark robes, and trying to finish their game of Risk (or maybe Monopoly?) so they can hurry up and call Illuminati HQ to pass along word of the what the next year in world events should be (and to sacrifice the baby).

But in reality, it was just a nice opportunity to chill out and enjoy some pizza, chips, beer, and an impressive selection of board games the general populace has never seen. It was small, yet eclectic gathering of minds. Among them, Greg Costikyan, who told me about some guy who got hassled on the NY Waterway ferry by security (with the Republican convention coming to town, security has been heightened, which means bag searches among other things) for having a pen and paper RPG book because it was deemed “inappropriate.” Outraged by such a ridiculous and ignorant abuse of power (especially since he creates pen and paper RPGs himself), Greg took it upon himself to get answers from the NY Waterway directly, which in turn has lead to an investigation. I’m eager to see how this goes…

Well as I said, there were tons of games to choose from. Most are titles that many people are probably not familiar with since the majority are independently produced and distributed (and trust me, there is indeed an “indie” board game scene out there, and it enjoys a pretty loyal). If you’re into games, especially creating them, and even if it’s “just” video games, it simply makes sense to be into board games as well. It’s the best way to put gameplay ideas to the test, hence why creating a working board game was one of my very first assignments for my game design class.

I tried a few out, some based on recommendations from Eric and others, but… and I’m embarrassed to admit this….. I simply had a very difficult time getting a grasp for any of them. I suppose I shouldn’t feel too bad since everyone I was playing with was having the same hard time, but still…. perhaps all those years of video games, which is a mostly pick up and play and ignore the instruction manual mindset has destroyed my ability to comprehend written instructions. At a certain point, I figured I’d tackling only games with cute, cartoony characters, but they weren’t any less complicated than the serious strategy and wars sims. But there was one game which I did find totally playable, and absolutely engrossing. Believe it or not, but Tetris as a board game totally works. Guess it goes to prove how rock solid and brilliant the play mechanics are.

Before I left for the night, I got a chance to check out all the different game boards that adorn the walls of gameLab. There were quite a few gems to admire, such as board game renditions of Double Dragon, Miami Vice, and the Flying Nun.

On a side note, and this has been the case for a while now, but there’s this belief that I have some sort of inside connection to the inner workings of Nintendo. It came up yet again this week as I was helping to spread the word of a Nintendo sponsored gaming tournament that took place in the city on Tuesday (which unfortunately I couldn’t attend since it sounded pretty cool; the games on hand spanned virtually every piece of hardware that Nintendo has ever produced). On that same exact day, a list of DS games that are being developed in the west was leaked to the public days in advance, and a few people believe I was the same source. And I can’t tell you how many people assume that I have a DS at home. Yes… yes I do… along with that air hockey tech demo I liked so much.

So anyway, I was up till 2 in the morning last night responding to IMs and replying to messages from forums in order to iron out the truth. The truth not only hurts, but also makes you sleep in and late for work.

EDIT:I forgot the quote of the day, as said by my co-worker Steve: “My fianc?e watches demon rape anime just for the plot.”

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08/11/2004

Whatever Happened To…

by Matthew Edward Hawkins

… Den-Sen for the PlayStation 2?

Basically, you’re a little girl who travels around the city by swinging off the city’s power lines via a coat hanger. The screens you see here from a work in progress build that was shown at the Tokyo Game Show in 1999, along with a number of other games in development for PS2, which had just been publicly unveiled.

Unfortunately, not much is know about the game, other than it was being developed internally at Sony in Japan, and was presumably going to be a part of the very first generation of PlayStation 2 software. But the plug was quietly pulled around early 2000 (or somewhere around that time), and these screenshots, which I got from GameSpot when they were still called videogames.com, are all that remains.

I’ve looked everywhere for any additional bits of info… how far along was development before it got the axe, why was it axed, what team was involved, and what else did it’s members work or prior or afterwards… but all attempts have produced nothing. Apparently a QuickTime of the game did exist at one point (I’m assuming it’s from the TGS, which was the only time it was ever shown publicly) but the link (from some obscure European PS2-oriented site) is dead.

I remember falling totally in love with those screenshots upon first sight, and decided that Den-Sen would be the game that justified the purchase of a PlayStation2. Bare in mind that this was late 99, when the Dreamcast was in full swing, and besides that one, quirky Japanese title, nothing else in the proposed PS2 lineup really excited me.

For some reason, the same sorta reminded me of NiGHTS; I guess it had a similar vibe. It felt like the same mechanics as well, of traveling around a 3D space in a mostly on-rails fashion. That, and the fact that it was so original (something which the impending lineup for Sony’s system was sorely lacking, and which turned out to be true).

Though I can’t say I miss that game too much nowadays. At least the PS2 ended up getting titles like Rez, Ico, Chulip, and Katamari Damacy.

Speaking of, when I was digging around my computer last night, just after I unearthed those Den-Sen pics, I also came across these…

“K Project Video #1″

“K Project Video #2″

“K Project Video #3″

… works in progress videos for K Project, which would later become Rez (the K is for Kandinsky). It’s these videos where my obsession for Rez truly began; when they first became public in early 2001 (thanks to DailyRadar at the time), I simply could not stop watching them. Even at such an early stage, one could tell that this game was going to be different, and in the end, it would become a landmark fusion of art and gameplay. Seeing early versions of games is always interesting, and even educational, but especially so for a game like Rez, which really had no direct predecessor.

My favorite is the first video which illustrates a very basic overview of the core gameplay, which I’m assuming at that point were in the final stages of being realized and tweaked. Most interesting is the middle/portion which has trees bursting from the ground, since it foretells the use of birth & creation as a metaphor which was used in the final game’s fifth level to amazing effect. Also, the last portion of the video shows what the player’s character looked like at that point. Instead of abstract geometry, it’s a human being who’s running. I would wager this is where the running man boss from the fourth level came from. Plus the music in the later part of the vid is rather “earthy” and tribal, and a slight contrast to the hard techno which was prominent throughout the final game.

The third video has the game looking quite close to the final product. But the key difference is the variations in sound which the destroyed enemies produce. In the final game, there are eight different tones, depending on the number of enemies destroyed within a single “wave.” But here it, there’s a far wider range, and it’s a bit tricky to pick up on a pattern.

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