08/25/2006

The Beat Goes On

by Matthew Edward Hawkins

So I’m still alive. Didn’t run fall off the face of the earth or anything. Though for a while I did have to fight off the urge to spend whatever money I had left to buy a bus ticket to Canada and start my life over there, by living in a trailer park, perhaps Sunnyvale (that’s a Trailer Park Boys reference for the 99.7% who didn’t get it btw). Oh, and fort90.com still lives!

This whole week I’ve been busy trying to “take care of business”. Hasn’t been easy in the least: as indicated, there’s been a million little things that could have gone wrong, and I didn’t pay attention, it would have spelled disaster. The whole process has also been one big “one step forward, two steps back” song and dance, but as of today, a resolution you could say has been achieved (though it could seriously blow up in my face on Monday… but I’m just too damn to worry about anything else at this point). Also, the resolution isn’t much of one, and its actually so hilariously insane that I almost can’t wait to tell friends about it; when I told my roommate about (she returned last night, which means she wasn’t obliterated by a volcano, thank God), her jaw literally dropped.

At least things things got ironed out just in the nick of time, as far as this website’s concerned; the bill from my web-host is due tomorrow, and I will be able to pay it. Though for a while I was thinking about something Ed suggested, which is basically a “Save Fort90.com” campaign, by setting up a donation via PayPal button or something. I like that better than cluttering up the site with Google ads personally…

Anyway, despite all the nonsense, I have been able to go on with my normal life, at least a tiny bit. For example, on Tuesday night, I finally saw Snakes on a Plane with MK and Robin. And I liked it! As far as B-level disaster flicks goes, it was pretty spot on: great introduction of characters at the outset, primarily folks you want to see die, and the satisfaction of the pay-off, as well as the ramping up of dangers and obstacles. To be totally honest, it was far more cohesive and even more logical than a majority of the “serious” films I’ve seen from Hollywood as of late. Oh, and the snakes and the havoc they cause was pretty awesome; I never had an aversion to them; but now I think I’m kinda freaked out by them! My only disappointment was that the kung-fu guy didn’t roundhouse any snakes, but overall, well worth the $4 I spent (I had $6 left over from a gift certificate I got from Jason during Xmas).

And as I’ve stated before, I’m starting to do more freelance now (though I sorta have to). On Wednesday night I attended IGDA‘s Demo Night 4 on the behalf of Gamasutra. Though I primarily wanted to see Dave Gilbert show off his game, The Shiva. Some might recall me talking about his game a few weeks back, which is very much like Monkey Island, but very Jewish, back when he showed it to me on the last day of class. I believe I was actually the first person to bring the IGDA to his attention when I first met him a few months ago, and there he was that night, in front of all his peers, showing off his handy-work, and I sorta felt proud for some reason. You’ll have to check out my report for the details, but I will say that everyone in attendance was super impressed; it was my favorite game of the whole evening, though the shmup that was also in attendance was also very very nice; not only is it based on Time Pilot, which is a very excellent game to take from, but its built for OS X!

Also… and I know this sounds so insane, given that I’m extremely spread thin these days, but… it would seem that I will becoming more heavily involved with the NY chapter of the IGDA in the near future. I was asked to lend my talents personally by the new head of the chapter, Wade Tinney, one of the head guys over at Large Animal Games, and I’m pretty excited by what Wade can bring to the table, and wouldn’t mind being all for the ride. Also, Wade’s smart; getting folks to do stuff on a voluntary basis is extremely tricky, but he knows the real key is to ask folks to do stuff they were already doing. Hence why he asked me to be the official chapter reporter. Hell, I attend all the events, and write reports on them, so I’m basically going to do what I was already going to.

I also found out that I’m heading to Philly in a few weeks. For the Philadelphia Zine Fest, which I had never heard of, but MK uncovered. I’ll be there, along with MK, Robin, and I believe Liz and Laura. And it’ll be the debut of RMK Book, which is a new imprint which MK came up with; we needed something to call ourselves at shows, that would encompass everyone’s stuff (there’s a website on the way, which means one convenient place to buy everyone’s books). So what does RMK stand for anyway? Well… Reed, Mary-Kate, or Robin, Matt, and Katie, or… a whole bunch of stuff, really. That also means that Katie’s books will be at the show as well!

The original name btw was going to be Super Cool, or something like that, which was what my boss back at Ubi Soft used to say whenever she saw what I was working on. Invariably she would be less than impressed, and her chief complaint/suggestion was always that it needed to be “more super cool!” At first I tried asking what the hell that meant exactly, but I never got a clear answer, just some stupid/dumbfounded look as if I was missing the obvious. And I guess I was to a certain extent: she was an idiot.

On, and I since I forgot to pass this along a whiles ago, there’s not better time than now I guess: here’s a pretty lengthy, and pretty awesome interview with my girlfriend, about her books and a whole lot of other stuff.

And despite my shortage of time, I have been able to sneak in some time to surf the web here, and there, though nothing substantial (again, I know it may seem stupid, but I have to blow some steam off and allow myself just a little bit of opportunity to goof off, especially in the face of soul-crushing bullshit). Though I’m pretty out of the loop…

I know this is really old news (hey, I’ve got a legit excuse!) but for those who don’t know yet, here’s what the new Optimus Prime looks like (its not the best picture I know, so when I find something better, I’ll replace the pic). And here’s the new Megatron….

And I know exactly what you’re thinking: what the fuck is this bullshit?! So it would seem that the good guys, the Autobots, are human-like (sorta), and the bad guys, the Decepticons, are more bug like in their appearance. They all look vaguely Terminator and Guyver-esque in their appearance. And naturally, the first real question is, given how ultra complex each character looks, how in the hell are they going to transform? And I know I risk getting a ton of flak for saying this, given where I work during the day, but the answer, to me at least, is somewhat obvious: given that the designs seem to be heavily influenced by the current state of computer animation, the transformations will in all likely hood be completely extravagant and needlessly showy. In the end, it’ll be a complete fucking eyesore.

The names of the characters was also released, or leaked, and one of the Decepticon, Frenzy, transforms into a stereo. Some might recall Frenzy being the name of one of the cassettes that was associated with Soundwave, who was the original boom box, but is now a a motherfucking HELICOPTER so now the change officially makes absolutely no goddamn sense.

As for video games, once again, I really haven’t been able to keep up, so I can’t comment on any truly hot topic issues, but I will mention the last truly amazing thing I’ve seen: a video that shows the first ten minutes of Senko no Ronde for the Xbox 360. And goddamn… this along with Dead Rising (which I know EVERYONE is playing right now), really makes me want a 360 (that and Silpheed 3 and all those revved-up Simple Series games coming out, like Oneechanbara X and Earth Defense Force X).

And here’s a thread that I ran into during my ten minutes at the Gaming Age Forums from the past entire week: a great deal of info on the booming DS homebrew scene. Just the idea of playing old LucasArts adventures on the go is SO exciting; I can maybe finally finish Grim Fandango. I’m not clear on all the details (to be totally honest, I simply haven’t had all the time to check out all the available info), but I believe you have to “flash” your DS, which I hear can be sorta dangerous for the Lite, but totally safe for the original. Hence why I’m really glad I have both!

Also, just discovered that there’s a Penny Arcade video game in the works. This news is going to either make people very excited or furiously annoyed, depeding on one’s view of the comic strip, naturally. All I can say is, hey, at least it’s not VG Cats! Though I personally would like to see a Perry Bible Fellowship game eventually.

Plus, Jeff Minter has a new game on the way for the 360, and its called Space Giraffe

Okay, now there’s yet another reason to get a 360. Oh man…

Back to the internet as a whole, Dave (Mauro) alerted me to what I ‘m guessing with be the next “big thing” online: preved. And what is it? Its apparently a meme that originates from Russia of all places. You can read up on the whole story here, but basically, its based upon some watercolor painting of a couple having sex in the woods being surprised by a bear (kinda NSFW). So now a bunch of folks in Russia have been Photoshopping bears in all sorts of photos for comedic affect or simply playing around with the character. Here’s a taste…

Man, the internet. And Russians…

Anyway, I better get back to work. Right now, MK is off at some drawing party with Robin, and Liz I think. Better get to that Gamasutra article and get as much doen before she heads over. Though I might try to read the Fart Party mini’s that MK left over a few days ago… As for my plans for the rest of the weekend, more work, which means I’ll probably have to miss out on the Anamanaguchi new album release party/show tomorrow night at the Tank. Looks like it’ll be fun, so I’m bummed out that I’ll have to miss it, but responsibility becons. And besides, maybe one of you folks can take my place!

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08/21/2006

Worst Summer Ever? Yeah… Maybe.

by Matthew Edward Hawkins

The past couple of days have been pretty tough ones for me. Most friends by now know what I’m referring to, specifically the bombshell news I received late Thursday afternoon, so I guess there’s no reason to revisit it (plus I still don’t want to go in specifics around here, out in the open like).

But before going any further, I just want to thank everyone for their kind words and well wishes. Its always gratifying to know that, when things are really bad, one can always count on friends for support. I sincerely appreciate it.

Again, not to go into specifics, but my situation is still rather bleak for the time being, though I am working towards a solution that will hopefully allow me to get on with my life with at least some sense of normalcy (the thing is, arrangements are being made, and if things pans out, everything will be fine, but there’s just so many little things that could lead it all to just fall apart, and if that happens, I’m seriously screwed). I guess the worst part is how much of a huge mental blow it’s all been, and I will admit openly that it?s really sidetracked my productivity and work-flow, which was already strained to begin with. And the timing of all this couldn’t be any worse (well then again, what time is ever good for bad news?), hence why for example I must “regroup” so to speak. I was supposed to visit Sony to check out the PS3 today for example, but at this point, more pressing matters must be taken care of first (I’m sure there’s still twenty page NeoGAF thread waiting for me with all the 411 anyway).

Speaking of, I was the most depressed Thursday evening, during which a bunch of folks asked what my Snakes on a Plane plans were (which, not to be all mister internet cool, but is something I’ve talkin’ about for years now, way before it became some pop-culture phenom, ya bunch of jumping on the band-wagon noobs). I had to decline, simply because stuff like movies and video games and surfing the internet just seemed so… distant, of so little consequence. I just felt like crawling into a hole and never coming out. But since then I’ve been feeling a bit better, and I’ve come to realize that totally shutting myself off from the outside world is maybe not the best idea. I even took up on Dave Mauro’s offer and stopped by his place this past weekend for some beer and to play Melty Blood: Act Cadenza. Its a pretty neat game btw, all the characters are either young school girls or maids, plus there’s one dude which has been affectionately dubbed “Wolf Cock”. I’ve even found myself surfing the web for game related news a tiny bit here and there, even though I really can’t afford to so right now (but doing what I would normally be doing, no matter how unproductive it may be, can be sort of a good thing).

In the end, I’m trying to keep everything in perspective. I really can’t feel too sorry for myself, not when far more horrific and crazy-ass shit is happening to all my friends. I can’t speak for everyone, but it just seems that everyone in my immediate circles are having the absolute roughest time this summer. Case in point, my roommate is missing. She went down to South America a few weeks back to do some traveling, and right as she was about to head towards the Amazon or something, her region got hit with massive (and I believe sudden) volcanic activity. No one’s heard from her since. Mind you, I’m only mentioning this because it sounds so out there, plus I have a feeling she’s okay (if Americans really do go seriously missing, doesn’t the news here go apeshit over such things?). As for my other friends’ struggles… they’re really not that “entertaining”, hence why I’ll stop right here. So I guess I don’t have it that bad, though I wish I could say “at least I have my health!” but all the stress is making my bloody ulcer even bloodier.

Anyway, with all that in mind, I might have to take some time off from updating this site, at least for a short bit. Not to toot my own horn, but I’m actually quite proud of the fact that what started out as a stupid little “writing exercise” and a means to just pass along stuff to my circle of friends has become something that a bunch of people enjoy. It’s been a great feeling. But there’s a price to pay unfortunately, and I’m afraid I might not be able to make this month’s hosting bill (yeah, I have that kind of problem). So if you see this site disappear, just check back ever once in a while.

Also, if my site gets killed, there’s a good chance my email may go with it, so if you send me something and it gets bounced back, try my other alternate email address (my main back-up, the PixelJump one, as you might recall is in limbo). It’s FortNinety at Gmail dot com.

Guess that’s it for now. Over and out.

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08/17/2006

2001: A Space Odyssey. Starring Steven Seagal. Genius.

by Matthew Edward Hawkins

Once again, I know much of it is “old news” but since some folks have been asking my take on things, plus I also not everyone has the time to troll message boards and assorted new sites for hours a day…

- The big item from this week, something which I’m certain everyone has heard of by now, because everyone’s been talking about it, and rightly so, is how you and I will be able to make games for the Xbox 360.

Ever since the news first broke, people have been discussing and analyzing every new bit of info that’s been released (which now includes an official blog). I’m not completely up to speed on all that’s out there, but the basics is that all you need is a PC and to join a “creators club”, which allow access to tools to make the games, and the means to share and test games among each other. And there’s the chance that a particular game might be picked up for release for the general public via Xbox Live Arcade.

It goes without saying that this tremendous news to the independent developmental scene. Microsoft has been courting that scene for a while now with Live Arcade, but this is the ultimate red carpet. The tools will be released in spring in 2007, and who knows… maybe there’ll be a 360 version of Jizzmoppa this time next year?

- So there’s been a slew of rumors regarding a possible price cut for the PSP, enough to force Sony into making an official “NO” statement. Which basically means that it’ll definitely happen, more than likely during right before the holiday shopping season. It sorta has to… the DS is really trouncing them at the sales counter. Though I’m not too certain about those other rumors regarding a system redesign.

Many are wondering if the system is officially dead, and while I hardly think that’s the case… who knows, it might either stay the course, which isn’t horribly bad, or maybe get a slight upswing in popularity… as I’ve said before, the chances of it being “the next iPod” are officially dead.

Further cementing this sentiment were comments from EA last week in which they announced that “handheld priorities” were being shifted from the PSP to the DS. I just love this quote:

“There’s no doubt that EA has historically bet more on PSP… I think we were excited by the technology, but the consumers have proven that actually what they want is fun.”

So are they trying to say that “fun” is not possible on the PSP?

And this is yet another “nail in the coffin” are far as the gaming press is concerned for Sony, which has become a very popular whipping boy for them as of late (well it’s sorta been that way since E3, but now everyone’s out to tear them a new one it seems). Much like Nintendo, if you’re at the top for too long, people are just not gonna take it anymore.

- Speaking of, and I’m not too certain of the details regarding this one either, but I believe IGN recently accidentally leaked some confidential info that Nintendo asked for it to be pulled. So maybe I could get in trouble for repeating some of the stuff that was said, but since much of it has already been discussed elsewhere, and have been somewhat speculated/predicated/hoped for already… the Wii is supposedly coming out on November 12 and will retail for $229. But the interesting part is how there will be two colors available, black & white, and that IBM, the makers of the CPU, is working on a revised chip for a future Nintendo handheld, one that would play GameCube games. Which long-time readers is something I predicted would happen years ago. Though now with the DS being so big as it is, I wonder if a portable Cube is even necessary.

I’ve also heard that Super Paper Mario has been delayed in Japan, to December 30th, and it won’t be out in the US till the first quarter of 2007. Also, Phantom Hourglass, the new Zelda DS title has been delayed into the next year as well.

And according to a chat session with the senior vice president of marketing at NOA conducted by Nintendo Power’s Camp Hyrule, and which I read at the Gaming Age Forums, the Wii version of Twilight Princess will not support the Cube’s controller. Which means if you want to play it like a traditional Zelda game, then you’re going to have to get the GameCube version.

But on the brighter side of things, Harrison also made vague allusions to the possibilities that it won’t be just familiar favorites on the Virtual Console, so we might in face get stuff that was previously on in Japan; as time has passed, I’ve become more and more convinced that it really wasn’t going to happen and that we’d just be getting staple Nintendo games, and that’s it. Its still not preventing me from stocking up on old NES and Genesis games though…

- As also pointed out at NeoGAF: a few weeks ago, Tim Schafer, the brains behind Psychonauts, casually mentioned at the end of a recent news post that he’s working on a top secret Bettlejucie game?!

- So G4, the video game channel, which at this point spends more time playing Star Trek and the Man Show, recently did the impossible: they made Jack Thompson, everyone’s favorite stark-raving lunatic anti-violent video game advocate, look intelligent and sensible. Here he is in a “debate” in which he faces off against Adam Sessler, a G4TV “personality” who does the whole hyper gamer shtick, I guess to “talk for us” but comes off as a blathering idiot. Its not so much what Sessler said, it’s how he said it, and in the process came off as a major tool.

- Last week the director of the new Halo flick was announced, and its Neill Blomkamp. Who is he? A South African who’s been making sci-fi-ish short movies and commercials, and if his Alive in Joburg is any indication, Halo might have the potential to be one of the best video game to the big screen adaptations yet. The short is a bit lite on plot, but the atmosphere is pretty damn neat, and most importantly its actually watch-able, unlike all of Uwe Boll’s masterpieces.

- For whatever reason, there seems to be more and more discussion going around regarding shooters, or shumps, than usual. Which is totally awesome btw! Going back to the Gaming Forums, here’s a list of all the best shmups to play on the NES (which is actually pretty timely since I just got a top-loader NES and I’m thinking of stocking up on shmups since most emulators can’t run them properly, plus again, I sorta doubt that Zanac will be immediately available). Naturally, Recca is mentioned, but another game which I had no idea existed was listed: Konami World, which was described as “a Gradius crossover that mutated.” Does anyone know what that’s about?

- Meanwhile, someone at the Insert Credit forums pointed out something at the Gamestop forums: a DS tech demo that’s also a pretty awesome looking shump.

- And Xboxyde recently passed along some more images of the next-generation Silpheed for the Xbox 360, which is now called Project Slypheed

- I’ve also heard rumors that Senko no Ronde has become almost impossible to find in Japan, even just a few short days after its release. And that really sucks… I almost thought about getting it yesterday instead of those bitGeneration games I picked up. But the last thing I need is to buy games for (yet another) system that I don’t own. Once again, G. Rev should have fucking released in on Dreamcast.

- And remember me going on and on about SEGAGAGA? Well it seems that there’s a fan-sub translation initiative is actually underway! And here’s the guy who’s heading it, along with a blog that will be providing updates…

- Speaking of Dreamcast, I want this watch

- Also courtesy of the IC forums, check out the Whores of Warcraft. Yeah, I don’t know why either.

- Here’s a commercial for Chousoujuu Mecha MG, the new DS game from Sandlot (the folks who did R.A.D.) which I believe I’ve posted about. And once again, its more giant robot action, and it looks good!

- If you got to Hong Kong, you’ll find a ton of pirated and rom hacked games all over the place. Often they’re games for one system that’s been translated, and poorly, for another. Usually its a game that ‘s for one system but re-made for a less powerful one, or staring a different company’s property (think Sonic on the NES). Well here’s one of the best ones I’ve personally ever seen: a very tight Super Mario World for the regular old Famicom/NES. Check out video 1 and video 2.

- On a similar note, the one thing I’ve been wanting to get more into is the “demo” scene. Its basically folks who hack video game hardware to make it do stuff that was never originally intended. For example, here’s a pretty nifty GBA demo by the “Shit Faced Clowns”; aside from the technical aspects, much of what I’ve seen oozes an underground/”leet” vibe, which is both cool and cornball at the same time. Think cable access… on a Game Boy Advance.

And if you’ve got a flash cart, or a decent GBA emulator, instead of watching just a video, why not try the real thing?

- Moving more towards comics now, Robin’s been working on a comic that’s about the dark underbelly of being a video game geek. It still in works, but you can check out what’s been thus far over at his site. Also, check out the really snazzy cover!

It’s going to have a sleeve, just like old NES games. Given how hot a topic video games are these days when it comes comics and art in general, to the point that much of it is starting to get old (case in point, I think everyone needs to give the Katamari jokes a rest… seriously), I’m absolutely shocked that no one else has thought of it.

- So I got an email the other day from Matthew Bernier whose work I first encountered at the mini comics fest that SVA threw last spring; his book, Out of the Water, is still one of the finest “debut” books I’ve come across. Anyway, Matt was nice enough to let me know that he finally has a website! Check it out.

- I also recently discovered my friend Shep, who’s part of the movie night circle that also draws, now has a website. Its mostly doodles for diehard comic book/film geeks, and if you qualify, you might like what you see. Such as, what if Steven Seagal was in A Clockwork Orange…

or Return of the Jedi…

or 2001…

or what would it be like for General Zod (you know, the main bad guy from Superman 2) if he was still a private and was in Full Metal Jacket…

My personal favorites are his Star Trek: The Next Generation episode guides…

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