March 2006

03/07/2006

“We love the cute!”

by Matthew Edward Hawkins

Its that time again, where I unload another monster assortment of video game related info and junk. Why? Because my teaching duties are winding down, I’m looking towards freelance writing once again, hence the need to catch up on stuff that I may have missed over the past few weeks. And I figured that I’d pass along stuff that was found along the way, at least for those who aren’t part of the Gaming Age and Insert Credit set. So I know some of it is “old” but I’m certain there’s at least something new for everybody…

- First off, and as mentioned last time, I unfortunately won’t be at the Game Developers Conference later this month, to witness all the speeches and presentations from the industry’s very finest. But at least I have this clip of Will Wright from last year explaining his God game to end all God games, Spore.

- Here’s something else for the academics out there: an interesting piece that examines the role of music in games.

- So Snoop Dogg is now the commissioner of the Hip-Hop Gaming League. What the hell is the Hip-Hop Gaming League exactly? A venue for actors, rappers, and athletes to face off against each other via games. Awesome. Cuz that’s what people want to watch: celebs playing video games. Hey, it worked for G4TV, right?

- Meanwhile on the other side of the musical spectrum, one of the vets of the synthpop scene, Depeche Mode has just produced a version of their latest song redone in “Simlish”, the made up nonsense language in the Sims.

- Sticking with music, here’s a vid of Toshio Iwai, the creator of Seam and most recently Electroplankton, demonstrating another music producing invention of his.

- Fans of Konami’s Contra Shattered Soldier may or may not already know about this: an alternate ending of the game that guest starts forgotten 16-bit mascot, Sparkster, from Rocket Knight Adventure.

- Here’s another vid via YouTube: its a fan produced recreation of the Sonic 2 ending, but in 3D. Its fairly decent, but I was hoping to see bits and pieces of all the other zones, just like in the original ending.

- And every time there’s an article in a magazine or online about Sonic the Hedgehog, there’s always a rundown of all the other games in which Sonic has made a guest appearance (on a side-note, Gamepro recently ran such a piece for the new next-gen Sonic game, and the writer decided to note Crusader of Centy, an action RPG for the Genesis which was Sonic’s first cameo appearance, as a shameless Zelda rip-off, which is such a huge load of horseshit… to think I’ve defended Gamepro in the past). Well one game which never seems to get mentioned, and which I must admit I’ve never heard of before, is Sonic Eraser.

- Meanwhile, unlike GamePro, Sega-16 is able to give respect where its due with this nice retrospective on the Thunder Force series, which includes info on the lost Thunder Force 6. I happen to have the Broken Thunder and its pretty good stuff.

- Via IGN, and for the Star Wars fans out there who may have missed them: screenshots from the new Star Wars Lego game, featuring the original trilogy!

- Some may already know that more Phoenix Wright is heading out way, and on cell phones. Here’s an interview with Capcom with the details.

Plus for those of you who haven’t seen it, here’s the special promo case as seen at the last Tokyo Game Show.

- Capcom’s also re-releasing the Power Stone games for the PSP. Not a bad idea really, since not nearly enough people got to enjoy the games the first time around. And hopefully, this will lead to other old Dreamcast games to return from the grave, such as Project Justice and Tech Romancer.

- Though on property which Capcom has no problems milking is Mega Man, as everyone already knows. Here’s some scans via JeuxFrance, first for Mega Man ZX, which is looking fucking-phenomenal.

Next is some shots of Man Man Powered Up, featuring Mega Man’s sister Roll as a playable character (wielding a broom).

- Any Digimon fans out there? Well anyone who considers themselves a Digimon-diehard is sure to be excited by these screenshots from the upcoming DS game.

- I guess that its fairly obvious by now that, my favorite system at the moment is the DS. Like many, I simply cannot wait for the New Super Mario Bros (here’s some scans btw). But I’ll also dying to get my hands on Tetris DS. While the use of classic Nintendo characters and motifs may seem a bit shameless, the new game mechanics seem nothing short of genius, and all the Nintendo bells and whistles are nothing more than icing on the cake

- Another game I’ve long been had my eye on is Brain Training, which as described before is something to help sharpen one’s the mental faculties. Seems to be fairly effective, since now hospitals are using it in for old people.

- It was also revealed this past Friday that Atlus, the folks who published Trauma Center, the DS title I’m currently addicted to at the moment, will be publishing Contact in the US (the new adventure title from Grasshopper Manufacture, the folks behind Killer 7, and which many people mistook for Mother 3 when it first appeared).

- Also from Grasshopper is that Samuri Champloo game, which as described before, mixes both fighting and music. Here’s some footage.

- For all the Dead or Alive fans out there, as well as video game pervs in general, here’s a helpful resource that has tons of panties shots of all your favorite DOA ladies.

- Any fans of Disaster Report out there? Here’s the trailer to sequel which will hopefully come out here in America.

- Every game which has its legion of fans, no matter how obscure ends up producing fan art (which Life Meter proves on occasion). And the indie sensation Cave Story is no exception to that. I’m rather fond of this Katamari-esque piece myself…

- Remember The Zombie vs. The Ambulance? Well National Console Support has provided some information on the game. I was going to get the game already, but this one line has officially sealed the deal: “The hordes of zombies are formidable and they’ll try their damndest to rock the ambulance off the road. Grit your teeth (clench them if necessary) and roll the ambulance through zombies and create a storm of what looks like chunky tomato sauce.

- And while I’m at it, I may as well get the next game in the Simple 2000 line, simply called The Pirate, which looks to be a Dynasty Warriors clone… but with pirates!!!

- Time for some posts over at Joystiq. First up, here’s one about Korean MMO players that have been ganging up and killing Chinese players due to poor manners.

- And here’s a real life performance of Parappa the Rapper.

- Onto 4 Color Rebellion, which pointed out this awesome vid featuring two people racing against each other via Super Mario Bros. You wouldn’t believe how intense it is, and the live audience makes it even all the more thrilling, though I could have done without the music.

- And here’s a couple of interesting news posts courtesy of GameSpot, including a recent games conference in which many wondered what the future holds for single player experiences. My favorite comment has to be: “Linear entertainment in single-player is to media what masturbation is to sex… It’ll always be there, but it is not the real experience.”

- GameSpot also highlighted David Jaffe’s appearance at DICE last month in which he equated the video game industry to porn, “… sort of.”

- And finally, its been reported that the Movies have been canned for the consoles. Damn.

- Onto Gaming Age and couple of interesting threads, including this one which reveals some never before seen images of the cancelled Dreamcast shooter Geist Force.

- Then there’s this stunning news of how Hiroki Kikuta, who was responsible for one of the most beloved soundtracks from the Super Nintendo era (Secret of Mana) is now doing music of hentai games. So sad.

- So it would seemed that the now dead Gizmondo had at least one neat trick up its sleeve.

- Time for some pictures, including the boxart from some Japanese DS game which I have no clue about, but which I really dig, since I love the cute as well…

- Here’s a picture of a prototype GameCube controller circa 2000, 2001 from E3 of Tokyo Game Show. Aside from having three hot dog buttons, there’s no digital pad. Interesting…. I believe the actual thing was eventually stolen.

- Another tradeshow pic, this time from the recent Toy Fare here in NYC, for some Doom plushies?

- And a screenshot from the upcoming Namco Musuem Vol. 2 for the PSP. Included is a Xevious port that’s almost too arcade perfect…

- But let’s not forget the little guys, the ones who are also moving and shaking the game space, just as much, sometime even more so than the big guys.

For example, thanks to GameQuest Direct, people are finally getting the chance to play classics that were once unattainable due to low print runs, poor circulation, and asshole collectors on eBay, such as Rez and Guitaroo Man (and trust me when I say that those eBay douchebags fucking loathe GQD with a fiery passion).

Anyway, one game that keeps getting thrown as something which deserves a reprint is Panzer Dragoon Saga for the Sega Saturn (and easily the best RPG I’ve ever played, IMHO). And one person decided to bring the issue up with them directly. And there’s quite a few other interesting tidbits as well.

- Here’s an interview, with Stephen Cakebread, the creator or the Xbox 60 Live Arcade smash hit, Geometry Wars.

- Then there’s this feature with my good friend John and his most excellent Nearly Departed.

- Unfortunately its not all good news: Squashy Software, aka Anthony Flack, has been forced to halt development on Platypus.

- Let’s turn to some wacky import titles that have zero chances of making it to our shores. First up, Kaitou Rousseau from Namco, which has been described as a “digital comic” in which the player draws the hero’s face according to the situation. Well here’s some videos of the premise in action.

Actually, I am holding out hope that Kaitou Rousseau does manage to come out here, since Namco did release Katamari Stateside as well, which I certainly did not expect…

- I believe I’ve already mentioned Cooking Mama, the new food preparation simulator for the DS. Well here’s the official homepage.

- Quick question for everyone out there reading this: have any of you played this particular PSP game? I hear its basically Sony’s answer to Animal Crossing. Just curious if its any good or not, and how import friendly it is.

- And here’s the homepage for a new PSP game called BaitoHell Master, and I have absolutely no fucking idea what it’s about.

- Since at this point, everyone is pretty sick and tired of hearing about the jackass, and he doesn’t deserve any more attention than he’s already gotten, so I’ll just say that if you want to play a video game starring a jack-assed lawyer who hates video games, know yourself out.

- Hey does anyone remember the old arcade laser disc game Space Pirates? Yeah, I’m glad I don’t either.

- Yet another blast from the past: an old Toys R Us commercial featuring a father a son running around in various Nintendo games. Yeah, I wish game commercials these days were at least half as awesome as these. And I fucking want that Samus suit.

- Time for more “wacky” video game Photoshops, this one from Fark. Its your typical, Something Awful-esque fare, but this one particular I feel is pretty neat…

- A fan of cute web games? Then you’ll either dig War Bears, or my Super Monkey Poop Fight, which may have the greatest title in the history of all video games.

- Leave it up to the fine folks who dwell at the Insert Credit boards to dig this one up: G-Type, a combination of Gradius and R-Type.

- Also learned about this one from IC: a fan made game starring Mortal Kombat’s Sub Zero and Reptile and a light-hearted adventure. Looks very cute!

- And here’s something which, I don’t know why, but I just find so goddamn awesome.

- Remember those insanely creepy renditions of Mega Man and Bomberman? Well here’s the man behind the magic: his name is Handr? and he’s got quite a few more. My favorite has to be his rendition of Dig Dug…

There’s even an interview with the guy at Game Set Watch.

- Game Set Watch also recently popped the lid on the sequel to Guitar Heroes.

… And that’s pretty much it! Is anyone still reading at this point? Anyway, this is going to be my last update, at least for the next few days, at least till around, after, or maybe even during the 24 hour game design competition later this weekend.

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03/06/2006

At Least I’ll Always Have Popeye…

by Matthew Edward Hawkins

The weekend?

- Didn’t get a chance to meet up with Mike (O’Connor, a.k.a. dhex) on Friday night for drinks, which was a bummer. He was held over at work, but I always have shit to do, so I got to take care of some of that, which was good in the end. Mostly worked on the book, though I also got caught up on game-related odds and ends over the past few weeks (hey, its all “research” in the end).

- Also, I wasn’t feeling so hot due to earlier in the afternoon. One of my thesis students is concentrating on level design, and is using the Unreal engine. So I played through her project and immediately became nauseous. I think I’ve already mentioned my inability to play first person shooters due to the motion sickness that results, hence why I won’t give any more than five minutes, tops. But since it was a student project, one of my own, I stuck it out and played as much as I could stomach before I felt like I was going to throw up, which wasn’t much longer than five actually, and spent the rest of the day feeling super sick and dizzy. Its hard to explain why this happens, but I believe it has something to do with the brain not being able to put together the visual sensation of moving while the body stays stationary (I hear its an Asian thing, hence why FPSs are not that popular in Japan for example). But yeah… it really sucks. Its like a chef who’s allergic to certain foods.

I believe the illness is also related to moving in one direction, yet looking another, often wildly about. Hence why Metroid Prime never seems to get me dizzy due to its very controlled means of looking, while Ratchet & Clank, a third person platformer ends up making me want to throw up after a while due to camera going all over the place (which the players controls himself, so I guess that’s my fault them, but you have to move it like every 15 second to see where the hell you are).

- On Saturday, MK & I went over to Rocketship where I picked up Bryan Lee O’Malley’s Lost at Sea, which I’ve been meaning to since forever. I was also delighted to discover that Marvel is reprinting the old Marvel Universe series under its economical Essential imprint. For those who don’t know, or have forgotten, Marvel Universe was Marvel’s attempt at an encyclopedia of its universe, featuring profiles over ever single character, no matter how mundane or insignificant. There’s just something that’s fascinating about having the height, weight, marriage status, and life history of some lame-ass lame-ass villain that only appeared in issues #16 and #37 of Avengers West Coast whom I never knew existed at the tip of your fingertips.

- We also watched Survive Style 5+ on DVD, which I gave to MK for her birthday last week. It’s hard to describe (though I already tried to once before), but you’ll just have to take my word for it that its pretty amazing. And we stayed up till 3 for the classic SNL that definitely paid of thanks to both a Wayne’s World and a Sprockets sketch. Plus there was even an anal retentive carpenter sketch, and MK was less than surprised to hear that the character was a hero of mine growing up.

- The next day began in disappointment as I got outbid on eBay for a long out of print copy of the Iron Man Armor Wars trade-paperback. Once again, why in the fuck has Marvel, which has preprinted pretty much their entire back catalogue up till this point, not touched this one thing?! Is there a real reason for this? Does Marvel hate the folks behind the book, or do they just hate Iron Man? Lord knows, its the truly last good Iron Man epic, before the ultra boring Armor Wars 2, or how he turned all evil and was later replaced by his teenage self in an alternate dimension (which was up there with the Spider Clone saga in terms of pure stupidity).

And then when I decided to finally get a Tron hooded sweatshirt that I’ve been eyeing one of a while now (since I hadn’t purchased the Iron Man trade, I had some “money to spare”… awesome logic, huh?), I discovered that it was only available in small. Double bummer…

… Of course, if anyone knows where else I can find it, I’d be very much appreciative.

Afterwards, MK & I went for food, and in an attempt to do something different, we stumbled across the Union Smith Cafe, which is right at the corner of, funny enough, Union and Smith, not too far from Rocketship actually. I swear to God, best fucking BLT ever. And the apple crisp was insanely delicious. Then we drove into the city for Joe’s, but when MK realized that she had forgotten her sketchbook at my place (she was heading home later in the evening), I got dropped off near the Giant Robot store while she went back to my place. And I ended up buying assorted designer toys and spending money that I really shouldn’t (but then again, I did have money to spare, remember?) including another member of the Knock Man family and a Bastardino, which is little dog in a cactus suit (pictured in the middle here).

Once done shopping, I was just in time for…

- The Oscar’s was last night, which meant another Oscar party at Joe’s. Its basically “our” super bowl, and when you consider how mind-blowingly boring and lame it usually is, the only way to stomach the entire 3 hour+ affair is to have some beer, snacks, and like minded folks to help yell at the television, which included myself and Joe, June, Mike Moosehead (from the BDF, Blackout Shopper, Ebola Borealis, and about seven other NY punk bands) plus MK. Unfortunately “Brokeback” Jay decided to sit this one out…

The big thing going into last night’s show was seeing how badly Jon Stewart would bomb, and bomb he did indeed. Was it his fault? Of course not, and anyone could have predicted a lackluster performance given the Oscar’s uptight and ultra conservative attitude. Its pretty obvious that they hired Stewart because he’s “hip with the kids” and figured that the association would help them drop their stuffy, old white guy stigma, but without actually checking what he does of course. And once they finally realized that his main shtick is giving President Bush grief and pointing out how asinine the war in Iraq is, how do you think they reacted? By putting him on a leash, as was evident all last night. There were points where he clearly regretted his decision to get involved. It also doesn’t help that practically everyone in that room was full of themselves and are seemingly unable to take a joke at their expense (some folks literally looked as if they had sticks up their asses). Stewart’s brand of biting, self-abrasive New York humor just does not fly in Hollywood (just as it didn’t with Chris Rock last year and David Letterman ten years before him). Though another big reason to watch Robert Altman recieve his honorary Oscar, and to see if Popeye would be mentioned at all. And lo and behold, among all the Nashville, MASH, and Gosford Park scenes was one very quick clip of Robin Williams as sailor with a speech impediment, fucked up eye, and gigantism, which got a huge cheer from us all.

Otherwise, I’d have to say that last night’s was perhaps the most boring Oscars ever. An overabundance of montages that highlight “magical movie moments” to help Hollywood further suck its own dick is nothing new, but everything seemed even more hollow that usual. As for the nominees and winners, I actually hardly saw any of the films nominated in the major categories, though I did catch Walk the Line, and while Reese Witherspoon was good, she wasn’t that good. The one which I missed, but really wish I hadn’t was Constant Gardner, but that’s because I love the director’s previous work, City of God (which, I’m sorry, should have gotten best pictures back in 2003, not Lord of the Rings… I liked Return of the Kings and all, but come on now). As for the best picture, Crash, its definitely one of those films that I have absolutely no desire to see, since it seems to be one of those heavy-handed, preachy “eye-opening” flick that uncovers America’s problem with racism, which I guess is pretty eye-opening if you’ve lived under a rock for the past how many years now?

But since we know it’s going to be stupid as hell, then why watch it year after year? Because film geeks, like all other types of geeks out there, are just like catty girls, who like to point and laugh and tear people apart for shits and giggles. Period.

- Anyway, March is finally here, and its going to be hella busy month. In a little over two weeks is ICON, and as most people know by now, that both MK and myself are slated to appear (there’s finally a page for MK). Around that time is the Game Developers Conference, and quite a few folks have been asking me if I’m attending. And unfortunately, while it certain seemed like it for a while, those plans have changed. And on a related note….

I also will be apart of this year’s 24 hour game design jam at Parson’s, which is now called the Mobile Game Mosh. Once again, I will be on-hand the entire 24 hours to report the action on the behalf of Gamasutra, as well as perhaps lend a hand to the various groups by offering a few pointers when it comes to the design side of things.

Some might recall me helping out the team from SVA and being their captain of sorts (and also winning the prize for best visual design). Well this year, I will not be representing SVA because there will not a team from the School of Visual Arts.

Also, once I have fulfilled my duties as senior thesis advisor to the pair of students that are working on game related project, the end of this school semester will effectively end my teaching career at SVA. I’m not sure what my next move will be, if I will pursue teaching or not, and where, but I will say that’s it been fun while it lasted.

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03/02/2006

“I just want it to be over.”

by Matthew Edward Hawkins

… That was one person’s sentiment at the Gaming Age Forums regarding the latest development in the MGS 3 Subsistence Pre-Order cluster-fuck (which was previously outlined last week).

Now its been reported that some GameStops and EBs have already received the 4th “bonus” disc ahead of time, and its available for pick-up, plus has been shipped to online pre-orders. Once again, this disc contains a behind the scenes documentary, starring Hideo Kojima himself (which I hear is quite good), plus a bunch of MGS trailers, including the upcoming part 4. I called the EB in which I ordered from to see if its in, and was told no (plus the person seemed somewhat annoyed by the inquiry… not a good sign). But reports due state that it has shown up in NYC stores…

So the basic fear is that folks who went through all the fucking trouble to order the damn thing, especially once the Limited Edition package was quietly discontinued, which set MGS fan scrambling for a viable source, such as myself once again, will may not get the complete package because a part of it is now out there before the rest, and as we know, communication between Konami and the retailers have been piss poor, plus we already know how bad it already is between the stores and the consumers. When you go to a brick & mortar GameStop or EB, most folks who work there don’t know what the hell you are talking about anyway on any given day, and this new development just makes thing even more needlessly complicated (the fact that info on the 3rd and 4th disc have been mistakenly swapped on at least one of their sites certainly does not help).

Once again: what a fucking mess. I can’t believe how Konami can fuck things up even further, yet they have, and all signs point towards things getting much, much worse. And I just don’t have the time and energy to check message boards every five minutes and call EB every ten minutes to see what the situation is. I’m already facing the cold hard (and excessively stupid) truth that on the 15th, when the game is due, I’m going to have to drop whatever I’m doing once I know its actually at the store and literally run to get it. Yeah, reserving in advance (remember, I paid in full for on package, and put down money towards a second), is supposed to guarantee me everything, but anyone who’s gone through this song and dance before with any major game retailer knows its all bullshit.

In the end, I’m most pissed at myself for getting so damn worked up in the first place. At least I don’t live in Canada… they’re not getting anything, period.

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