May 2008

05/20/2008

Pray For God To Bless Me With This Amount Of Money: $_____

by Matthew Edward Hawkins

The past couple of days have been pretty busy ones.

“You damned fools… dis’ is not a bodega!”

Everyone knows that I’m obsessed with and am completely on love with New York City cable access, right? First off, some might recall me mentioning how I was supposed to be on some chess-related call-in show, called Chess Live, hosted by a dude that’s somewhat known in various NYC indie comics and ska circles. Unfortunately, I totally forgot about it; my scheduled appearance actually fell on the day I did my test run of the podcast. So if you’re reading this, sorry Phil! Maybe next time? Though I know the show airs once every two weeks on a Thursday, and I was hoping to do another recording this upcoming one…

… Speaking of, a select few have managed to get their hands on the recording. Actually, just one: Katie. According to her, I apparently mention my taste in girls like eight or nine times throughout the hour, regardless of the topic at hand. Though what she found most “interesting” was when I went down my list of likes. Which is, not so much sexy but cute, nerdy-looking (so clich?d, I know), Caucasian (pale actually)… and scared looking. Yeah, you folks figure that one out. Or, simply wait for the my mega-epic, sci-fi sexual fantasy spectacular, in comic book form, coming soon I hope, which will be chock full of terrified girls, all naked and covered in goo….

But anyhow, this past Friday night I finally made it on the air of Flaccid Ego, another live call-in show, this one hosted by an ornery television psychic who gives readings to callers (or doles out insults to ones that give him shit, which is like 98% of the time). For those unfamiliar with this crown jewel of the NYC cable access world, and yet another reason why staying home on a Friday night in Manhattan is not such a bad idea, you basically call in, give him your first name, and then he takes care of the rest. But step out of line in the slightest, and watch out. I myself, thrilled to actually get through and finally talk to the dude, treated him with the utmost of respect, which he really appreciated. Enough to be told that I would be getting a raise at my job! Thing is, I am self-employed… though I just did a letter from the IRS stating that I would be getting the $600 for my stimulus check, so I guess maybe that counts? Now if I had been rude, I would have been told to expect a venereal disease or something. Katie then got on and gave him the class “FUCK YOU, FUCK YOU, FUCK YOU!!!” I then tried calling back, to scream “MAD DOG SUCKS, MAD CAT RULES! SUCK IT, SUCK IT, SUCK IT” but by that point, the phones were really jammed.

Anyway, those not living in Manhattan can stick check him out on YouTube; there’s numerous videos to be found, though this one sums it all up the best, me thinks.

These next 24 important hours are crucial to you.

Saturday was especially packed. Aside from having lunch with Hilary, then going clothes shopping with Katie, Joe Salina, and Mooney… got something pretty wacky in the mail. A question to all you New Yorkers out there, though I guess it goes out to everyone: did anyone else get a letter from Saint Matthew’s Churches this past Saturday?

Churches sending out junk mail, claiming to do miracles and offering free junk is nothing new, but the stuff I got from Saint Matthew’s is positively mind-blowing. I should really get scans since no description will do it any justice; the centerpiece of the package is the Faith Church Prayer Rug, which one is supposed to pray to God while kneeling on it. And pray for what? Well, along with the rug were a bunch of testimonies from various folks, mostly old women, touting the miracle-making powers of this blessed cloth. And in all their cases, it was for more money, which they all got! Though best of all was the accompanying letter, which not only explained who they were (it was constantly mentioned how they were an old, established church… one that is 57 years old), but gave extremely detailed instructions on how to properly use the cloth…

“When you use this Faith Church Prayer Rug, go into a room where you can be alone (just God and you). Turn off the television and radio and try to be by yourself when you kneel on this Holy Ghost, Bible Prayer Rug, or spread it over your knees. [How convenient!] We want this Church Ministry, Prayer Rug [I love how they constant change the descriptive terms for the thing] to be touching both of your knees as you pray for the needs you are facing right now. It is going to be like you are kneeling before God All Mighty at the altar inside a great church of blessings. If you need more joy, peace, health, money, a new car, a new house, healing in family communication, or whatever, we, as a very old (57 years) church, want to know about it. Check your prayer needs on page two of this letter. [I'll get to that in just a moment]…

These next 24 important hours are crucial to you. Timing is important to God. After you kneel on this Church Prayer Rug, or place it over your knees, place it in a Bible, on Philippians 4:19. (If you don’t have a Bible, its okay – just slide it under your side of your bed, for tonight, you can. If you can’t do this, it is okay.) Leave It There No Longer Than Tonight Only! God sees. Then, in the morning it is a must that you get this unusual blessing Church Prayer Rug out of this house and back to us, here at the church’s chapel, prayer room, in faith. [God I love the overuse of bolds] We must also have this letter back, with whatever you need prayer for, printed on page two. You must get this Bible Prayer Rug back to the church so we can rush it onto another family that’s in need of a blessing. Do this without fail. Please, do not break this flow of power between us….

And on the back, you can check off all the stuff that you want the church to pray for. Including…

- my soul
- a closer walk with Jesus
- my health
- my children
- confusion in my home
- to stop a bad habit
- a better job
- a home to call my own
- a new car
- a money blessing
- I want to be saved
- pray for God to bless me with this amount of money: $_____

… Christ. Pretty ballsy to have people not only ask God for money, but to specify the amount?

As for the rug itself, the face of Jesus is on it, with his eyes closed. Further instructions are on the rug itself; you’re supposed to stare at it till his eyes open. Then go to a quiet room, yada, yada, yada. Oh, did I mention that this rug is actually a piece of paper? That once again, after its use, you’re supposed to return ASAP. There was even a stamped addressed envelope enclosed! I love how it says “The church will pay this postage. Drop in any mailbox” with also the words “THIS IS THE NEXT MORNING” for whatever reason blazed across.

In the late afternoon, Katie began developing a fierce headache, so she applied the rug, not on her knees as instructed, but on her face, to get even more feeling power from it. But no dice. Thanks for nothing Jesus, lol. Anyhow, due to headache, she wasn’t able to make it out to…

How To Buy Drugs In Morningside Park

That Saturday night was the long-awaited wedding party of June and Joe Simko. Both got hitched late last year, but were so busy with renovating their new home that having a party at the time was simply not an option. There was a ceremony for their families at the time, but that was down south, so now it was finally time for the New York peeps to celebrate!

BTW, Joe popped the big question to June while on the beautiful beaches of Okinawa a little less than a year ago, where I was also present. Speaking of, a bunch of folks were at the party, including Keith and Anney, which marked the very first time the five of us have been together since our epic Japanese adventure. Which reminds me, I’ve recently resumed the arduous task of adding titles to all the photots from that trip over at Flickr; I know I already posted like 800 pictures from my initial report last year… well, here’s the rest of them, 1,750 to be exact!

Oh, so aside from catching up, and posing for assorted wacky pics, like this one…

… As well as watching June do some routine to Seven Brides For Seven Brothers, I got to learn a how drug dealers operate these days. So basically, where Joe and June now live is in Morningside Heights. They actually live right next to Morningside Park, which is pretty nice during the day, but at night… it gets mad sketchy. I noticed during the party that there was a dude sitting on one of the benches with seven or so dogs, also just sitting there, in the dead of night, and wondered what the deal was. Apparently, underneath each dog’s collar is some drugs; folks go up to a dog to act as if they’re petting them, but in reality, they just reach for what’s underneath the collar. Kinda fucked up. And of course, everyone in the neighborhood knows what the deal is, except for the cops.

30 Frames Per Second Is Still Okay In My Book

Anyway, I guess the really big news is that I am finally the owner of an Xbox 360. About damn time, I know. Those of you who go to the forums have probably already seen what my initial feeling have been, but for those who haven’t been keeping track…

- I guess it goes without saying that I was elated that the damn thing worked when I first powered it up. I was honestly expecting a red ring of death, right of the gate (like Joe Salina experienced when he first got his… actually, five systems in a row, before finally getting one that simply worked). I actually borrowed a debug unit once, and got the insta-red rings there, and naturally, panicked immediately ensued.

- Speaking of, when I finally got the thing up and running (the debug unit), I was shocked to discover how loud it was, and simply assumed the retail unit would be quieter. I was wrong.

- The best part has been downloading demos for all the games I’ve been curious about. Actually, its a complete Godsend, and has already saved me a ton of time and energy (oh, and money too). The best part is how… and I hate to admit this, but… at this point, I simply do not play more than just a level or two of most of the games I own, so just having a level or two is almost good enough.

- Still, I’m not completely sold on Xbox Live Gold. I just can’t justify paying $50 a year for online functionality when I know damn well that most of the games I will be regularly playing with will not feature online modes. I’m also not completely sold on online gaming in general, which is playing with complete strangers. I guess that’s why I don’t mind how Brawl on the Wii is set-up; I’d rather just play with Dave anyway. Though I will be spending some time with GTA IV online soon (I am currently on a free month long trial subscription), so perhaps my mind will be changed.

- Also, I had always heard that the Marketplace was a wasteland, but only now can I say with certainly that it is absolute fact. And I am even now even angrier that DoDonPachi Dai Ou Jou Black Label X and Ketsui were rejected for Live Arcade, while complete piles of horse-shit like Cloning Clyde and Heavy Weapon got the okay. Oh well. At least Fez and Braid are on the way. And like so many other Treasure fanboys, here’s hoping the rumors of Radiant Silvergun are true (and that Dai Ou Jou & Ketsui get released on a disc, as rumored… also then again, Ketsui was also supposed to come out for the DS, and that never happened either). So until till then, PSN > XBLA, especially after what I saw last night. But more on that in a moment.

… But yeah, thanks to the ability to sample games, I’ve gotten a chance to play a LOT of 360 games. Albeit in tiny bite-sized morsels. But enough to at least form tiny bite-sized opinions. So with that in mind, here are my very tiny two cents on assorted games….

Ridge Rager 6 – The game is nice and shiny, though I find the colors to be rather muted and as a result, everything looks kinda bland. At the very least, it has none of the vibrancy of R4. Also, it being a Ridge Racer game, I can’t fucking deal with the controls. Again, something I was able to cope with in part 4, for whatever reason. Maybe because it was indeed the perfect Ridge Racer game?

Beautiful Katamari – Everything I think of this game, I remember folks going “it’s so soulless”. LOL. But seriously, its the same game as before, but much sharper, and a much faster frame-rate. But I certainly don’t mind a sequel, especially since that just means more of that awesome Katamari music. Plus it’s actually playable this time around, whereas the PSP version was not, though I will say that not having both control sticks right next to each other is a little weird. Also, the faster frame-rate makes the game feel a lot faster, which again is strange, and also adding to the disorientation is how it slows somewhat erratic as well. Plus, it seems a tad bit more difficult (otherwise, my Katamari rolling skills are pretty dusty). Though in the end, as I’ve said before, I’d rather they copycat a good game instead of a shit one, hence why this game is not making want to rage against the machine.

Dead Rising – Man, folks weren’t kidding about how unreadable the text is on a standard definition set. I’ve been told the game is a waste of time, since the deck is so stacked against the player, but I already know that it?s a game where I’m just going to want to play for just two to three minutes at a time, just killing zombies with whatever I can find, till I get bored.

Senko No Ronde – One of the very first games to make me seriously interested in getting an Xbox 360. It’s pretty awesome, but again, I kinda wished it had appeared on the Dreamcast, where I believe it truly belongs. Also suffers from hard to read text. Damnit.

Earth Defense Force 2017 – As a pretty big fan of the PS2 original, I eagerly awaited the chance to play the next-gen iteration. And… other than some shinier graphics, it?s more or less the same exact game. Oh well. Still not bad by any means.

Burnout Paradise – I have no idea why I gave this game another shot, given how much I hated it the first time I played it. Cuz I’m just a hopeless Burnout fanboy at heart? Anyway, it still fucking sucks. I just hate how you just can’t fucking race with the simple touch of a button, but you have to drive around to find one… God, talk about making things unnecessarily complicated. And the DJ keeps getting worse, and worse, and worse. But holy shit is the game pretty.

Dynasty Warriors: Gundam – Mixing DW gameplay with giant robots and animu? How could I resist. Though I downloaded it mostly for Katie, who was a MAJOR Gundam Wing fan, back in the day. I found the game to be… just like what I played, oh so many years ago. Still, it?s very pretty.

Need For Speed: Carbon – I guess the only reason why I wanted to try this one out was because I’m in such a Tokyo Drift state of mind. And its certainly fun, but again, not sure if I would ever invest that much time into the full version.

Iron Man – As a diehard fan of Ol’ Shell Head, all I can say… what a piece of shit.

Pac Man: Championship Edition – I was actually somewhat blown away by this one; Namco has managed to do the impossible, or at least something they’ve been trying to do, what, almost 30 years now? And that’s to add life to the classic game.

Ikaruga – Hey, I’m just glad it got released in the first place, though once again, I would MUCH rather have Radiant SIlvergun.

Trigger Heart Exelica – I actually really dug this game before, so I’m glad its getting a proper release on these shores. Hopefully more stuff, like Border Down. Under Defeat, and hell, maybe even Karous will make it over.

Space Giraffe – I gotta say; I fucking LOVE this game. I think most of the hate stems from the fact that people were expecting, and wanting, another Tempest, and this game most certainly is not (despite it even saying “THIS IS NOT TEMPEST!” right up front). Not to say I’m any good at it… I’m actually quite bad, and am seriously stuck on stage 10. But then again, its as hardcore as they come, and its supposed to overwhelm and confuse the senses, as Jonathan Blow already explained at the GDC. Definitely one I’ll be playing for a while.

Sonic Redux – I don’t know why I gave this one another shot. The Sonic level that was presented was not horrible per say, but I already know the rest of the game sucks, primarily the Silver levels. I also can’t help but think back and laugh at the time myself and the rest of the Nick Mag crew checked it out originally, and was told of the super secret story-line revolving around this new character, and how we guessed it in like two seconds, and the look we all got immediately afterwards. Good stuff.

Sonic 1 – The Genesis original. And almost 20 years later, and how many more bits later, no one can still emulate the Genny’s sound chip.

TMNT Arcade – It’s nice to play the original…. man, I can’t tell you how many hours and coins were wasted, back in the day…. but not only is that border surrounding the game annoying, but seeing maybe 3% of it, because its not properly fitted for a standard definition set is even worse. Thanks Ubi Soft.

Project Gotham Racing 3 & 4 – I’m counting both since both game are pretty identical. In the sense that each offers an awesome arcade racing experience, with spot on controls, and AMAZING visuals. It also helped to dispel any linger thoughts in my mind, planted by Ridge Racer 6, that high-def graphics will naturally look dark and muted on my television. I want to get one, but can’t decide. It all comes down which one does NYC better; part 4 has the slightly superior graphics, which makes sense, but from what I’ve seen, part 3 has more of a blue, blue skies vibe, if you catch my drift.

Dirt – OMG, the front-end is MIND-BLOWING. Seriously, best interface ever for a racing game, and one of the best for any game created. I could seriously masturbate to this. And the actual game is not that bad either.

Sega Rally Revo – It’s a dramatic improvement over the PS2′s 2006 edition. The graphics are nice, as is the controls… pretty lose, almost sloppy compared to Dirt, but that’s how Sega Rally has always been. Yet, it retains none of the personality of the first two games. Pass.

Grid – The latest game from the creators of Dirt looks to be all that, and more, except instead of rally racing, its pounding the pavement (I would imagine that the death of Colin McRae had something to do with the change in focus). Can’t wait!

Rez HD – Well, what else needs to be said? Everyone knows how I gay am for this, and it is indeed the definite version. I guess the most important thing that needs to be stated is how, yes, it still looks good on my SD set (and better than the PS2 version… though everything is a little bit smaller, since its letter-boxed and all).

… There were also a number of Arcade titles, mostly junk from PopCap and the like, all of which are not even worth mentioning, though I do know that Omega Five is awesome, I just haven’t had a chance to give it a shot. Though I did download N+, and honestly don’t see what the fuss is about, but am going to give it another shot later on. I’ve also downloaded a bunch more demos, like Devil May Cry, and that RPG where you play Chopin, plus practically just fired up Blue Dragon, so more to come.

Though I do want to say one more thing, about all the racing titles I just mentioned. Even though I am an video game racing fanatic, though of the arcade variety, perhaps its sacrilegious for me to say this… but then again, perhaps it has to do with my tastes. I personally don’t mind those games being 30 frames per second, whereas some won’t touch anything that’s less than 60. Every one of the titles offered ultra silky smooth visuals, which is what counts the most, and I’m sorry, but you have to be a fucking ace driver to really need 60 frames instead of 30. I will agree that perhaps for a diehard simulation its necessary, though everything I’ve listed are for the most part arcade racers (though Grid seemed rather realistic). Then again, Virtua Racing’s 30 fps was good enough for me, so I guess I’m used to such “lower standards.”

REVIEW: We Ski

Despite the Xbox 360 getting some heavy use in its first weekend, the Wii has seen some action as well. Last week Bandai Namco was in town to show off… various games that I’m not supposed to write about, due to an embargo I signed (though I have seen several folks break it, here and there… not going say who and rat anyone out… or I could be completely in the wrong, so I guess I’d better check and see if its okay to go on ahead). Though there was one title that I was given the green-light, because it actually came out in store that day. That being We Ski.

I had seen We Ski at the GDC as the one lone third party game to utilize the Wii Fit board. Needless to say, I was shocked to hear that the game had come out before its peripheral, till I discovered that it can be played without one. Anyhow, I’ve been playing it all weekend with Katie, and…

It’s a lot of fun! Seriously. Okay, let’s get the negatives out of the way, the stuff that most of the reviewers, not surprisingly, have gotten on its case about, or used as the basis of dismissal. First off, it ain’t the prettiest game in the word, and I didn’t need an entire weekend’s worth of drop-dead gorgeous Xbox 360 games to tell me this. Its not horrible per say, and actually has a quite of bit of charm. Nor is it the longest. There are nine courses in the game, all of which are connected and instantly accessible. So you can literally see all the major sights in the first 20 minutes. But that’s not the point really. It’s to offer a fun, relaxing ski simulator, which We Ski does hands down. This is achieved via the following…

First the controls. It’s super simple and super accessible, but that’s not to say that it’s flat-out easy; there is some technique, and while anyone can instantly hit the slopes, to properly maser all the terrain, you have to practice. There is “Ski School” in the game to help grasp all things one can do, and several challenges to flex those skills. All throughout the slope are folks who ask you to participate in challenges, or just folks who just want to say hello. I personally have never been skiing, but Katie has, who played We Ski alongside with me every step of the way, and she noted how somewhat realistic the game is to a certain degree. Aside from the handling being fairly true to life, another is how there are constantly other folks on the slope, who sometimes smack into you at the most inopportune of times. Those wondering how it controls, basically, the Wii-more and nunchuck handle steering and speed. Balance is done automatically, unless you have the Wii Fit board, and thrown into the mix, the game is all the more fun (and challenging).

The graphics, while nothing spectacular, not only dues the job, but has a real charm to it. You can use your Mii naturally, and half the fun is not only dressing up yourself in various snow attire (as you play and do well, you opening up more outfits and skis), but taking pictures of yourselves, either speeding down the slopes, or just posing for fun (again, locales and the such are also unlocked). Again, its all rather whimsical and totally charming, with excellent sound effects and pleasant music to help complete the package; all throughout, the resort blasts assorted Namco tunes, such as stuff from Katamari, Ridge Racer, and even Pac Man, plus others I probably don’t recognize (like Taiko Drum Master I would have to assume).

I know Wii Fit has its own skiing mini-game (and no, I don’t have mine yet), so I can’t say if it’s inferior or superior to the game at hand, which I would assume has a little more meat onto it. All I can say for certain is that it’s by far one of the most enjoyable casual games for the system, bar none. Once again, this is by no means a hardcore skiing simulator; sitting down to dominate the game is just not the right mindset. It’s just a nice, casual, relaxing affair, perhaps best taken a little bit at a time. Nor is it exactly a party game, in the sense that Wii Sports or Wario Ware is, meaning it’s all going at some crazy break-neck pace (though I bet it is extra fun to play while drunk). As I said, Katie has been skiing for real, plus she’s also put in some time with the game solo, and has this to say: “I just realized something… I’ve skied for over ten years, and I’ve had far more fun than this game. Real skiing often times sucks!” So yeah, be sure to give this game a shot.

… I just wish I could pass along the pics of Katie and I, in-game, but there seems to be no real way to export shots taken, with the exception of simply passing them along to friends via the Wii message board. Unlike in Brawl, where on can save shots to an SD card. And speaking of, Dave’s long awaited Brawl review is coming up very soon!

The World Is Yours

And last night I got a chance to spend some hands-on time with LittleBigPlanet, the very eagerly awaited puzzle-platformer for the PS3.

Like I said, I got a Xbox 360 instead of a PS3. Why? Well, it all came down to the games; I composed a list of all the games I wanted for the 360, and one for the PS3, to figure out what I wanted, and while I had close to a dozen or so for Microsoft’s machine, I had, what, maybe three or four for Sony’s? And pretty much everything was either already available as a PSP downloadable, or simply has not come out yet (nor even announced, at least in the case of whatever Team ICO is working on). I had heard about LittleBigPlanet, but didn’t know too much going in, such as why I should be excited. But afterwards, I can certainly understand why some folks are.

I only played a small section of the game, what you see above. Much of LBP is still a mystery; Sony wouldn’t explain to me what the general plot was, plus there were other sections available, but they wouldn’t show me (nor anyone else). I can only speak about what I know firsthand: you control these little dolls, which are ultra customizable. Not only can you choose its color, and various accessories, but you can even slap a picture of yourself or whatever via the PS3 camera. You can even choose its mood; you can make it happy, sad, angry, or scared looking, and to varying degrees. They run back and forth, and also jump around, plus hanging on to stuff. The first thing one will notice, aside from the absolutely beautiful graphics, is the amazing physics engine. Everything just moves, flies and falls very nicely.

The core gameplay is that it?s a platformer meshed with a puzzle elements strewn all about, with a heavy slant towards multiplayer action. Players must both compete and work together, to not only get to the goal, but also collect as much stuff along the way. Again, much of the action is based upon all the stuff that happens with the physics engine, and half the fun is grabbing a buddy to either help or screw them. It’s too hard to explain how things are set-up, plus I naturally have yet to see everything, but from what I’ve witnessed, there is an excellent balance of being able to be greedy, but having consequence to pay, and conversely, not getting too screwed in the end.

The other major selling point, aside from the physics, is the creation aspect. When I was first told that it creates a new genre called creative gameplay, I simply had to roll my eyes, since games have allowed players to make their own stuff for years now. But never to this degree. With the game is a very robust level creation editor, the same one the developers are using themselves. After some platforming action, I got to engage in a simple, yet fun, jump rope mini-game, which was completely designed via said editor. In addition to creating the look and feel of the environment (for example, one can lay down solid blocks, or ice blocks, or fire blocks, and they even interact with other… put fire next to ice, and steam is created…. though the ice block does not melt away, so its not that through), but the physics as well. This is about as far removed from Super Smash Bros Brawl’s rather simplistic, even without comparison, level editor as you can get, and is practically a game upon itself. The possibilities, simply put, defy comprehension. And the best part is, folks will be able to share their creations online with each other… this will be BIG.

Though it’s not perfect. I can’t criticize too much since its still in development (plus if I’m too harsh, Sony will get pissed at me… again), but I found the controls of the characters to be lacking. I know they want to emphasize the wacky physics, which means things should move fast and slippery, but the constant falling off the edge all over the place got pretty old, and would be pretty frustrating in heated, head-to-head play I would imagine. As for the level editor, as awesome it promises to be, it’s also not for the faint of heart. There is a tremendous learning curve, which even the folks from Sony admitted there to being. For example, to sculpt the level is to place a block, and then to place a part of the cursor inside of it, which actually cuts away at the block, like in Illustrator. Not knocking it, just stating that, once more, Brawl it ain’t.

Oh, and afterwards, I got to check out the PixelJunk Eden, which looked, in a word, astounding. Again, I’ll gladly take the very stylistic, envelope pushing titles found on the PSN over the mostly shovelware-grade PC crap that’s found littered throughout Xbox Live Arcade any day. Though perhaps the most interesting thing I heard was something that made me even less interested in getting a PS3; apparently, Everyday Shooter is coming to the PSP! When I asked if this was major news, I was given a curious response of “Kinda…” Whatever that means. But yeah, finally!

Takeru Kobayashi: The Game

And also finally, earlier today I checked out Major League Eating: The Game. Some might recall me getting very excited about a game starring that God amongst men, Takeru Kobayashi, in a video game. Well the folks behind the game decided to promote it at the Nintendo World Store earlier today, by having a real life showdown between two pro-eater, Tim ?Eater X? Janus and Crazy Legs Conti. The food they decided to wage battle over with? Watermelon.

Unfortunately, I totally forgot my camera, but managed to get some shots with my Nokia N81, though I think the videos I nabbed were more interesting, so I might load this up later. But since I want to wrap up my originally scheduled Monday night, weekend wrap up post before it officially hits Wednesday night, I will mention that Tim ?Eater X? Janus sported face paint, making him look like the Ultimate Warriors cousin, the one who doesn’t wrestle, isn’t roided out, and probably works at a Target. He’s apparently the newly crowned Sushi eating champion of the world. Crazy Legs Conti. Conti on the other hand is known as the ?Evil Knievel of the Alimentary Canal.? Anyhow, it was fun to watch, since both dudes reminded me of wrestling, with all the theatrics and all. Oh, there was another pro-eater, some big fat black dude whose name I don’t recall. He did a little rapping for the crowd before the big showdown.

But since it wasn’t watermelon, the chance for some big disgusting scene was not that high. Not unlike, say, hot dogs; if one person had lost it over dogs, it would have been a real scene, but watermelon? I guess just a big pile of red goo, which I guess is gross nonetheless. In the end, Conti won out by literally just a bit. Afterwards, they both went head to head as their virtual selves in the game. Speaking of, it looks… okay I guess. Definitely a downloadable title. You use the Wii-mote to emulate whatever food you’re eating. You also have to be mindful that you don’t eat too much, otherwise you’ll puke for an instant lose, which is what happened to Conti, who tripped up at the very last second. Oh, and you can do farts to overpower the other player, and sometime initiate a game of hot potato, which is what one would imagine it being… with literally a hot, explosive potato.

Though the big surprise of the day was getting a chance to check out Moon, an FPS adventure game that Mastiff, the publisher of MLE, is also developing. It was super early in development, but what I saw was extremely impressive. But again, I had better wrap things up…. a reminder, next time, Dave’s Brawl review! And after that, I finally review Perrsona 3 FES and Arcana Heart! Yes, it’s review week! I guess.

3 comments

05/13/2008

Grumpy Old Men: The Video Game

by Matthew Edward Hawkins

Well, it’s been a while since I’ve done a long-ass post about mostly video games, right?

Not Enough Pixels

So the very first batch of WiiWare games finally went on sale yesterday. And… gotta say, after all this waiting, they’re a bit of a let down. Mind you, I say this as someone who has yet to actually play any of them. I was going to nab LostWinds, the best looking of the batch (as well as the one that most people have downloaded… and from what I’ve heard, it’s pretty decent), but the problem is… and I might get flack from some people when I say this, those other might totally be in the same boat… I just don’t have enough room on my system for the 200+ blocks its supposed to take up, And yes, I can simply erase the VC games that are taking up all that space, and just re-download them later. But… I just don’t feel like going through all that busy work. I could also simply move them to a SD card, but anyone who has already tried doing that will tell you, that shit is SLOW.

As for the other games available, I’m kinda interested in Pop, though the asking price is a bit high. I guess that’s why I’m also interested in Defend Your Castle, simply because its the cheapest of the WiiWare titles. As stated already in the forums, the really random price structure is yet another confusing aspect to the whole thing… I still have no idea what WiiWare is supposed to be all about, what the real focus or expectations are. But the all over the place pricing might be an indication of Nintendo letting the game creators calling the shots, which is a good thing. Let them succeed, as well as fail, on their own accord.

And as also already stated, I was really hoping that one of the titles would try to go for something retro and look all NES-like, since it’s clear that people still love the look and sounds of yesterdays, and are willing to try something new, or at least something they missed out on originally. Perhaps something that’s actually new and original? But then again, it probably ain’t gonna happen for several reasons. Which totally bites of course. Plus, instead of getting a “new” SNES game, I’d much rather having Starfox, thank you very much.

Back to the current crop of games, you also have that Final Fantasy Crystal Chronicles, and I just find it hilarious that I still have no fucking clue what that game is supposed to be. A RPG? An action RPG? A strategy game? A puzzler? Though in any case, I’ll just wait for Ousama Monogatari/King Story, which not only has a stellar developmental staff, including folks who worked on Harvest Moon, Final Fantasy 12, and Super Mario RPG, the first one for the SNES, but sorta feels like Pikmin.

When Is Enough, Enough?

Though at the moment, I’m just too busy with the games I already have on my plate, like Persona 3 FES. I’m digging it for the most part… as stated previously, I totally love the high school simulator part, which involves juggling study time, hanging with friends, flirting with girls, going to sports practice, and staying involved with student council. As for the combat, I generally enjoy that part as well; it’s nice and simple, plus creating Personas, which are these entities that reside inside your body that your force out to do battle demons by putting what looks like a gun to your head, though isn’t, and pull the trigger to “evoke” them (when Katie first saw my character blow his brains out, but not, she simply replied with “God this game is SO Japan” and she’s right) is actually lots of fun. But I’m getting to the part where all the grinding is getting to me, so unless there’s a major plot development sometime soon, I might have to give it up. Even though I did promise Atlus a review, and I try to keep my word…

Yet some might say that I’ve played enough to write one up. I beg to differ; as foolish as it is, I still believe one must play a game all the way through to review it. Something that many modern game reviewers state is all but impossible, given how long most games are, and the tight deadlines everyone has to deal with. I?m not saying that reviewing games is the hardest job in the world (and when reviewers act like it, I can?t help but roll my eyes and say something), but it is rather tricky.

Back when I was reviewing games for GMR, I made it a point to complete every single game I was presented, and I’m happy to say that I did, all except one, which was a Romance Of The Three Kingdoms title for the PS2. But those games, aside from being about 300 hours long anyway, are also totally not my cup of tea, and it took me forever to get where I got, whereas someone who knew what they were doing could have probably gotten there in one fifth the amount of time. Though for the other games I did manage to finish, they also happened to be primarily action based games, which aside from being my thing, can be completed in just a few sittings.

Though some are being to feel that reviewers maybe don’t need to finish their games. But I will say this: if I was certain a game was brilliant or crap in the first five minutes, enough to believe that no further play was necessary (especially in the case of something crap), I was afraid something might happen at the end that would drastically change my opinion, and I just didn?t want to look like a fool. Thing is, this NEVER happened.

But if I do end doing a review for Persona 3 FES, and don’t finish it beforehand, you can be sure that I will state that fact quite clearly. And that doesn’t mean that I’m going to do an official review of GTA IV, at least based on just the few hours I spent with it last weekend (Dave asked if I was going to do one). Though speaking of reviews and Dave Mauro, his long awaited Super Smash Bros Brawl review is almost done! So expect that later this week, or early next.

Oh, and speaking of Persona 3, for those who are interested, here’s the opening movie for part 4. Hopefully it’ll make it over here. Though I have to wonder what the PS2 market will be next year. Everyone knows that the PS3 has not been the stellar success that many (well, Sony) predicted it would be right out of the gate, but it is building steam (despite the fact that it’s difficult to make games for it, hence why the PS3 gets the sub-par version of any game that also comes out for the Xbox 360… cough*cough*cough*GTA IV*cough). Speaking of…

To PS3, Or To Xbox 360? Again, Those Are The Questions.

I’ve stated this in the past, though I’ve tried not to make a big deal out if it, since it’s pretty damn embarrassing, and it’s only getting worse: I am still without a 360 or PS3. Yeah, and I call myself a video game reporter, right. Believe it or not, but I have to thank GTA IV for finally opening my eyes to the fact that I can no longer comfortably game in this day and age with just the PS2, Wii, DS, and PSP alone. That and hearing Dave point out that I have a ton of 360 games, just collecting dust. So the question is, naturally, which one?

The simple answer would appear to be the Xbox 360. Why? Because it has the most games at the moment, though not all of its exclusives are stuff I necessarily dig. Halo 3 is awesome and all, or so I’ve heard… again, not my thing. Hey, but there’s also Live Arcade, right? Well, as much as I joked about how I would get the system the day Rez HD come out, the truth it, without a HD set, I’m pretty much fine with both my PS2 and Dreamcast editions. And aside from that, plus Ikaruga and Trigger Heart Exelica, both of which I already have for the DC, and Geometry Wars, which I also already have for the Wii, there isn’t much I really care for in that area. Plus, I’m not much of an online gamer to being with (though the idea of playing GTA online is pretty salivating… till I remember how I can’t control the fucking thing, probably never will), I still hate the idea that you have to pay to do so, and am also still annoyed that WiFi isn’t built into the machine. Oh, and there’s also still that whole 30% hardware failure thing too. And here comes the real issue: as some might have already heard, a brand new version of hardware is supposed to be released later this year. It might come out in August, though maybe as late as November. For the hard info, simply click here, but basically, this new iteration of the hardware will have smaller chips and a better cooling system, which should translate to no red rings of death. So I’m not too keen on the idea of buying a system that could be busted, especially with something better just down the road. But November is a long time away…

Meanwhile, there’s the PS3. And as much I fucking hate Sony and the PS3, and its inferior versions of games, as well as its gimped controller (which will be rectified in just a few weeks once the Dual Shock 3 comes over here, I know), the system does manage to do a few things right. Like how it has cooler downloadable games on its PlayStation Network, though I’m also well aware of how Everyday Shooter is now available on the PC via Steam, so I no longer have to fight the urge to blow $500 on a $10 game. So that just means I really have to get a PC now!

Then there’s… wait for it… Metal Gear Solid 4, the real reason why I all of a sudden desperately want a PS3 like right NOW. Well that and Jason recently got one, not for the game really but to be a media center; aside from playing Blu-ray movies, which I could care less about, Jason is also able to view all the stuff that he downloads from the net, and that’s something that does get me all hot and bothered (for a while I tried watching all that stuff on the go, and thought about getting an iPod Touch, but that was before my renewed “FUCK APPLE” stance, and using my PSP ain’t much better… sorry folks, but watching movies and junk on a tiny screen fucking bites, there’s no if’s, and’s, or but’s about it).

But yeah, MGS 4… I don’t know why I give a shit, I just do. I loved the first one to death; aside from being ground breaking, it was simply damn fun to play, whereas part 2 I found to be a chore, and literally got stuck halfway through because I didn’t have enough rations at the point of no return. As much as I want to check out the batshit insane, breaking the fourth wall storytelling, I just didn’t feel like starting over. Then you have part 3, which everyone also loves and adores, and for good reason: the game was simply what worked from before, just bigger and better, and all the nonsense of part 2 set to the side. Yet for whatever reason, I just couldn’t get into it. Actually I do; it was too difficult. Yeah, I know. I guess I’m also still pissed that the camera system was modified, to accommodate all those whiners who can’t deal with the traditional MGS camera, and want fucking Splinter Cell. Weak sauce fucks.

And despite the fact that part 4 looks to be the most complicated installment yet, and how the just revealed opening trailer hasn’t instilled me with that sense of “HOLY SHIT” that the trailers for parts 1, 2, and 3, as well as the first ones for 4 have done. But the word is, via the first real review from the UK, probably Edge, that it’s pretty amazing, with the stand-out comment being that it completely answers every single lingering question and mystery from the entire series. And I totally love stuff that wraps everything up, stuff you didn’t even question or knew about, as well as just revisiting the past with a modern eye. Hence why this flashback trailer has gotten me frothing with anticipation.

EDIT: Okay, here’s a not too bad recent MGS 4 trailer that I somehow missed the first time around, one that’s not so Hollywood, which is my main beef with the most recent one. Though the interesting part here is how there’s elements from the past, but as you can see here, stuff has been quietly updated…

At the very least, every MGS game brings with it a whole slew of cool shit, such as a line of shirts at Uniqlo

I guess I should maybe mention the big controversy that’s going on between Kotaku and MGS creator Kojima, which is the latest “OMG, Kotaku is teh suck!” topic over at NeoGAF. I’ll let everyone make their own minds on this particular issue, though I’m only mentioning it to point out because it is yet another example of how stuff gets lost in translation/the problems that arise when a game maker becomes a game spokesperson/basically cultural differences between America and Japan, i.e. “they” tend to be more humble and playful, and “we” then to be more in your face and take things way too seriously. Otherwise, and am by no means hopping on the hate train… seriously!

And once again, at the risk of losing indie cred, I will openly admit to liking Kotaku… or at least certain parts of it. Okay, I only really go there for the wacky links to stuff, like this Japanese blog featuring the gamer set-ups of wacky Xbox 360 lovin’ Otakus

… Mostly whatever Michael McWhertor stumbles across and posts, like this totally awesome Street Fighter 2 music video, as well as the head’s up on a totally amazing looking fan-made Metroid game that’s in the works. Sup Mike.

Though back to the PS3 and MGS 4, in the end, it won’t be MGS 4 that forces me to get it, just as Everyday Shooter hasn’t really been, but whatever new game from Team Ico. That shit will be fucking insane, no doubt.

Is This The House Of Tingle?

That’s not to say that I’m totally ignoring my Wii… Far from it! Though I will admit, I’m playing less and less of Smash Bros, if only because playing online with Dave is too much of a struggle since he’s just too God damn good! I have returned back to Super Mario Galaxy, and am currently trying to get all 120 stars. Also recently fired up Super Paper Mario, which if fun and all, but Jesus, is the pace ever slow as molasses. Didn’t pick up Mario Kart Wii, since I’ve never been that huge a fan of the series, which is weird considering how gay I am for Mario and racers. And I guess it was a good movie, since everyone seems to really hate the game. Too bad… Also, count me in as yet another Nintendo faithful who can’t wait for the headlines that Wii Fit has become the top selling game in the country, and the screams of all the diehard gamers, in unison and in total agony.

Another game that I passed up on…. well, if you can call it that…. is Link’s Crossbow Training, if only because of Miyamoto’s recent comments that reveal how he wanted at one point to make it all Terminator-style time travel wacky (that and how he thinks Zelda should be a FPS).

I Also Still Love My DS, The Wacky Jappy, Insert Credit, Mega Man 2, and Michael Jackson.

I’m also still totally into portable gaming, even though I don’t have to commute to Jersey everyday, meaning I have to make time around the apartment to catch up on DS and PSP softs. I’ve actually been keeping a closer eye on the import scene, such as English of the Dead, which one can actually demo online

Then there’s the recently unveiled cover for Doki Doki Majo Sinpan Duo, which is the sequel to that game in which one has to “inspect” the bodies of junior high girls, to see if they’re a witch, by poking and prodding them with the stylus…

… As you can see, there’s some x-ray action going on, and the lack of nipples makes this game even more WACKY JAPPY than before! Good job Japan! And btw, I finally picked up a copy of the first game via eBay (I just made some quick cash by selling my iPod Nano… again, I’m in total SCREW APPLE mode these days, more on this next time… so I guess wait for a review coming soon).

Next there’s Yajoukeiji Toukyou Doujitahatsu Tero Chinatsu, or Wild Detective: Tokyo Repeated Simultaneous Terrorism Suppression, according to Insert Credit, which is where I first saw mention of the game. You can check out hard hitting, crime fighting with big hair action via the video found here.

Also via the IC, for those who don’t frequent there as much as they should…

- On the DS homebrew front, not only is there a DS adaptation of a comic book, but one of Snatcher!

- If you’re into shumps, you might be interested to know that there’s a new video for Otomedius, though most people (well, Dave) finds the whole thing absolutely boring (whereas I’ll simply play anything with -dius at the end, sorry). And yes… there is yet ANOTHER Dreamcast game coming out, this one by the same folks who made Last Hope (I know), called DUX. And sorry, this one doesn’t look very hot either I’m afraid.

- Haven’t had the chance to screw around with it, but a Phoenix Wright story creator/editor was recently linked to, and which I’m sure folks will want to check out as well.

- Remember that Mega Man music/YouTube meme from a while back, the one revolving around the Dr. Wily stage 1 song from Mega Man 2? Well here’s another one, this time involving Air Man from the same game. There are countless variants, naturally, thought this particular vid has perhaps the most sight gags, pound per pound (I especially dig the Super Paper Mario parody).

The funny thing is how these kinds of things tend to morph, like this one about some guy not being able to finish hentai games, with English subtitles included!

… Meanwhile, I didn’t find this via the IC, but simply stumbled across it; some might recall those super wacky Flash cartoons that has the King of Pop vs. the entire Famicom universe, with some folks from Street Fighter mixed in. Well, I might have linked to this previously, but if so, who cares… the trilogy is now complete!

Also, be sure to check out the rest of RSF’s work, including the still amazing Sega Fantasies.

“I’M PRESSING CHARGES! I’M PRESSING CHARGES! I’M PRESSING CHARGES! I’M PRESSING CHARGES! I’M PRESSING CHARGES!”

Meanwhile, here’s just a few of the highlights from my own neck of the woods, starting with video games. Even though I’ve hit all the major ones, like WiiWare, there’s still a few topics to touch upon, such as…

- When bullshitting on one’s resume goes a little too far.

- Hey, check me out bitching about some video game girl’s tattoo, one that you never even see on screen!

- Note to self: I still need to come up with something wacky to fill those word balloons.

- And speaking of Sonic… Sonic 2 HD anyone? Anyone?

- I guess I care about Spore a little bit more now.

- According to the movie thread, Iron Man is Steve Jobs, Donnie Darko 2 is on the way, and Goku, of Dragon Ball Z fame, is a guido?

- If you’ve got some weed, and a human skull handy… why the hell not?

- The childhood rape thread is all sorts of good stuff, including numerous folks arguing whether childhood really sucks, all stemming from Ace Ventura 3.

- It’s hardly a surprise to see Scrooge McDuck on the list, but once again, Jed Clampett and Gomez Adams?

- The font game proved to be pretty popular.

- Let us not forget the perils of clubbing it up.

- His name is Bill Truong, and he is not 50 Cent, and he is destroying Flickr.

- The awesome random pictures thread has been particularly awesome as of late…

- And the random video thread has also had a number of true gems as of late, such as this ultra, insanely creepy Dutch TV host, an old clip of Bill O’Reilly losing his shit, classic music videos starring Kano and Jan Terri, plus the most awesomest crazy, gangsta girl on a train, bothering poor passengers video EVER.

- If you live in Queens, do you want the squirrels to live…. or DIE?!

- And yes, cell phones are turning us into huge babies.

- Henry Miller on New York City.

- Oh people from Brooklyn…

- And, oh NYU…

- Plus, I know this is so wrong to throw hate on, but I’m pretty sick of the city’s anti-smoking ads with the woman with all the missing fingers.

- Meanwhile, over in the Secret Chanmber, we have not only one, but two Soul Cancer threads! For better or worse.

- Hey look, Man Babies

- And over there, people who are into insect sex.

- Via the random blogs thread comes… human breast milk?

- Dear Charlie Manson…

- In case I haven’t made it clear, Iron Man was AWESOME, and most people agree… well, almost.

- Finally… hey, that’s a big pickle you got there kid!

… Meanwhile, as for what else is going on… not much really. I’m currently dealing with a very nasty cough, which is why there’s both no boxing nor podcasting this week. Hopefully my doctor’s visit tomorrow will uncover something. Perhaps if I miraculously get better by tomorrow afternoon, I can then choose between either spending tomorrow night watching Dr. Strangelove in glorious HD at movie night, or getting my first real taste of D&D with Stephen Glicker. Otherwise, I can finally hit that large stack of Iron Man books I got yesterday.

Oh, and Namco is in town tomorrow, so I might get a chance to check out Soul Calibur 4!

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05/10/2008

Abe Vigoda… The Band?

by Matthew Edward Hawkins

Yesterday was pretty eventful. First off, spotted Abe Vigoda on the street. That was pretty awesome. It was on Broadway, near Astor Place; I was killing time, before meeting up with Mike, and decided to head down to Gamestop, and there he was. He was kinda limping, and had to walk with the aid of a woman, whom I’m assuming is his wife. But otherwise he looked… like Abe Vigoda. Point being, dude is not dead.

I next went into Gamestop, to nab a copy of BlastWorks, the Kenta Cho Wii game. I can’t even remember when I first heard that Tumiki Fighters was coming to a console, with some “modifications”… all I know is that it was a while ago, and was reminded of its very existence thanks to the Nintendo Channel just this week. Also for whatever reason, I thought the game had already come out, and since way under the radar games are often impossible to find here in NYC, I decided to begin my search at the Astor Place Gamestop, which of all the ones in the Big Apple, actually has the best track record in terms of people that knew what they were talking about, and relatively little bullshit in general. Though not this time. As is often the case, no one knew what the fuck I was talking about, or if they did, everyone kept confusing it with that EA Spielberg game, Boom Blox. I would later find out that the game hasn’t even come out yet.

Anyway, on my way out and to meet up with Mike, I ran into Dave Mauro’s friend, Mallory. I mentioned how I saw Abe Vigoda, and she got all excited. “The entire band?!” So apparently there’s a band called Abe Vigoda. And she had no idea who the real Abe is. Man, that made me feel old (Mallory’s like 19). Afterwards, I finally met Mike at Guitar Center and decided to pick up some stands… for my Guitar Hero guitars. Yup. Pretty silly, I know. The dude behind the counter who rang me up was really nice to me, mostly cuz I was the only customer there who wasn’t clearly high.

Anyhow, we then headed over to Mike’s place in Carol Garden, to record the very first installment of the fort90podcast! It was purely a test run, for Mike to see if his equipment was up to snuff (which it was… for the most part) and for myself, to get a feel for things. I actually used to do a talk radio show at SVA for about two years, for WSVA, its college radio outfit. This was way before serious money and technology was pumped into the station, which meant that no one really listened to it, cuz one technically could, unless they were lived in the dorms or was at one of the two student lounges. No offense to my fellow broadcasters at the time, but the girl before me… who was this really uptight, fat goth chick… was so bad that I once saw three kids tear down the speaker in the photo building’s lounge in reaction to her musical selections, which effectively killed my audience by half. Can’t blame them though. Anyhow, I played a few songs… mostly tracks directly from Sega Saturn games, but for the most part, I just sat around and bullshitted for an hour with a co-host, and the occasional guests.

I used to think podcasts were kinda gay, till I finally came across one was genuinely awesome, at least in my book (sup Bryan), but I still believe ones that simply feature some dude just sitting around with his friends, yaking away about dumb shit, with the pretense that such inane interactions are somehow interesting to those outside of said dude’s circle of buddies, yet I genuinely believe that when Mike and I sit and talk about stuff, it is actually kinda fun and interesting, even to strangers (Lord knows our get together at Grassroots turns plenty of heads). Enough for people to encourage the idea of a podcast in the first place (it was never my idea, but being ego centric as I am, I certainly didn’t shoot it down when it first came up).

So how did it go? Okay I guess. I mean, it was a test run; the basic plan is for the show to be around the 45 minute mark. And what exactly will it cover? I guess the same stuff that’s discussed here, and over at the forum: video games first and foremost, along with talk about film, music, and all sorts of other stuff (though I can’t imagine talking about awesome YouTube videos will be all that entertaining). Plus interviews! Mike, who is the co-host, and I actually went for about an hour… it was hella fun to do, and I’m sure friends will get a kick out of listening to the thing, but I have to wonder if complete strangers would get it, or even hang in there. I had drafted a basic outline, but we just kept going on all these tangents, as amusing as they were; just some of the things that were covered was my disdain for baseball, as well as body hair on a woman, as well as how my nice my ass is, and hence why I should NEVER go to prison, plus my love for “nerdy” girls, how Steve Jobs is probably a Scientologist, how I’m happy my childhood orthodontist is now dead, memories from working at Burger King, various points that Mike believes is perfect fodder for the FBI to throw me in jail, and a billion other things, all from talking about GTA IV.

I actually decided to restart the show when things went REALLY of course, though once again, we just kept going on tangents for another twenty minutes, till a fan in Mike’s PC blew, which necessitated the end of recording. And listening to it afterwards, all I could do is cringe… mostly because I hate the sound of my own voice (then again, who doesn’t?) and how I made so many rookie mistakes, such as constantly going “ugh” and “like” a million times. But it took a while to get out of that habit for my radio show, and I believe I can do it again. Yet its still so raw that I’ve decided not to distribute a link to the recording, even in the Secret Chamber for the select few over there. Though I am passing it along to very small number of folks, to gather feedback. The plan is to maybe do another test session next week, maybe even the real thing. Hopefully by then, Mike will also have the official theme song ready to! I just have to email him my favorite color and a scene from a movie to help fuel his creative juices.

Oh, so afterwards, I hopped on the train back to Manhattan… though not before taking a stroll over to Rocketship, to see if they were still open. Once I arrived in Washington Heights, I stopped by the deli to get some milk, then finally headed over to my building… and thought I heard my name. I looked around, yet saw nothing. Mind you, I was listening to music via my phone/mp3 player. But I then heard my name again, and this time decided to look up. And there was Katie, on the roof of our place, waving frantically. I immediately assumed that she was up there having a smoke, as she often does, and wanted me to join her. That was till I heard her say “I’m stuck here!”

Here’s her side of the story…

“so last night around 7:45 i went up to our building’s roof to have a smoke before getting to work on some comics stuff. it was a pretty windy and cold last night, but i didn’t bring my jacket because i figured i’d be up there five minutes, tops. as soon as i got onto the roof, a gust of wind SLAMMED the door shut behind me, and sure enough, the door was locked. this has never been a problem before- matt and i have been using the roof for about two months now, and not only has the door never locked, it never even seems to close all the way.

all i had were my keys, a lighter, and one cigarette. my plan was to watch for matt coming out of the A train station, which you can see from the roof, and yell to him. i just had to hope to god he didn’t take the 1 train or a cab home. so while it was still daylight i took turns pounding on the door then scanning people on the street who looked like our neighbors that i could possibly yell to. i ruled the fire escapes out as way too scary.

it was a weird feeling to just be trapped outside like that. and it eventually got really cold. but thankfully i found matt and got through to him even with his headphones on.

i wonder if someone complained about us using the roof and set the door to lock?

… Needless to say, I’m glad Rocketship was closed when I stopped by, otherwise poor Katie might have been on the roof, freezing for another hour or so. Now, when Mike and I went to use the roof earlier this week, which is where we’ve been boxing, someone on the very top floor finally saw one of us go upstairs, which had yet to happen up till this point. It was some woman, who totally have me the evil eye, so I wouldn’t be surprised if she complained or something. Fucking bitch.

As for today, the big highlight was having lunch with Jason and finding out that firecrotch dot com, which we had created years ago, has finally been sold. It was originally created as the home for our game, Jizzmoppa, but we later decided to use it for something else…. basically a destination for porn. Problem was, despite personally knowing a ton of cute girls, none of them would pose naked for me to take picture. It’s not like I really asked… okay, not true, I did ask a few.

I was actually going to see Speed Racer, all by myself, since almost no one I know is even remotely interested in seeing such “animu-infused bullshit” as Dick at movie night on Wednesday called it. And he’s totally spot on, btw… as someone else also pointed out, the only reason I’m interested in it is because the movie looks like F-Zero, which is also very much true. BTW, I forgot to mention last time that I finally saw the trailer for the new Indiana Jones before Iron Man last week, and I am now officially interested, after many months of not giving two shits (at least not enough to simply check out the previous trailer online like everyone else had). I’m sure it won’t be as good as the others, but for whatever reason… I think it was the music… I’m totally in the mood. They also had the latest trailer for the new Hulk movie before Iron Man, and I am still not all that convinced that it looks like total shit. Perhaps this, along with my actually wanting to see Speed Racer, is proof positive that I have no taste. Whatever. Just call me out three years from now, after you’ve seen some shitty remake of some awesome Asian film I saw at this upcoming Asian Film Festival, thanks.

And as for this weekend, there’s another shindig going on at my place, this time being thrown by Katie, which will feature lots of French music. And I’m hoping to get a bit further in Persona 3, to finally have a review ready by next week. I will say this… one of the main reasons why I stopped playing RPGs in general is that they are not good for someone who has OCD. I’m the type of person who has to get every single item in a dungeon, or talk to every single person in a town… at least three times…. to make absolute sure that I haven’t missed anything. Now, the fact that Persona 3 is a rogues-like kinda lets me let off the hook on that end, since each dungeon is different each time I play it, meaning no matter how hard I try, I’m never going to get “everything.” Which is alleviates a lot of pressure for me, hence why this is the first RPG I’ve enjoyed in years (being anal retentive back during the days of 16-bit RPGS was at least somewhat manageable, since the dungeons in Phantasy Star 4 were nowhere as big and plentiful as they are in, say, Final Fantasy 12). But its the other aspect of the game… all the socialization that its involved… that brings out the other really bad personality trait that I have, that being how commit-phobic I am. I can’t tell you how many times I will replay from the same save point, over and over again, to make sure I’m making the right choices with the right people. And since the setting is in high school, I’m not talking about joining the right party, or choosing the right sword, I’m talking about choosing the right guy-friend to waste a lazy Sunday afternoon with, or saying the right thing to some girl at the coffee shop to give me some. And instead of choosing between which villagers to help out in whatever side-quests, I have to figure out if I should attend kendo practice, help the student council, or get some ramen after school. Choices, choices, choices… I guess I’ll elaborate in my upcoming review.

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