The following post originally appeared on attractmo.de, on November 20, 2013.
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Okay, not to be THAT guy, but I’m having a hard time mustering up any enthusiasm for the PS4 and Xbox One when there’s so many amazing PSone games that have yet to be discovered and enjoyed.
Case in point: Suzuki Bakuhatsu. Last night was another gathering of like-minded individuals, in which everyone brought together the more eclectic portions of our PSone/PS2/Dreamcast libraries. And Joe Keiser (you’ve probably already read his exposé on Nairobi’s pirated/hacked game scene) shared with us the aforementioned title, which arrived in the mail only earlier that day.
Basically, you’re a Japanese woman who must defuse bombs wherever she encounters them. And they come in all sorts of shapes and sizes. Here she is preventing an orange from exploding:
I’m a sucker for any game that looks and feels like a UNIQLO store display, though Suzuki Bakuhatsu is legit fun to play. The interface is mysterious yet easy to understand, and I love how your character hums while trying to dismantle a particularly challenging explosive. It’s exactly what I’d do to steady my nerves as I undertook the task of stopping the moon from blowing up: