09/14/2006

Sounds Good To Me

by Matthew Edward Hawkins

Well the flood gates have finally been opened and simply EVERYONE is talking about the Wii (well everyone that’s a gamer geek that is). There’s actually so much info floating around that I simply can’t keep track of everything. Here’s the basics for those who don’t know of are also having a hard time keeping up…

- The Wii comes out, in the US, on November 19th. It will retail for $250. On a side note, the system comes out in Japan on December 2nd, which means we get Nintendo’s new toy first.

- You get the system, one Wii-mote, one nunchaku attachment, A/V cable, AC adapter (those two are no-brainers, I know), the sensor bar, a sensor bar stand (that’s nice), the console stand, plus a pair of batteries. These will be rechargeable actually.

- The system will also include a game, Wii Sports. I think it should also be noted that the inclusion of Wii Sports is the first time we’ve seen any system debut with a pack-in game since the Sega Saturn if I’m not mistaken.

- Wii games will be $50. The price of Virtual Console games will be between $5 and $10. In Japan, they will be either 500, 800, 1,000 yen, so if you do some figuring out, it comes to $5 for NES games, $8 for SNES, and $10 for N64.

- Another Wii-mote will cost you $40, and the nunchaku attachment will be $20. The classic controller will also be $20.

- By the end of the year, we will get 25 Wii games, and 30 VC games (yeah, only, I know… pretty… paltry).

- Nintendo stressed their desire for the Wii to become a digital hub in the living room, by introducing the concept of “channels” that the system will access. They will allow users to check the news, as well as the weather, and even display digital pictures. Plus you can surf the web with an Opera browser.

One channel will be called the “Mii Channel” which will allow you to create an avatar which not only appear in the games, and I’m assuming is used to surf the channels and used to navigate “lobbies” online. But they can be transported by your Wii-mote, when you go to play with someone else’s Wii, which must be the extra-special feature that was hinted at a whiles back but kept a secret.

- I’m not clear on what launch titles are (its been given, but with so much nice going on, I can remember where that list is at the moment), but I do know off the top of my head that Super Mario Galaxy is not one of them. Which sucks. But at least Zelda is still there. And that’s good to know.

- It was also re-iterated that the Wii will be region free, though it was noted that software publishers can add region restrictions to their games if they wish. But what about VC games? No one knows yet, and its driving some people insane. I guess if I didn’t already own Sin & Punishment, I’d be jonesing for an answer as well.

- And finally, here’s a nice, rather lengthy video of several games in action, along with even more pretty people playing the games.”

… I know I’m missing a lot, but once again, if you got to all the real news site, you’ll find all the details, plus snazzy screenshots and movies (I’d suggest IGN, which is where I saw some really nice shots of Zelda and WarioWare).

Right off the back, many are complaining about the price. As it was hinted at various points and from various sources, many were hoping or had simply assumed it would be $200. And as I already noted, a few were even speculating that it would be as low as $150, and now all those people are pissed that its $250, despite the fact that you’re getting a lot for that price.

And not surprisingly, given that’s its Nintendo fans we’re talking about, who often allow themselves to get wrapped up in rumors, wishful thinking, and unrealistic expectations, are now playing the “How could they do this to us, their fans?!?!” card, which is such bullshit since they all seem to forget that the video game business is a business. Nintendo, along with Sega, Konami, Capcom, SNK, and everyone else are not anyone’s best friends, their companies, and they act as such (or at least should). But in the end, and this isn’t limited to just Nintendo fans: video gamers are just a fucking whiney lot who are never happy with anything.

Though I will admit that I was hoping for $200 since that’s pretty much the starting point of every single Nintendo console since day one.

Another main complaint is that extra controllers are too expensive, if you count both the remote and the nunchaku attachment, which means $60 in the end. Well, I still remember paying $80 for a Dreamcast controller ($30 for the base controller, another $30 for the VMU, and $20 jump pack), so this doesn’t bother me one bit.

I guess that’s it for now. I might pass along more concrete info, or any other interesting highlights, since there’s still additional info yet to be released.

Oh, and by the way, I got the chance to play Guitar Hero 2 earlier in the afternoon, and it’s simply phenomenal.

First off, I only played the first game once, and that was at last year’s DigitalLife event, and I was bad… really bad. So bad that some kid told me afterwards that I sucked. But little kids speak the truth. Ever since then, I’ve been somewhat wary of the game, that’s how embarassed I felt (earlier this year while covering the 24 hour mobile mosh at Parsons, that was the one thing that every blew their steam off on, or wasted valuable time with, and not once did I touch that controller that entire 24 hour period).

Second, I just wanted to point out that most press events either take place in a hotel penthouse or some swanky lounge-space. But Red Octane (the folks behind the game) decided to do theirs at the Gibson Guitar Showroom (Gibson is one of the game’s partners), and they had the game projected on a large screen, in the middle of this super high-end recording studio. Talk about setting up the perfect atmosphere.

Anyway, I was the first among the Nick Mag crew to arrive at the scene and got a chance to chat with the Octane PR folks, who were all really cool, but most importantly knew their shit; I always respect PR folks that actually play the game they are demoing it. I got a rundown of all the new features, including new songs (40 in total), new characters (each with multiple outfits), got to admire the graphics (which looked much nicer to me; I recall not really digging the first game’s characters, but not only do they look better but each one far more conceptually creative), heard about the new modes (more on that later), and learn about the new guitar. Aside from the slight cosmetic difference (the first one was black and white, the new one is red and black), the buttons and everything are just tighter and punchier.

Soon my editor from Nick and a few other folks from the magazine arrived and the demo went into full swing. Got to see the main demo guy play YYZ by Rush, and at a tricky level, which left everyone impressed (and making me even a tad bit more nervous about the idea of giving the game a go). Then one of our guys took the axe and played Sweet Child O’Mine (this was the first song that made me go “Damn, I might have to finally get into Guitar Hero”). And just hearing, and watching, the way the music was integrated was simply genius; I’m a big fan of music games, but let’s be honest here, 99% of them are simply Simon Says, but in Guitar Hero, you really are making music.

Next a second person joined him and picked up the second guitar controller; it was time to see the two-player mode in action. In the first game, two people could play together, but they sorta faced off against each other by trading off riffs. This time, both people play the same song at the same time, because one person does the rhythm, the other does bass. The best part is that each person can play the same song with differing difficulty levels. The song was Cheap Trick’s Surrender, and by the time they got to the chorus, my editor and everyone else starting singing. Everyone was that into it.

Afterwards, the PR person to whom I had mentioned earlier that I flat-out sucked during my first time with the orignal said “Your turn!” I gave a nervous laugh and slowly went up to assume the position. Silly as it sounds, I was actually a bit nervous, especially since not only was my editor and others from Nick were in attendance, along with the Red Octane people, but a few minutes earlier a band had shown up to watch everyone play; the band had actually won a contest to have their music featured in the game and I guess they had come along for the tour.

So I picked my character (I chose Lars Umlaut, the European, Kiss-esque metal guy) and I chose guitar while another fellow Nick Mag person at the magazine chose bass. I forget the song, but the most important part was I DIDN’T SUCK! And it really felt like I was literally playing the song! I totally zen-ed out and was so into the music, though as soon as I stopped to think what I was doing, I began to make mistakes. Now I can see why it’s become such a monster hit. Previously, I was going to get this game simply because MK had commanded it so, but now I simply can’t wait to get the sucker and play it all night long, and to play it at parties (it has become, far and away, one of the most popular party game of this gen, rivaled only by Smash Bros in my eyes).

I wish I could remember all the songs, but the selection is great; it has Misirlou for Christ’s sake! The only negative is when I heard… and maybe this is common knowledge… that the second game will only come with the guitar controller, its not going to be sold separately. Apparently, that’s what retailers wanted. So if you already have a controller because you already have part one, well, you’re getting a second one. Which is sorta neat since the two-player mode is SO FUCKING AWESOME, but if you already have a second controller, well… And if you’re buying a Guitar Hero game for the first time with the sequel, you can get the original without it’s controller, but only directly from them online.

But otherwise… yeah… fucking hawt shit. Playing the game literally had me pumped for the rest of the afternoon.

Uh oh, I just realized that I sorta just rambled there. Sorry about that. But I also realized that I’m going to be late for my appointment with EA, so till next time!

  • http://www.gamersquarter.com Shapermc

    I am nervous that the Mii Channel is not online (or not stated as so). Other than that I am totally happy with everything except the controller price… but oh well.

  • https://www.fort90.com Matt

    Yes, I’m well aware that you’re not happy with the price of the controller. :)

    But anyway… the Mii Channel is not online? WTF. I guess it simply goes to show that its still going to take days to get solid, concrete, and factual info regarding everything, and that the “official” news site are just as wrong as some random person on a message board. But I already knew this, so I digress…

    Speaking of, IGN reports that the one new PSone game is… Metal Slug 6? Even though it just came out for the PS2 and is originally an Atomiswave game?

  • J

    ?

  • J

    what gives… guy can’t post a rant around here?

  • J

    Wii.

    As in “We”, a collective….

    We, Us, All, Everyone…. Wii will play.

    This was the marketing philsophy used to justify the agreeably stupid name…. even if it has grown on all of us since then….

    They told everyone… “Less than $250″

    Cool… so… We (Wii) will all get to play it for less than $250….
    That was the idea… that was the speculation… that was why everyone was cool with paying more money for a hyper GameCube with motion control… Everyone was ready…. and ready to buy it… take it home… and get their mom or girlfriend to try it out… and get them hooked on simple easy to learn and control games like, WiiSports.

    It wasn’t hard….

    WiiSports being as simple as it is.. with only 5 minigames would never sell out at $50… that’s a $30 SKU at most… so its great to see them pack it into the system in the states…

    Problem?
    one. fucking. controller….

    by including only one WiiMote… they have effectively shot themselves in the foot… completely negated their entire image/strategy…. and priced themselves out of what the core consumers were truly willing to forgive them for.

    Yes… it is a business. That’s why we call this a bad business move.

    Having only one controller is not “Wii” at all… its complicated.. its aggrivating… its not easy for consumers to share the fun… it’s a damn shame is what it is.
    There is no Wii launching…
    With only one controller… that’s what I call a… “Wi”

    Yes they want to be making money out of the box… but the enthusiast consumer that has been singing praises for 5 months has just come to a screeching “Hey wait a minute” halt….

    “Wi” on earth did they have to be this greedy….

  • J

    You want to have fun with friends? Well.. this is what you’ll be laying out….

    $250 for the system, 1 WiiMote, 1 Nunchuck, Free browser (until July), and WiiSports.

    But if you want to play with others… its another $40 automatically… (WITHOUT another nunchuck TO PLAY FUCKING BOXING ON WIISPORTS)

    That’s $40 and $20 more dollars to turn your “Wi” into a “Wii” to play all of the WiiSports games.

    Plus we all know that WiiSports isn’t going to be enough at launch….
    So Zelda (or anything else) is another $50.

    Behold…
    For an actual Wii (and not a “Wi”) plus one good game…..

    You’re already out $360. Tack on the Average price of a devent 512 SD card… $20… and “Wii” have a $380 console with a good game and a non game that you can play with one other person….. add in some points to play nes games… and then Tax… and We’ve just spent over $400 fucking dollars.

  • J

    Yes you can calculate and argue that number to nearly double when doing the same real math for the other consoles… but those aren’t souped up versions of 5 year old technology.

    Sorry Nintendo… and Sorry Matt… but this isn’t good news at all.
    $250 would’ve been great for a Wii… but instead… all we have is a “Wi”

    It’s too bad… i really liked iwata. I supported him from day one when he was appointed head honcho… I nearly cried tears when I hear his ‘heart of a gamer’ speech…

    But seriously… this system is either 1 Wiimote/nunchuck too short… or $60 seriously over priced… take that as you will… but this seemingly insignificant upgrade/downgrade is the nail in the coffin we all thought didn’t exist anymore.

    Been nice knowing you Nintendo…

    Can’t wait to play Metroid Prime 4 on 360/PS3….
    Gonna be freaking sweet….

  • J

    ^^^^ahh… i guy CAN post a rant if he breaks it up into smaller sections!^^^^ ;-)

  • http://www.gamersquarter.com Shapermc

    J, you realise that the US dollar is pretty shit right now right? Also, yes, I think that Nintendo would have sold Wii Sports for $50, they did it NES classics.

    The most you are going to end up spending is $320 if you are thrifty enough to play Wii sports. You can’t give Nintendo shit that you have to buy a game too.

    As for the prediction of doom and gloom, Nintendo’s stock went up 100 points right after their press conference. I don’t think that they’re hurting because a few people are pissed. The pricing point is very good on everything but the controller, but since the system is still new, they know their main target is people who can buy a second controller anyways.

    If you really want to bitch, complain about Mario Galaxy not coming out in the launch window even.

  • https://www.fort90.com Matt

    J: Well…

    The fact that you’re willing to totally give up on the system simply because you have to spend extra money to enjoy a two player experience right out of the box just seems silly.

    I do see your points, and I think it sucks that the system is not going to be less than $250 as promised, and that its not going to launch ahead of the PS3 as I believe it was indicated (though by only a few days I think, which makes it even a bit more silly, but whatever), but… that’s business. Like I said, many seem to be taking Nintendo’s decision as a serious affront, which is just plain ridiculous. I know that Iwata was about to touch you with his “Heart of the Gamer” speech, which I guess just goes to show what an effective business person he is, cuz it’s his job to sell not just a product, but an idea, a philosophy. And that’s often what makes companies thrive regardless of business moves. Nintendo, Sony, Microsoft, Apple, Disney… the list goes on of highly successful companies that make glaringly bad mistakes, yet the beat goes on. And Nintendo’s on a roll, hence perhaps why they feel they can do this.

    And hey, just to remind you and everyone else out there, there was a time when not including a game with your system was a poor business move, but we’re sorta used to that at this point. I guess my point is that I just don’t see the sky falling with consumers having to blows $40+$20 on an extra controller. Though personally, I feel it would be best just to sold both together at $60, since there might be some legitimate confusion when someone goes out to buy an extra controller for a game and then they realize that it’s “incomplete” and they still can’t use it.

    Anyway, perhaps you too have read the reports stating that Nintendo will be making a profit from each Wii system sold and not taking a massive cut from the cost of production, like their competitors, which is also how its always been done with everyone, including Nintendo at certain points I believe. Which I guess might make people wonder why Nintendo doesn’t just bit the bullet of packing in a second controller, but I digress. But it’s basically why I wouldn’t be too shocked to see Nintendo drop the price of the system, say $25 even $50 a few weeks before Xmas, just for an added push, and one that would totally not hurt their bottom line.

  • J

    you know despite the rant..on Nintendo’s future after this decision to counter the marketing and design philosphy of Wii with 2 controllers so ‘we’ can all play….

    i forgot to mention one thing…

    i’m still gonna fucking buy one. day one.
    $250 for the ‘Wi’.
    $50 for Zelda.
    $60 for another control set to make it a ‘Wii’.
    $40 in points, tax and other random crap associated with the experience of new ownership…

    fuck you nintendo. fuck you for taking my $400 like this…..
    and yes….

    i still stand by it… metroid prime 4 on PS3/360 will be the greatest game of all time.

  • JohnSmith

    Yeah because paying $600 for a Playstation 3 is SOOO much more affordable right? With their 60 dollar games and likely $50 controllers. Do some 1st grade math, compare it to the alternatives, and shut the fuck up, you whiny fuck.

  • https://www.fort90.com Matt

    There’s absolutely no reason for name calling JohnSmith.

  • http://www.dmauro.com dmauro

    Matt, get a copy of Daigasso Band Brothers already. THAT is the game where you are truly making the music. It’s also better than Guitar Hero.

    J:
    You’re complaining about Nintendo taking your $360? How much did you spend on your Gamecube if you got it at or near launch. $200, plus $50 for SSB:M, $30 for another controller, $20 for a memory card, that’s about $300 for the “Gamecube experience.” So several years later you’re complaining about the Wii costing you $60 more, despite the fact that it comes with a pack-in game/component cables/extra tech for the new controllers? If that sort of price difference is bothering you, maybe you’re simply not cut out to be an early adopter.

  • https://www.fort90.com Matt

    Yeah, I guess I should clarify that there are other music based games that allows you to create mush, like Electroplankton. As for Daigasso Band Brothers, I’ve been interested in a while, but I guess I let it fall by the way-side. Also, don’t you need multiple people to really enjoy the game? Though if you and I have it, that makes at least two people…

    On a side note, and I’m pretty embrassed to admit this, but I have Rhythm Tengoku, but has such poor rhythm that I can’t even get passed the first tutorial part. :(

  • http://www.dmauro.com dmauro

    I had Daigasso, but I lost it when I lost all my portable stuff. It’s plenty fun on your own, in fact, I only had the chance to play multiplayer a few times. You only need one cart for multiplayer anyways.

    It might be too hard for you if you’re having a hard time with Rhythm Tengoku since the hard songs are about twenty times harder than the hardest games in Rhythm Tengoku.

  • http://www.gamersquarter.com Shapermc

    I’m still pissed that Jam With the Band (the US title for Daigasso Band Brothers) was never released even though it was officially announced and had art and everything.

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