06/21/2004

The Filth And The Fury

by Matthew Edward Hawkins

PLEASE NOTE: I’m well aware that bitching about your roommates via a blog is not only dangerous, but extremely trite and pass?. But please, allow me this one selfish indulgence; perhaps you’ll see why…

For past three years I’ve lived in three different places: Journal Square in Jersey City, Bay Ridge in Brooklyn, and now, the upper west of Manhattan, in the outskirts of both Harlem and Columbia University. I’m especially happy to live in the city again since I no longer have to deal with a hellish late night commute (the MTA seems to consider 11 pm “late night” and a good time to shut down most trains), so now I can now have a social life that won’t kill my will to live.

But for the third apartment in a row, I unable to prepare a home cooked meal whatsoever. Why? Because my roommates are, for a lack of a better term, utterly disgusting. They leave the kitchen in such an abhorrent state that preparing just a peanut butter and jelly sandwich is literally an hour long affair involving an exhaustive (and often ineffective) attempt at decontaminating just a small area of space to work with.

I live with a married couple who are not from this country. The husband is a scientist and a nice enough guy. The wife on the other-hand is constantly making bizarre and rude comments in broken English, such as “You are fat because you eat” or like when she saw my iBook, “That is such a girl’s computer! Hehehe!!!” There’s quite a few other notable idiosyncrasies, but it’s their eating habits which I’ll concentrate on…

Anyway, every single day when I come home, no matter what time it is, they’re always boiling something in oil. It’s bad enough being in the city when it’s like 90 out in the streets, but it’s totally unbearable when you come home and the living room is extra 100 degrees.

If you touch the walls in the living room, especially near the stove, you’ll notice a film of grease, about a quarter of an inch thick or pure fatty oil. It’s as if the walls were made of pure margarine. And then you’ll be washing you hands for, no joke, ten minutes, and it’ll still be sticky.

And then there’s the smell…. you know how in every apartment building in the city, there’s that one unit that constantly has the smell of food wafting out, and it always stinks? I live in that apartment. Granted, I can close my bedroom door, but it doesn’t keep the aroma entirely at bay. And invariably, my room will fill with the stench of starch or shellfish, which I’m very allergic to, hence my anger. But even if I wasn’t allergic, who the hell likes the smell of shrimp, especially when it’s rotting in an uncovered trash bin anyhow?

By the way, for all of those who think I’m being narrow minded, or even racist, don’t even start. I’m half Asian and I know most of our food is offensive to the senses. I grew up in Korea, I walked the streets, and they did not smell good. I have my favorite foods, some of which smell good to me, but I never assume others will agree, which is why I do my best to keep everything well contained. Sorry, but you don’t have to be American to know that no one wants their food being incidentally touched by tentacles. And for God sakes, if you’re gonna eat eye balls, try to store them so they’re not starring at the next person when goes to get a simple glass of juice.

All of this make it impossible to make a meal. Do you know how unbelievably frustrating it is to not be able to make your own meal in your very own home? And for three years in a row, and in three consecutive apartments no less?! Each has had similar, unusable kitchens, and it really pisses me off. And costing me a fortune as well; eating out is expensive, everyone knows that. And unhealthy of course. For those who’ve wondered how and why I’ve caked on the pounds recently, now you know the reason.

It’s not like I haven’t asked them in a very kindly fashion to do something about the repugnant mess that they make (though their choice of food is their choice of food, so there’s no changing that). But they simply nod and smile and ignore me. I could clean up after their mess to “set an example”, as often suggested by friends, but I know by now from past roommates that such tactics never work; you just end up becoming the maid.

But this past weekend, I had enough. For the first time in six months, both of them were out of the apartment, on vacation (never being in the apartment by myself is another annoyance, but I digress…), so I decided to seize the opportunity and finally clean the kitchen. The primary target would be the covering right about the oven, there’s so much caked on grease that about two dozen hairs are not only stuck on, but they’re lacquered on. And after 2 cans of scrubbing bubbles, an entire bottle of industrial strength cleaner, three rolls of Bounty, and hours of intense cleaning, I barely made a dent. The oven still have way too many pubic hairs on it’s cover to be of any use (or even approachable).

But what’s really gotten me pissed, hence the rant, is that a number of my pots, pans, and dishes, all of which I haven’t used once since moving into the apartment in February, had grease caked on them as well; the cupboard space I was given is right next to the oven and I’m guessing whenever my roommates cook, the grease is somehow getting inside. I tried in vain to clean them, but ended up having to throw them out. They were totally ruined and now I’m livid.

So what can be done? Simply sit and fester (and bitch about it online, which I must admit, is rather cathartic) until I can find another place to live I guess. But the headache of looking, as well as impressing strangers enough so that they’ll want to live with you, is something I really can’t bare to do yet again, at least not so soon…

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06/20/2004

“The Best Evil Twin Film Ever Made!”

by Matthew Edward Hawkins

Earlier tonight I saw Doppelganger by Kiyoshi Kurosawa, easily one of the best directors working in Japan today, and which starred Koji Yakusho, also one of the best actors in Japan right now. Doppelganer is part of the New York Asian Film Festival (which is also known as Asian Films Are Go!!!), which just started Friday night, and is being run by Subway Cinema.

And like all their events, I intend to soak in as much as possible. A primary reason has to do with Subway Cinema themselves; their MC (whom I believe is Grady Hendrix, also the guy responsible for writing all the awesome film synopsis on the site) always does a phenomenal job of hyping whatever film is on-hand, and tonight was no different. Hendrix (if that’s his name) described Doppelganger as “the best evil twin film ever made” and boy… he was not bullshitting.

Yakusho plays a frustrated medical engineer who can’t seem to get his latest creation, a robot chair for the handicapped, together. So along comes a doppleganer who tries to help him out. As one might expect, the twin is the polar opposite of the original, who’s cold and reserved. And it’s the double’s recklessness and impulsiveness that gets on Yakusho’s nerves, and even costs him his job.

WARNING! MINOR SPOILERS AHEAD…

But the double is adamant when it comes to helping Yakusho, who must reluctantly play along, such as when the doppleganger steals the chair away from Yakusho’s former boss (and even has sex with his former assistant, much to Yakusho’s chagrin). Also, Yakusho ends up associating with a girl who’s brother recently killed himself, but who’s doppleganger has taken his place. She ends up becoming an aid to Yakusho’s efforts to complete the chair, but not before “accidentally” making out with the his double.

The one thing about this movie was that, for the most part, I had no idea what was going to happen next, and I absolutely love it when any film can do that. Granted, everyone was counting down to the inevitable violent confrontation, but I don’t thing anybody could have anticipated the wild road trip the film developed into at the end.

… OK, END OF SPOILERS

Doppleganger was completely amazing and is now my new fave Kiyoshi Kurosawa film. It’s playing one more time; next Saturday, the 26th, at 10pm, and I strongly recommend everyone catching this flick. Even if you don’t like evil twin stories, see it for the robot chair, which is pretty rad. That and the insane amount of times a person is hit in the head with a blunt object.

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06/18/2004

Make or Break

by Matthew Edward Hawkins

Right now it’s Friday afternoon and I’m home. I took the day off because of some PixelJump business which ended up getting pushed back, but it’s just as well, since I really need the time off.

This past week has been hell. My doctors told me that sleep depravation might be the root of my irritability, indecisiveness, and forgetfulness. I’ve been ordered to get more sleep every night; my body can’t seem to function of three hours anymore it seems. But for the most part, I’ve been staying up till six or seven in the morning to work on the new SVA Computer Art Department website (of which I’m the webmaster) and then nap for an hour before going right back to work. After many, many months of delays, I was given the go ahead to redo the whole thing, and of course, there were unforeseen complications which had me racing against time. Thankfully, it’s finished, and most people seem to really dig it. Check it out here.

So by yesterday, when it came time to teach my class, I was totally shot. It didn’t go so well, at least not compared to last week’s; I was exhausted and completely out of it to (plus my visit to Nintendo just two hours prior didn’t help), and I think it showed. Also, I wasn’t as prepared as I had hoped (thanks, once again, to my hellish schedule this week), so I ended up going all over the map. I really hope my students don’t hate me…

Though there is a bright side. At least now I know that I have some students that are very serious about being in game design (which come to think of it, makes my lackluster performance even worse). They were eager to ask me questions and hear my opinions during the break and after class. This of course lead to me going into my thoughts and feelings about the New York game development community in general.

Which of course, is that it’s abysmal. There’s absolutely no reason why video games shouldn’t be just as thriving here as it is in San Fran or Austin or even Boise. Granted we have publishers here, such as Rockstar and Acclaim (and that’s pretty much it, sadly), but where’s the development? Those who are making games is anemic in numbers since most people that are interested are simply going where the action is.

And why can’t it be here? We really need a community in every sense of the word, so designers and developers of every level can support each other, and most importantly, pass vital information along to those who need it. The students in my class reaffirmed what I’ve been believing all along: there are people in the city who are dying to make games, but they don’t know where to start… there seems to be no opportunities, at least ones that they are aware off.

There are game related functions that take place in the city, but attendance is always weak since there seems to be no means of getting the word out; I mentioned events like Gamer’s Nite Groove and GameOn, and no one knew what I was talking about. I was hoping that the IGDA would help in this, but thus far, they’re just…. there, hence why I’m so frustrated with them.

Then there’s the proliferation in game design coerces that have sprung up all over the place. Sorry, but most of these are not game design courses. All they do is have students play around with a game engine of some kind. That’s game modification not design. But it seems that not many are happy with me pointing this out, at least with the few folks whom I spoke with at the latest IGDA chapter meet. I have a feeling my efforts might be perceived as a threat to the status quo, and therefore much of what I’ve been saying has been simply dismissed. Besides, they’re making good money as it is, why fuck it up?

And that’s what it all boils down to. Who cares if all those students who are taking these courses are getting certificates and diplomas that state “game design” really don’t know a basic foundation what it means to design a game from the ground up? Who cares if these people flood the marketplace in a few years, and those who manage to find jobs produce sub-par software, which will then in turn hurt our industry as a whole? The schools and their professors are making their money now, and that’s all that matters to them.

Well not to me, and I intend to continue to do whatever I can to help foster a community, one that will help shape New York City into a healthy environment to make games. Perhaps I’m not the most qualified person to attempt such an endevour, but then again, I don’t go around talking about some earth shattering, mind bending, innovative massive multiplayer game that I’ve been working on for XYZ years, well before anyone else was thinking of such a thing (of course), and which promises to redefine how we play games… once it comes out after an undetermined amount of time (naturally), which everyone and their uncles seems to claim. Plus, there’s no guarantee that anything I do will work, but I want to be able to say that I at least tried. And it seems these students might be the first step.

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