05/05/2005

The Ten Million Dollar Question

by Matthew Edward Hawkins

Yet another busy week…

- MK & I caught Hitchhiker’s Guide To The Galaxy on Friday night. It was okay. Somewhat disappointing, but not horrible as some reports had indicated beforehand, so I guess I was just happy about that. The film started out super strong (both of us practically lost it when we heard the original tv show theme), and the cast was for the most part excellent (Mos Def, as expected, rocked). But as the film progressed, it began losing steam and became more and more generic, till by the end it was just some random sci-fi movie. As a rule, I usually don’t mind changes to the source material when it comes to any book/tv show/comic to film adaptation, since the move from one medium to another pretty much makes them a necessity at times (hence why the Watchmen movie, now that its finally happening, I sorta hope it doesn’t try too hard to emulate the comic), but the tacked on romance was pretty tacked on.

Hey, at least the original Marvin managed to make a cameo!

- On Sunday, we went to Philly to catch an MC Chris show with Robin, and MK’s friends Morgan and Andy. Going in, I wasn’t too familiar with the guy, aside from his voice work on Aqua Teen Hunger Force and Sealab 2021, and that Boba Fett rap you might have heard.

The show took place in the basement of the church and was packed fill young punk nerd teens. I was easily one of the oldest guys in the whole place. And not too surprisingly, it was hot and sweaty as hell. I say not surprisingly since I’ve been to indie wrestling shows in similar conditions.

There were two opening acts, the first being some noise-rock group that were beyond horrible. As they did their set, scenes from various films were projected on stage, which got a better response than the actual music, which was really dumb. It didn’t take long for the crowd to get over themselves for recognizing Dawn of the Dead, and the band didn’t last that much longer. It was sorta clear that they wrapped their set up super quick when their first three songs got zero applause; they ended things with what felt like an impromptu rendition of the Golden Girls theme, which was cute, but again too pandering.

The second act was a game music cover band, Chromelodeon, whom I thought was actually pretty damn good. They started out with a few really strong original pieces that had strong game music undertones, and then went to straight out covers. Initially, I was with Robin when I was afraid that things were going to turn all faux-MiniBosses like, but it didn’t; his assumption was indeed correct, and I did enjoy their selections (especially the Ninja Gaiden 2 prologue track).

As for the headliner, MC Chris, I don’t what else to say other than it was perhaps the most enjoyable live act I’ve seen in a very long time. For those unfamiliar with the guy (or the voice), just imagine that shirmpy guy from the 11th grade who sounded like he was still in the 7th grade, but rapping very, very well. Chris was also fucking hilarious, with plenty of jokes and bullshit stories between songs, like him being the reason why ninjas are as cool as they are, or some fat, toothless Russian babe that’s waiting for him in the tour bus outside, ready and willing to fuck.

He even passed some Adult Swim info along, such as how there’s going to be an Aqua Teen Hunger Force movie later this fall (sorry if its old news, but I’ve been out of the AS loop for a while… you know, no tv and all).

- Monday night was the Hi-Res vs Low-Res game design debate at Parsons.

The core of the event was a discussion and debate between the merits and disadvantages of high resolution and low resolution graphics (as well as an exploration into what those terms really mean), which was built upon presentations from each camp; most participants were put in one of the two sides. But a few of us were asked to talk about other facets, so I concentrated on the historical, as well as social aspects. And overall, the event went extremely well and I’m extremely grateful to have been asked to participate in such a rather prestigious event; I spoke with nine other members of the local game dev community, and it was said that it was perhaps the biggest public gathering of local talents ever!

I gotta admit that I will say that I was pretty nervous for most of the night. I’ve done plenty of lecturing before, but never on such a huge scale; it was at a huge amphitheater at Parsons, and there was about 200 people in attendance, the largest audience I’ve ever spoken in front of. But by the end, I was feeling fairly comfortable, and from what I could gather, people seemed to dig my historical perspective.

I’ll pass on giving out a full rundown of the evening, since David Allen from the IGDA NY is going to whip up a report, but I will say the highlight of the evening was when someone in the audience asked us what we would do if we had ten million dollars to dedicate towards purely design, and the answers that came from it truly illustrated more than anything else that evening the mindset involved when dealing with high res and low res games.

One more thing that I almost have to mention: if there is one consistently annoying aspect about these game related event symposiums, its the one crazy old lady who doesn’t know what the fuck is going on and ends up wasting everyone’s time by getting on her soapbox. This time there was two; the first was some nut-job who simply said, “I have just one comment. Cosmetology. Discuss.” She did this twice, and the first time a few people forced a chuckle, but the second time got a strong “what the fuck/shut the fuck up” look from everyone in the room. Then there was this other crazy old lady who bitched about her kids not being able to make their own games based on Dragonball Z characters for their cell phones, and how none of us were doing anything about it. A number of times, a few of us tried jumping to stop her from rambling and attempted to extract something useful to build upon, but she wasn’t having anything about. When someone mentioned that its tough marketing a cell phone game with the current system that the carriers have laid down, but it was obvious she wasn’t listening and just wanted to continue bitching, I pretty much had it and was about to set the record straight, but Katie Salen, jumped right in and ended the show.

Afterwards, the first crazy woman continued to annoy even further by trying to hug people and demanding four sets of business cards from everyone. And what was her deal exactly? Get this: she was there for some red states vs. blue states debate and I guess got the date or address wrong and decided to just stick around. What a idiot. Anyway, we all went out for drinks after the event, and I got to chit chat with the various participants, plus the folks who came to watch, like the crew from Large Animal, and my old stomping grounds, Gameloft. Even Richard MeKenna was there, who’s the professor of computer science at Stony Brook and teaches a game design class. Last year I came to judge the best game from his class, and will be doing so again later this month. But I didn’t stick around too long since I had a (long overdue) article to finish up for Gamasutra.

- Speaking of which, yesterday I had the pleasure of interviewing Rodney Alan Greenblat about his work on the groundbreaking Parappa the Rapper. Again, you’ll have to read the upcoming story at Gama for the full rundown, but I just wanted to say that Rodney is easily one of the coolest guy I’ve ever met (as well as uber talented), and the chance to not only talk to him, but to also check out his incredible work up close in his home base was a real treat (besides being his studio, its also his home, and is all decked out like Pee Wee’s Playhouse, excpet with a Rodney Greenblat feel, of course). I’m one of the lucky few to see some new work that hasn’t been revealed to the public, though that will be soon. He has a new gallery show in the works, and I mentioned to him that I would help spread the word when the time comes. Till then, here’s a pic of Rodney with some of his latest creations…

- Meanwhile, with so much going on, I’ve sorta lost track of the world of gaming news. What was once quiet is now almost impossible to keep on-top of; with E3 officially less than two weeks away, news leaks, speculations, and crazy rumors are coming from out of nowhere and from all side.

Most people are, of course, talking about the new systems, with Xbox 360 and PS3 dominating the headlines (meanwhile, there’s very little chatter regarding Nintendo’s Revolution… either there isn’t enough to even speculate upon, or folks just don’t care…) and speculation about their capabilities. Personally, I could give a rat’s ass about the machines’ chipsets, graphical routines, and all related technical mumbo jumbo. What do I care about? Perhaps for the millionth time: IS XBOX 360 BACKWARDS COMPATIBLE OR WHAT? I forget if I’ve already mentioned this, but the going rumor is that there will be multiple configurations for the system, and one will include a hard drive, which would allow backwards functionality. Sure, whatever. I just wanna play fucking Panzer Dragoon Orta; I’ve had the game for years and have yet to experience it.

- At this point, almost everything I say is going to be old news, but anyway, heard of ourcolony.net? Its another form of viral marketing on the part of Microsoft, much like the ilovebees.com that was used to promote Halo 2. Basically, once you guess the password, you are supposed to form a team (or “colony”) to figure out challenges to… get this…. see partial pics of Xbox 360.

Am I the only person who thinks this is incredible retarded? As a rule, I hate viral marketing, but at least the ilovebees thing was rather novel. This just sounds too much busy work for some market guy’s idea of “cool stuff”. Plus, it somewhat pointless since many outlets are simply showing all the pics as they appear, including this one, which is supposedly what the new system will look like…

… I say supposedly since I’m not 100% certain if it is from outcolony.net, or just another Photoshop from the web (albeit a fairly convincing one). Doesn’t look too bad really, though anything’s a set-up from the original.

Also floating around are pics of the controller, which looks much like the Xbox 1 S-type one, but white and slightly shaped different. Plus I think its wireless? Anyway, many use it as a basis to compare the new Xbox as some spiritual successor to Dreamcast. That and the fact that much like Sega’s last system, everything seemed to be lining up just perfectly, especially in regards to strong Japanese support, a rock solid internet infrastructure, and a super powerful, yet easy to program machine… which all fell to the mighty next-gen PlayStation.

Plus this pic of the invite that Microsoft is sending out for the public unveiling of 360 (which is actually taking place on MTV, right before E3) has a swirly thing going on, much like Dreamcast…

- One reason why I’m rather non-plussed about the next wave of systems is that I really feel the current consoles have quite a bit still in them. So it’s nice to hear Itagaki, the man behind Dead or Alive (and someone who seriously doesn’t get nearly enough respect), say the following

“The flow towards the next generation is happening faster than I was expecting,” continues Itagaki, adding with a laugh, “Don’t misunderstand — I’m not saying that Team Ninja is going to be late for the next generation system. What I want to say is that it seems that without our knowing it, the current generation has finished.” The laughter quickly gives way to tears (although we’re not sure if he actually cried) as Itagaki reflects, “It makes me feel a little sad.”

- So what am I looking towards at E3? The games of course, and for me, there’s no time better than near the (supposed) end of system’s cycles to see titles that really take advantage of a system.

Though not exactly in the same category is Katamari Damacy 2, which is being called Everyone Loves Katamari Damacy (We Love Katamari Damacy in the US… yup, a US release had ready been confirmed!). Not only has the two player component been refined to include co-op play, but there’s more, crazier looking characters to choose from, the camera systems seems better, plus now you can build snowmen! Fuckin’ a!

- Another game which I wasn’t totally expecting, but am sorta interesting in, is the new Ultimate Spider Man game for the PS2. Again, maybe this is old news, perhaps for Steve Flack; this game seems totally up his alley.

So I guess the Ultimate Spidey Venom has no huge spider on his chest? Lame.

- Today on the GAF, someone pointed to a piece on Boing Boing about some guy who modded their PSP carrying case to look all Katamari like.

But then, Bobby Conover, a very nice fellow from the GAF whom I’ve since become friends with (besides being a native Seattle-ite, we share some of the same love for wacky, obscure Japanese games) showed off his own which, I must say is far superior…

- More PSP related stuff: the homebrew scene just reached a major milestone today. Meanwhile, numerous media outlets, such as ABC News, AtomFilms, and Heavy.com are all offering downloadable content for the system. Plus, manga on the PSP continues to be pretty damn popular.

- Back to the topic of hacking real quick: here’s a cel-shaded version of Super Mario 64 that looks rough, but the idea is pretty solid.

- According to an upcoming issue of Play, the Sonic Mega Collection Vol 2 is going to be a GameCube exclusive. But more importantly, it will include Sonic CD, Sonic the Fighters, and Sonic R. Sonic R, I still have and actually like (though it has much to do with the killer Richard Jacques soundtrack), but to finally have Sonic CD and especially Fighters would be a dream come true.

I’ve missed Fighters ever since it disappeared from the only arcade I’ve every seen it here in NYC, in Coney Island, a few years back. And I’ve never been able to properly enjoy Sonic CD (I never did get a Sega CD, which I only wanted for that game, the original Silpheed, and Snatcher). No word yet on which soundtrack will be present, but I really don’t care cuz I love both equally (the US one gets way too much hate). Perhaps I should be skeptical with such news since its from Play magazine (and everyone knows I’m far from the biggest fan of Dave Halverson), but after them breaking the news on Super Gunstar Heroes, I now have some faith in them. Though another reason for doubt is due to Sonic Team’s shitty track record; if true, this sorta makes up for Shadow the Hedgehog, though I’m still not coming anywhere near that piece of crap.

- Remember the old PC/SNES game Out of This World? Well the creator of the game has made a GBA version and is making it available for free for everyone. Sweet! Too bad you need a flash ROM cart to actually play it on the system. Just another reason to get one I suppose.

- Finally, and back to the real world, I was supposed to catch a Game For Change event earlier this evening, but with the IGDA/SIGGRAPH panel on Monday, the interview with Greenblat yesterday, and tomorrow’s big end of the year show at SVA, I just needed a break.

Plus, Brian from Click-Stick passed word to be me earlier this morning about a chip tune show at The Tank tomorrow night. Bit Shifter, nullsleep, Glomag, and Bubblyfish (whom I’ve yet to see or hear) will be there. Hopefully, there won’t be any cops to pull the plug on nullsleep’s set show this time around.

But the big problem is, I feel like shit. Again, I’ve been spreading myself thin, with all the freelance work, all the prep work for the SVA event, and more speaking engagements just down the road. Plus, the game I was working on is set to resume production; it was on hold due to Nelson having to work on graduating and all that jazz. Though don’t get me wrong, I’m not complaining, though I am coming close to burning out. Thank God the class is over with for the time being.

My main headache though is that I either have a cold or am really suffering from allergies. I think its a combination of both. And the icing on the cake is that I have another urinary tract infection! WTF? I’m already on some meds, which means I won’t be boozing it up tomorrow night at the after-party, which is going to disappoint a lot of people at work, especially with the spectacle I made myself at last year’s. So no stumbling on stage and interrupting students in the middle of a rapping competition for my heartfelt rendition of the Transformers theme this time around. Oh well…

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So what’s been going this past week? Well…

(last) Thursday: Went to Jigsaw for the Dolltopia comic launch party. It was a nice, chilled-out affair, until some drunk guy dressed like the Pope got into argument with the bouncer (yes… Jigsaw, a small gallery space that features small press comics, has a bouncer). There I am chatting with Robin and Jenny about a very candid (and quite hilarious) pic of Keanu Reeves vomiting on the side of the road which I’ve been passing along to anyone who would appreciate such a thing (such as Jenny), and all of a sudden I see the very warm and friendly (not to mention quite dapper) Ben Jones yelling at some dude at the door wearing a foam crucifix. It was nuts. You had to be there.

At least Ben was kind enough to pass along a pic of the pontif in question…

Friday: MK and I went to a party thrown by Kenny, an old school punk rocker who hauls crates during the day and plays drums during the night. As expected, the place was packed with blue collar, dock worker types and Japanese punks.

I first met Kenny, who’s an old friend of Jay’s, when he was producing Joe’s Clogged Arteries album a few years back and I instantly became infatuated with the guy (I guess you could call it one of those innocent male crushes, or a bro-mance as its more commonly known). Come on… here’s a guy who loves talking about the Munsters, old bars that used to serve hot dogs with every beer, the antics of crazy music promoters from Jersey, and the band Rush; how could I not think this guy was awesome?!

Saturday: Spent the after shopping in Jersey with MK. The plans was to get some new clothes, but I ended up getting mostly games and DVDs (no big surprise there). I scored Reservoir Dogs for $7.50 and finally got the special edition of the Good, the Bad, and the Ugly with one of my birthday gift certificates. Plus I got another Xbox game despite not having the system (Xbox 360 had better fucking be backwards compatible). MK wants to get a Gamecube later down the road, so I helped her compose a wish list of stuff she’d like (which is a bit tough since she doesn’t like Mario games).

Sunday: I went golfing for the first time ever. MK’s dad is a total golf nut, and she used to play quite a bit as a kid, so she decided to show me how to swing a golf club at a particle range in upstate NY. I have to confess that I’ve always had a hidden fascination for the sport; whenever I’m with friends while flipping through the channels, and golf comes one, I always stay quiet while everyone else complains about how dumb it is. Plus, I really dig Mario Golf, so it was nice to give it a shot in real life. And I didn’t do so bad my first time out…. though my body was actually pretty sore for a couple of days afterwards (as gay as that might sound).

When I returned to Brooklyn that night, I caught up with my roomate who had just flown in that afternoon; Stephy’s a school teacher and her class were invited to Atlanta for a robot building competition. The event had some guests, including the inventor of the Segway, an “internet celebrity” (that fat guy who filmed himself lip syncing to some Euro pop song… you’ve probably seen it, and no, I don’t find it funny the least bit), and the man who created Google. The guy even tried to pick Stephy up!

Monday: Went to Fresh Meat, the SVA mini comics fair. The fact that one was taking place was amazing in itself, and a true testament of how things have improved for cartoonists studying at SVA; as Dave also noted (who was there to look at portfolios, as were reps from DC Comics and Tokyopop), something like that would be simply unfathomable back when we were attending the school (thanks to the previous regime which did much to make anyone who wanted to pursue comics feel completely ostracized).

Plus there was actually a few genuinely cool books on-hand, including…

- Evil Circus, which is about a spunky intern forest, an angry mother bear, and a angry French guy, from David McGuire. The story is fun and the art is super cute. McGuire also has a really neat web comic called Fox & Apple that’s worth checking out.

- Barnacle Bill Saves the World, by Jon Vermilyea. It’s a whacked out journey starring an I don’t what the fuck it is going to hell on a mission from God to prevent the end of the world. I found Jon’s interpretation of God quite brilliant. Best line in the whole book? Hitler with “Oooo! I hate tennis! And I hate puppies!” In this day and age where totally off the cuff, random for the sake of being random comics is so annoying passe, it’s nice to see someone who can do it , and do it right.

- Out of the Water, by Matthew Bernier, whom I have a feeling is going to make a huge name for himself if he is indeed serious about making comics. It too is really hard to describe, so all I can say with utmost confidence is that it’s really, really good. I wish I could say the art and storytelling reminds me of this one person, or that person, but its an even mix of so many different styles, yet wholly unique (though I will say that is has a strong Good Bye Chunky Rice vibe on numerous levels). I really wish Matt had a website so I can show everyone, but he said it’s coming soon….

I left the show with Steve Flack, and on the way to the subway, we passed some crazy old homeless lady in the middle of a monster piss, right in the middle of the street. Steve found it both funny and disgusting. Guess someone’s not used to such things…

Tuesday: Bought some more games using the rest of my gift ceritificates. I finally have Gran Turismo 4 (best New York stage ever in a game, and really puts Crazy Taxi 2 to shame) and Resident Evil 4. As usual, I always go to store to get one game, end up getting two others, and leave really wanting to get a third different title, along with the original for next time. This new game that I just realized I must get is Klonoa 2 for GBA.

Also downloaded the second episode of the new season of Trailer Park Boys. And as expected, it was amazing.

I have to confess that by the end of season four, I wondered where else they could take the show, and that perhaps it might be running out of steam, but this new season looks to be one of the best thus far. I know it sounds crazy to say a show that features two perpetual fuck ups who are constantly trying to get rich and leave the confines of a shitty trailer park by selling weed and the idiots that they use and abuse, including a mildly retarded guy who loves cats, a drunken fallen grace trailer park manager, and his gay lover who never wears a shirt and loves cheesebrugers, just to name a few, would be some of the most compelling characters on tv, in one of the most well written and carefully produced shows on the air today, but I guess you’ll just have to take my word for it.

Wednesday: At this point, I’m more or less the unofficial liaison to the video game industry for the computer art department at SVA. Crystal Dynamics came to the school to recruit some talent, so I had lunch with them and showed them around the place. The three person crew that presented the company were actually quite cool, including the guy responsible for all the main character designs in the Legacy of Kain games (I’m not a super fan of the game, but I know a few people who are, and even I have to admit that is cool on certain levels). And unlike EA, they didn’t come off as cult members in the least bit and therefore made a pretty positive impression on the students.

Later in the evening was my class, but about thirty minutes before start time, the curriculum coordinator made me realize that I had made a very big mistake. Basically, I was under the belief that my current curriculum was twelve sessions, but its actually ten, And last night was class number eleven. And the thing is, I should have known better since I already knew that virtually every classroom would be out of use due to pending end of year festivities. So I sheepishly explained all the students of my major oversight and told them that their finals should be emailed to me, and that I’d write back with my critique.

In a small way, I actually happy that things have wrapped up earlier than expected. This semester has been rather rough, due to my especially hectic schedule as of late. Plus those two field trips, as beneficial as they were, threw the entire class schedule off.

Today: Not too much to report., just catching up some freelance work. And not too much to report from the world of games either. Other than some folks totally loosing it due to Nintendogs getting a perfect 40 out of 40 on the GAF (Jesus… my whole life is about video games: playing them, writing about them, studying them, teaching them, and even I don’t take it as seriously as some, which is to say is way too fucking seriously…. but I’ll bitch about gamers another time), things are somewhat dead, which is to be expected since E3 is just down the road.

Well there is that blog from the folks who bought that haunted NES from a whiles back, plus the leaked pics of the new Zelda game that’s been floating around the net (to protect my legal butt, I won’t post them here, but if you look around you’ll find them, or just wait till the new EGM arrives), but I digress…

Oh, and before anyone else asks (cuz about twenty people have already done so this week alone), I am not going to E3. I wish I was, especially since I’ve never been to the show thus far, but I am not. It’s just that no one has asked me to cover the event for whatever publication. Well I was asked once, by Nick Mag, but I had to pass due to obligations at my day gig at the time (I was the assistant manager of the Medieval Times box office in Time Square… yeah a shitty retail job, but at least I got to sell swords, fairy dust, dragons, and suits of armor), and to this day I still feel like a retard for doing so; it was when I was filling in for my boss, which was a sacrifice that was totally wasted, since my boss totally stabbed me in the back as soon as he returned.

… I may as well mention that turing down such a sweet offer put me in a rather depressed and foul mood, hence why I heckled Salma Hayek while waiting in line for a movie in the first place. for those of you who know the story. If not, I’ll pass it along later if anyone’s interested…

Anyway, what’s really annoying is hearing other game journalists bitch about having to go. Yeah, I know its loud and annoying and exhausting, but still, they act as if its the worst thing ever, which is totally bullshit (I also sorta roll my eyes at comic book people when they have similar attitudes about attending San Diego).

Actually, some news might have broken tonight, but I couldn’t tell you; my Mac has been all screwed up ever since updating Panther to 10.3.9. I always wait a day or two before applying any update as to check on what other’s had to say, but when this latest one appeared, I blindly downloaded it, and now I’m paying the price; I can’t even surf the web to any reasonable degree… after loading a page, both Safari and Firefox just hangs, meaning I have to quite and restart each program whenever I want to see a new page. Needless to say, its uber annoying.

On a related note, OS X 10.4, aka Tiger, comes out tomorrow, and I’ll be picking it up; in addition to the already sweet educator’s price, SVA is adding an additional day one discount, which makes it a very nice sixty clams. I wasn’t going to install it till the first update arrived, but now I may have to in order to fix a problem that’s appeared (and no, the security and java updates have done nothing to help). Other people btw have complained about an inability to launch iTunes or burn CDs or DVDs (which I had, but the security update did fix that). Plus, I am excited for all the new features that Tiger with have, so I guess its nice to have an excuse to jump on board on day one.

As for the rest of the weekend, I’m catching the premiere of the new Hitchhiker’s Guide To The Galaxy flick with MK tomorrow night. Even though we’ve heard all the horrible things about it, we’re still diehard fans of the books and original BBC show. Then there’s an MC Chris show on Sunday night. And between then, its more writing and prepping for my panel discussion/debate on Monday night; in case you don’t know, please check the News section for more info on the Hi Res vs. Low Res event.

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04/21/2005

i am 8-bit: Opening Night

by Matthew Edward Hawkins

WARNING: MASSIVE amount of pics, sorry 56k.

So here are pics from the i am 8-bit video game art show opening, courtesy of somakitty. Regarding the event:
“… hands down, this was the best show of 2005 (so far).”

Man, I’ve never wanted to be in LA so bad like right now. And I honestly believe that one does not have to be a video game aficionado to appreciate some of these pieces…

David Crane

Gary Baseman

(perhaps my fave, but that’s cuz I’m such a fan of Baseman)

Matt Clark

Bod Dob

Blaine Fontana

Joe Ledbetter

Kii Arens

Plasticfucker

Misha

Michael Slack

Peter Gronquist

Carlos Ramos

Thomas Han

Charles Glaubitz

Luke Cheuh

Nathan Stapley

Scott Shaw

Mike Davis

Nathan Cartwright

Tim Tomkinson

Erik Wayne Patterson

John Pham

Gerg Craola Simkins

Daniel Peacock

Isaac Pierro

Jason Sho Green

(I wonder what’s written on Mario’s hand?)

Miles Thompson

Gabe Swarr

Sket One

Jim Knoblauch

Anna Chambers

Choncey Langford

Dennis Larkin

Lynne Naylor

Gary Taxali

Haze, who drew and painted for the audience

Trent Watanabe

some life sized sculptures

and that gigantic NES controller from G4 proved to be a big hit of the crowd by all accounts

EDIT: Wow, even IGN reviewed the show. Weird…

EDIT #2: (5/27/05) Somakitty stopped by the final night of the show where there was some new work on display. You can find them here.

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