11/30/2005

Can You F’n Believe It? -OR- To Die a Natural Death

by Matthew Edward Hawkins

- I guess the main reason why I haven’t been trying too hard to keep up to date with gaming news is because, frankly, most of it is both depressing and infuriating. And much has to do with the Xbox 360 of course.

First off, its been a little over a week now and people are still going nuts, paying whatever to get their hands on one, which has directly led to the system selling for psychotic prices on eBay. I’m sure everyone has seen an auction or two of the system going for many times its retail price, often well into the thousands. Yeah, its capitalism, but its also absolutely disgusting. The bottom line is that its the holiday season, I really feel bad for the parents who are just trying to make their kids happy and have to deal with assholes who know they can gauge whatever.

I’ve heard more than a few stories of people who waiting in line for hours on end to walk away empty handed, and then later be offered a system by some shady character in the parking lot who somehow got his hands on ten or so systems and then offer it for a grand or so. And each time the storyteller says no to the offer, he also tells of the twenty of so folks that push him out of the way because they are more than eager to pay the price. Plus, many are wondering how the fuck one person managed to get his hands on 64 of them. Again, stuff like this just makes me really mad.

Then there’s the issue of Microsoft and their failure to deliver enough systems in the first place. I think its totally ridiculous that there are people out there who pre-orders their system many months in advance (I’m talking since June here) still didn’t get one. Then again, perhaps that’s an issue with retailers taking orders when they shouldn’t have, but the shitty business practices that EB and Gamestop transpire is for another time (though this thread from the GAF about how Gamestop is encouraging to commit fraud at Wallmart is pretty eye-opening). Though its not just the major game retailers, since everyone else is gouging the consumer with idiotic bundles, even JC Penny!

But this is all part of Microsoft’s plan of course, to generate buzz for their product, no matter how false or underhanded it might be. And its worked, perhaps not to the degree that MS wanted, but the saying that any press is good press is still pretty much true today. Though that’s another problem right then and there… the mainstream press is still ultimately extremely ignorant in terms of video games (well, they’re pretty much clueless with just about everything, but I’ll simply stay on topic here), its especially bad during the holiday season, since its when folks such as parents need the help most. Take for example a recent WNBC report that compares the DS and PSP which is so off-base and inaccurate that its not even funny.

Though the things is, the only person who would know this is a person that’s fluent with video games, so therefore someone who’s not would never know. Granted, people not know what the fuck they are talking about or not doing the proper research is common everywhere, but still… All this goes to show is that most people don’t know the facts and that they desperately need them. It was suggested this past weekend that I should go into business by offering help and information to those who need it. And considering that I noticed a Circuit City offering a “service” to those who purchase a PSP in which they would show people how to load mp3s and surf the web for $30 (?!?!?!), its not such a bad idea…

- Back to Microsoft, in addition to the asinine measures to stir over-demand for the system, as well as an apparent high failure rate (there’s always going to be duds with the first batch to roll off the assembly line, but its a tad bit ridiculous), then there’s the microtransaction bullshit. Check out what Rare is offer to those who already paid their $60 for Kameo, taken directly from their site:

As a little treat for Kameo’s forum followers, we thought you might like to take a sneak peek at something from the Winter Warrior Pack. While we’re keeping the Warriors themselves a secret for now, take a look at this:

Yes, that’s an in-game shot (apart from the large floating golden letters, at least). Of course, Pummel Weed, Chilla and co. can’t wait to get in on the festive spirit and they all receive a similarly wintery makeover too. As some newshounds have discovered, you’ll be able to purchase these new looks as and when you’d like from the Xbox Live Marketplace.

So as feared, we’re seeing yet another game (the first one being Ridge Racer 6) offer content that should be for free but instead is being presented for even more money ($2.50 to be exact). This is unadulterated bullshit, pure and simple. Having to pay for something that was already made ready to be included as an extra is just plain wrong. And thing is, if it catches on, we’re going to see more and more of it. But it WILL catch on, since people love buying all sorts of useless shit for way too much. The fact that the Xbox Live Marketplace uses points will helps folks forget that they are indeed wasting cash. Plus it gives out this false message that it might somehow encouraging game producers to continually support their product. But we all know that it just doesn’t work that way (at least PC gamers know it all too well). I’ve heard from more than one source that EA will leave out completed or near-completed out of their yearly updated titles once they believe there’s enough content to justify a sale, and to make it easier on themselves the following year. And considering that people still pay for each “update” (to the point that they are the biggest kid on the block), why should everyone else follow suit?

Hey, remember Christmas NiGHTS? And that was free goddamnit.

- Speaking of EA, here’s an article from MTV about the Xbxo 360′s $60 games. Check out this ridiculous quote…

“We believe that premium titles command premium pricing,” said EA spokesperson Tammy Schachter when asked why EA’s first-run 360 titles were selling for $10 more than the company’s first-run titles for Xbox, PS2 and GameCube. “These are deep, rich, complex games.”

I think Cliff Bleszinski (yes, that’s the guy who used to be known as “Cliffy B”, though he no longer comes off as the annoyingly loud, “Hey dude!” game designer type, and as of late speaks with weight and wisdom, thank goddness) put it best with..

“I’m a fairly successful video game designer who can afford a lot of $50 games… But there’s a psychological barrier that I have there with a game that stinks that I spent $50 on. [It] still stings.”

- Also from MTV comes this hilarious article non-video gaming girls dealing with their diehard gaming boyfriends My fave bit…

Senior Erin Moore says her boyfriend, Jari, binges on Xbox right across the hall from her apartment, where his gaming friends live. “He doesn’t come home until 4 in the morning because he’s been playing Xbox all night,” she said. Once, she got angry. “I went over and stole the game controllers and hid them around the house, and I hid them separately so if they found one they still couldn’t play.”

- So Hilary Clinton, along with Joe Liberman, will be introducing the “Family Entertainment Protection Act” which seeks to regulate video games on a federal level. Again, another law that seeks to help people but just ends up giving the government more power to bully people around, leading to homogenized content. Gamespot summed it up best with…

“That said, one aspect of the act will undoubtedly send shivers through the industry. Not only will Section III of the bill give the FTC the authority to investigate misleading ratings, it will actually require the body “to conduct an investigation to determine whether what happened with GTA: San Andreas is a pervasive problem.”

An even more ominous-sounding aspect of Section III is how it will empower the FTC to “take appropriate action if [Congress] determines that there is a pervasive problem” with the ESRB’s rating system. This means a new, federal game ratings which could replace the current system if sufficient fault was found by the FTC.”

- Guess what? Roger Ebert apparently hates video games. Straight from his Answer Man piece

Q. I was saddened to read that you consider video games an inherently inferior medium to film and literature, despite your admitted lack of familiarity with the great works of the medium. This strikes me as especially perplexing, given how receptive you have been in the past to other oft-maligned media such as comic books and animation. Was not film itself once a new field of art? Did it not also take decades for its academic respectability to be recognized?

There are already countless serious studies on game theory and criticism available, including Mark S. Meadows’ Pause & Effect: The Art of Interactive Narrative, Nick Montfort’s Twisty Little Passages: An Approach to Interactive Fiction, Noah Wardrip-Fruin and Pat Harrigan’s First Person: New Media as Story, Performance, and Game, and Mark J.P. Wolf’s The Medium of the Video Game, to name a few.

I hold out hope that you will take the time to broaden your experience with games beyond the trashy, artless “adaptations” that pollute our movie theaters, and let you discover the true wonder of this emerging medium, just as you have so passionately helped me to appreciate the greatness of many wonderful films.

Andrew Davis, St. Cloud, Minn.

A. Yours is the most civil of countless messages I have received after writing that I did indeed consider video games inherently inferior to film and literature. There is a structural reason for that: Video games by their nature require player choices, which is the opposite of the strategy of serious film and literature, which requires authorial control.

I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging and visually wonderful. But I believe the nature of the medium prevents it from moving beyond craftsmanship to the stature of art. To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers. That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.

You know, I was actually seeing his point of view, at least up until that very last sentence, which drips with ignorance and narcism (as well as fear). I’ve never had a real problem with Ebert, but I’ve always found it curious that he has “fans”. The guy’s a film critic, and a very good one at (or so I’ve been told) but its not like what he writes is all that mind-blowing (at least what I’ve read). Not there’s anything wrong in liking what he writes, but to call one self a fan of his? Anyway, I don’t get his appeal, and this sure as hell doesn’t help things. Besides, I’m just convinced that he’s loved so much simply because he likes anime. Gee that’s nice. Whatever. People put too much value in the opinion of critics, which might be my problem here as well…

- Hey, for all you who missed out on Rez the first time around (and I know there’s plenty of you out there), rejoice! You can now buy a copy and at non-crazy-assed eBay prices at Games Quest Direct. I’ve never bought anything from them, but I’ve heard no complains about them.

- And those in the emulation scene might be interested in know that the cel-shaded Ocarina of Time texture pack is finally out (unless you didn’t know already)…

- Check out this trailer for Rule of Rose, a new survival horror game from Sony with a very Lolita-esque overtone.

- And here’s a trailer for the new Rumbles Roses game; its FUCKING HORRIBLE!!!

- Everyone knows I’m a sucker for video game-ish music videos, so check out Super Furry Animal’s latest, Lazer Beam.

To further show how out of the loop I am, I got that link via GameSetWatch, a new game oriented blog from my editor at Gamastura, Simon Carless, which I had no idea he was doing till it was mentioned at Insert Credit! And speaking of IC, I forgot to mention the fan-localized version of the Radiant Silvergun intro that was posted a few days back.

- Well when there’s life, there’s also death: Click-Stick, easily the place to go to if you’re a shooter aficionado is going offline permanently this Saturday, the 3rd. So I implore everyone to check it out one last time before its too late. And thanks for such an awesome resource Brian… I wish Brian luck on his future film endeavors (though from what I gather, he’s off to a great start).

- One last thing: this might be my last post for a while. I can’t talk about it, but as of today I’ve become much, much busier. I’ll pass along details when I can.

And since this might be my last words here for a while, I just wanted to say that I’m having a VERY good hair day!

  • legalstep

    Wow you sum up most of my Microsoft based anger pretty well. Also I’m angry that they were so eager to leave behind the last generation when they still had something to give.

    I’m sure xbox360 will be the next great whatever for microsoft until 3 years from now when they decide to leave that behind for the next official for real sequel to xbox.

  • http://www.johngreenart.com John

    The Roger Ebert statement is a little surprising. By his logic, a video game is inherently not art, but a video of a person playing a video game inherently is.

    And when he mentions “authorial control” that just makes me think he hasn’t played a game since Space Invaders, or at least that’s his perception of games. He doesn’t understand that in modern games, the game designers have to be storytellers, and there are clearly games that had good designers and bad designers.

  • https://www.fort90.com Matt

    Its his use of term authorial control that irks me as well. Anyone who’s fluent with the filmmaking process is well aware that no film truly reflects one sole vision.

    Yes, the director orchestrates it all, but you have everyone from the camera person to the actors interpreting and processing things, whether it be the script or directions from the director, in their own unique manner. Actors will change lines, director or photography may alter a shot for whatever reason, and that’s before the editor gets involved… there’s simply too many factors to say that a director has total and absolute authoritative control.

    As I mentioned, Ebert just seems like someone who’s arrogantly out of touch with the times and its current modes of expression. Wasn’t film considered low-brow when it first hit the scene?

  • http://www.small-scale.net click

    Another one bites the dust!

    Actually, it looks like the fellow at http://www.paradoxshift.net will be backing up my website? He has yet to reply to my emails, but… at least it appears c-s.com is not totally forgotten.

  • Westacular

    I fortuitously found a copy of PS2 Rez at Toys R Us just over a year ago in the $20 bargain bin at the same time as I was buying my PStwo. I didn’t even realize what price it was going for on ebay until just a couple days before you posted this. I still haven’t beaten level 5 — haven’t tried in a while, but the last few times I did I just couldn’t get past the bullet hell bit right at the last quarter of the final final boss.

  • http://www.gamersquarter.com dhex

    “But this is all part of Microsoft?s plan of course, to generate buzz for their product, no matter how false or underhanded it might be.”

    matt, i gotta disagree real hard with this, and not just cause i know a dude who works in their marketing department.

    it makes zero – 0 – sense for msoft to do this to themselves when they’re operating within a razor/blade economic model and to delay sales of a product they’re already spending millions on marketing. every day they delay getting more units out there is another day they’re not recouping the tremendous pre-holiday launch costs.

  • https://www.fort90.com Matt

    What you say is true, but I still think its always been the plan to have everyone go nuts over the system via under supplying, at least during the holiday season. Simply because, despite the fact that many potential customers become pissed off, every single one of them will get the system in a heartbeat once they get the chance.

    Its like that with every system launch… very rarely are people so frustrated that its completely soured them from the idea of ever getting the system eventually. Which I think is sorta sad, since companies know this.

  • http://www.gamersquarter.com dhex

    having worked in the industry yourself, what’s more likely:

    A) self-choked supply chain as part of larger metamarketing technique/psyops

    B) rush to meet delivery date and screw up supply chain because msoft knows jack about retail

  • https://www.fort90.com Matt

    Well when you put it that way, B seems to apply here. Though giving all their over-marketing (the MTV crap, all that annoying viral marketing, all those stupid events like X05 or whatever they’re called), I still say A plays a big part of it all.

  • http://smith sue

    its coooooooooolllllll !!!!!!!!!!!!!!!!!!!
    sue
    x x x x x x x

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